
Beside already implemented changes i made few new ones:
- more dense checkpoint grid to make the AI easier to navigate,
- enemy patrol routes improved.
Please download and test this mission.
Myron wrote: ↑Fri Oct 27, 2017 9:46 amItaly 3
Weird, have the locomotives gotten a bit stronger in certain areas, or have the bazookas gotten a little weaker?![]()
The bombers hit in two volleys; volley #2 drops at least 3 bombs in the exact same place as the first volley. Is there no way to add more "explosions" while the "bomb falling sound effect" is still active, and thus make it look like many bombers were hitting the place?![]()
But an oil refinery is where oil gets converted into gasoline, so how can there not be barrels?
LOL, but not that CLOSE to the big oil tanks!!! What a moron placed them in that spot!!! A saboteur?
Well, they have to be stocked somewhere.
But that means no more deep-frying a kraut with gasoline...p.jakub88 wrote: ↑Fri Oct 27, 2017 10:39 am
I won't argue with You about such details. I will only check the problem with lack of terrain collisions in certain places.
As i wrote earlier, this is a bug that i am unable to fix. Please read my posts more carefully...
Yeah. Better get used to it...But that means no more deep-frying a kraut with gasoline...
Plus, who is expecting a commando raid?
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