Danube 1
-> small bugs fixed;
-> adjusted static collisions of terrain and various objects like trees, forest, etc;
-> optimized the checkpoint grid used by AI to navigate;
-> made the hill between the first and second guard house more accessible. I made the hilly area (forest) located on the right of the railway bridge accessible too. Now, it should be easier to destroy the armored car that guards the mission extraction point.
Danube 5
-> small bugs fixed;
-> adjusted static collisions of terrain and various objects like trees, forest, etc;
-> improved the forest that surrounds the mission area (now the texture is two-sided - making the forest model / visual looking more realistic).
Germany 4, Germany 5 and Germany 6
-> small bugs fixed;
-> adjusted static collisions of terrain and various objects like trees, forest, etc;
-> improved the forest that surrounds the mission area (now the texture is two-sided - making the forest model / visual looking more realistic);
-> increased the fuel and ammo capacity of the player's halftrack according to this article: https://panzerworld.com/sd-kfz-251.
Unpack the content of the missions.rar archive (missions folder) into your root H&D Deluxe directory i.e.: C:\Program Files\Take2\Hidden and Dangerous Deluxe. Replace files when asked to. This update is only compatible with my H&D Deluxe Ultimate Mod.
I would like to make as many missions updates as possible (if necessary) before i release another H&D Deluxe Ultimate Mod update on ModDB.
