Myron wrote: ↑Wed Oct 04, 2017 10:12 pmLol, wow, that was weird, after supposedly only killing 17 badguys, I got close to Steiner, and completed objective #2 WITHOUT completing #1. Mission passed!
Oh dear. I will check that. What a mess...

Myron wrote: ↑Wed Oct 04, 2017 10:12 pmLol, wow, that was weird, after supposedly only killing 17 badguys, I got close to Steiner, and completed objective #2 WITHOUT completing #1. Mission passed!
Myron wrote: ↑Thu Oct 05, 2017 8:05 am
Now, the bad news about Germany 5.
1A.) The halftrack you start with lacks the 1,000 rounds it needs to make it to the end of the mission. The 300 that it has now is all spent up by the time you reach the black pavement, IF you manage to stretch the ammo.
1B.) Is it possible to change the fire rate of the halftrack, from burst to single?
I noticed that there are also 2 different sound effects used for either single or burst fire rate.
2.) The German manning the 2nd halftrack is now "ducking", so he is impossible to kill without destroying the halftrack.
3.) The tiger tanks try to move, but they act like there is some kind of "invisible barrier" that they can't cross.![]()
Also, they burn fuel faster than I thought,they will need 2,000 liters to make it to the end.
4.) Is it possible to transfer the pursuing Tiger tank to it's beach position, or instead place a Panther on that spot?
I think someone has remade the summer model for the Panther.
P.S. Do you ever miss the old/classical Tiger skin, that you see in the Germany 5 picture, as well as on the armored railway cars?
P.P.S Does this guy () look like he is waving his middle finger?
Users browsing this forum: No registered users and 37 guests