
In the default mission, when you exit the Steiner's office after his death, almost everything inside the factory explode without the player participation. In the result, you could complete one of the 2 mission objectives very easy. Now, you will need to destroy two wagons with white boxes on it, locomotive and all trucks, to achieve this goal. You could find 8 time bombs (which is enough) in the explosives storage place. Now, the player has an open access to explosives storage place and it is surrounded by a metal fence like it was before. By the way, the narrator in the briefing told us, that we could use those explosives, so why not use them? I think, that now the mission is much more realistic than before.
I converted a "visual" into a usable model of barracks and i placed few of them inside the complex, see picture below.
You will need to download the models.mod.rar archive and unpack it to your main H&D Deluxe directory in order to see this building in Germany3 mission.
I also added 2 MP44 in the Steiner's office - 150 bullets each.
Now, the SAS commandos will start this mission dressed in green German uniforms with backpacks.
Unfortunately, i have something wrong with the Germany3 mission briefing, please replace it with the stock briefing folder of Germany3 mission from your missions.dta backup.
Any feedback will be appreciated!