About getting German Guns and items on the allied team

Talk about modding Hidden & Dangerous 2 in here.
TBW-sniperfox
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About getting German Guns and items on the allied team

Unread post by TBW-sniperfox » Fri Apr 14, 2006 3:57 am

Hello all who read's this.

Is there a way to make it so u have German Guns and items on the allied side and all the allied guns and items on the german side or if u know any of the file u have to edit plz get back to me.

And Has it any think to do with the mpmaplist


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About getting German Guns and items on the allied team

Unread post by Lars » Sat Apr 15, 2006 8:23 pm

You can?t change that ... it is coded somewhere in the game and not in the maplist.

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Re: About getting German Guns and items on the allied team

Unread post by Zdenda » Fri Aug 11, 2006 8:16 pm

Sorry , but This may not be possible , you can give british and american weapons to enemies in coops , but you´ll never have german weapons on the allies side , would have to rewrite the hd2 exe and mod the tables a bit ;)
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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Sun Mar 02, 2008 10:05 am

Greetings. This my new mod for the Multiplayer mode for the original game H&D2. The mod makes available the uniforms and weapons for both playing teams.
Some new uniforms were added as bonus. Two female skins were added, for this skins you should use female uniform :)
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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Mon Mar 03, 2008 2:18 pm

And I search testers for my mod
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Jason
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Re: About getting German Guns and items on the allied team

Unread post by Jason » Wed Mar 05, 2008 10:17 am

Cool :mrgreen: how did you do that?
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Re: About getting German Guns and items on the allied team

Unread post by Zdenda » Wed Mar 05, 2008 2:11 pm

The one way is modding the items.sav that I know ... :-P .. but how did you do this ? :-)
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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Wed Mar 05, 2008 4:13 pm

Admin edit.
Last edited by Du-mont on Wed Mar 05, 2008 4:53 pm, edited 1 time in total.
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Re: About getting German Guns and items on the allied team

Unread post by -ViTaMiHnM203- » Wed Mar 05, 2008 5:02 pm

Yeh please do, tell me if there are any "bugs" AKA viruses in it so that I can try it out. :mrgreen:

This will only work on a server if the clients have the same .sav?
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Re: About getting German Guns and items on the allied team

Unread post by Lars » Wed Mar 05, 2008 6:32 pm

-ViTaMiHnM203- wrote: Yeh please do, tell me if there are any "bugs" AKA viruses in it so that I can try it out. :mrgreen:
NOD32 found nothing. Sadly have no  time for a test  no_01

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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Thu Mar 06, 2008 3:44 pm

Yeh please do, tell me if there are any "bugs" AKA viruses in it so that I can try it out.
This will only work on a server if the clients have the same .sav?
Mod correctly works, if it is installed on client and on a server. The archive does not contain viruses
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Re: About getting German Guns and items on the allied team

Unread post by -ViTaMiHnM203- » Thu Mar 06, 2008 4:58 pm

Why did you only give the women 20kg strength? You think the women involved in special operations were weaker then the average woman? They should have 25kg at the least, lol...
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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Thu Mar 06, 2008 5:08 pm

Why did you only give the women 20kg strength? You think the women involved in special operations were weaker then the average woman? They should have 25kg at the least, lol...
I thought, that women will be used only as medic or sniper
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Re: About getting German Guns and items on the allied team

Unread post by -ViTaMiHnM203- » Thu Mar 06, 2008 6:39 pm

That's messed up... lol

I tried it out, the mod basically disables the Navy Beret or "Black Beret" and if you put in the Russian womans uniform maps then it breaks the German womans uniform that actually works and makes it the Russian one and that in turn breaks the German face you have in there.

So, if you want to play as a German and be a woman don't use the three uniform maps that come in the mod. The weapons being available for the other team works fine, but since it breaks my presets and the "black beret" I won't be using it. For clarification, it only  messes up my presets and the beret if the German equipment is enabled on the map. For instance on coop I could have say the MP40 and wet suit enabled and play fine, but when I played DM or OBJ I would need to disable German helmets and some weapons depending on the map. Also I don't agree with the strength limit, should be 25! Which is sad for me because I liked the idea of being able to start with an MP40 on Brest. If the uniform for the woman was nicer maybe I would reconsider, it would be great if you could get the female face working for the allies in the allied uniforms. Oh and the wet-suit, I really like having the wet-suit working. Yeh I'd love an independent working wet-suit mod!

Also I think you should write an in game bio for "Helena Nosova" and also for the bandaged guy, who was the pilot. You just have him using Henry Collins' bio. Plus, you can use this on a server with out the clients having it. They will see you as a woman and won't crash.

Oh and where in there does it specify how many items you can have on your belt?
Last edited by -ViTaMiHnM203- on Thu Mar 06, 2008 7:51 pm, edited 1 time in total.
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Re: About getting German Guns and items on the allied team

Unread post by Du-mont » Fri Mar 07, 2008 7:56 am

That's messed up... lol
I tried it out, the mod basically disables the Navy Beret or "Black Beret" and if you put in the Russian womans uniform maps then it breaks the German womans uniform that actually works and makes it the Russian one and that in turn breaks the German face you have in there...
It is my first work for H&D2. It is only v1.0. If I could unpack archives for H&D2 SS and extract file Item.sav for H&D2 SS it would correct many problems.
For instance on coop I could have say the MP40 and wet suit enabled and play fine, but when I played DM or OBJ I would need to disable German helmets and some weapons depending on the map.
If you want to disabled weapons and uniforms in OBJ and DM modes, You can remove the necessary data from a file mpmaplist.txt
Last edited by Du-mont on Fri Mar 07, 2008 8:10 am, edited 1 time in total.
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