Hello Myron.
During the weekend i managed to add few changes into the Danube 5 mission.
List of the recent changes that i implemented in the Danube 5 mission:
-> the Lancaster bomber will land earlier (the landing procedure will start after about 120 seconds);
-> new shooting sound for the Lancaster bomber dual MGs mounted in the upper turret (sound taken from the famous Vickers machine-gun);
-> placed 2 partisans behind haystacks armed with Mauser K98 non-scoped rifles (see picture below);
-> more dense checkpoint grid to make the AI navigation easier;
-> optimized terrain static collisions;
-> placed 4 crates with weapons in the wooden barn for the player use (2 Bren LMGs and 2 ZB26 LMGs in total, see picture below);
-> placed few different weapons in the wooden barn for the player use (see picture below);
-> now the enemies attack the runway area in 2 separate groups consisting of Romanian gendarmes and German mountain rangers supported by motorcycle (both groups will attack in the time interval - the initial attack will be carried out by Romanian gendarmes alone);
-> enemy soldiers will use looser formations during their attack (lowering the chances that they will bump into tight groups, columns and into each others making them an easy target);
-> first group of enemy soldiers (Romanian gendarmes) will spawn after 45 seconds (giving the player and his team time to reach defensive positions at the farm);
-> second group of enemy soldiers (German mountain rangers plus motorcycle) will spawn after 75 seconds;
-> small bugs fixed;
I am still in the testing phase. I need to think, if there is still a need to implement further changes plus i am searching for errors.
"Who Dares Wins" - SAS motto.