Adding Objectives
Adding Objectives
If i add new objectives to my mpmaplist will they work when i create a server for folks who join. I want to add kill all enemies to all maps.
Re: Adding Objectives
Hm I think you (the server only) needs the script that will detect that you killed anyone. So you might need the script and an detector for that.
Re: Adding Objectives
Ah! never thought of that Lars. So i would need the put the kill all enemies script into each seperate map script folder. That would not work then as others who joined my server would need those same scripts in their script folders too, it was just an idea.
Re: Adding Objectives
Well in fact as far as I remember ONLY the server needed the scripts. So if you have installed an working Killallenemies script and runing the server it should work for the others too
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Re: Adding Objectives
Yep, scripts are server side. The servers computer is working out all those details, alerting the players as to what must be done. It is the models, objects placement, etcetera, that must be the same.
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate.
Re: Adding Objectives
So... what script can i use, i know very little about scripting or the language used in HnD. There will be several i could probably use.
Re: Adding Objectives
Hmm... just thought of something else. The script will have to be in the scene2.bin for the game to know that it exists, so... even putting the script into the script folder it wont work unless i edit the scene2.bin file.
did that make sense?
this should of really been in the modding area, sorry!
did that make sense?
this should of really been in the modding area, sorry!
Re: Adding Objectives
That's why I mentioned the 'new detector'. You might can work arround with that matter if you replace the killthemall script with an other one witch is already in the scene2 but not that nessisary
Re: Adding Objectives
Ok, am off that idea now, cannot be bothered to faff on. What i would like is an explanation/list of some of the script commands, eg.
HUMAN_SETAIMODE_Zombie();
HUMAN_SetOptimized(1);
HUMAN_Suspend(1);
and mostly
HUMAN_SetSniper(1, 5);
i can imagine what the 1 does, but what does the 5 mean, level?
In these extreme maps, most of the enemy have been set to a maximized setting which is just too much & very unrealistic, i would like to change them to maybe something a wee bit lower.
Just did an experiment with Africa|Airfield (the enemy in this map can smell you 100 miles away), lowered the enemies sight range & another very unrealistic hearing range & it worked until i got shot in the head by an enemy, who within a millionth of a second, turned round, raised his weapon & fired one shot into my noggin, UFB!
HUMAN_SETAIMODE_Zombie();
HUMAN_SetOptimized(1);
HUMAN_Suspend(1);
and mostly
HUMAN_SetSniper(1, 5);
i can imagine what the 1 does, but what does the 5 mean, level?
In these extreme maps, most of the enemy have been set to a maximized setting which is just too much & very unrealistic, i would like to change them to maybe something a wee bit lower.
Just did an experiment with Africa|Airfield (the enemy in this map can smell you 100 miles away), lowered the enemies sight range & another very unrealistic hearing range & it worked until i got shot in the head by an enemy, who within a millionth of a second, turned round, raised his weapon & fired one shot into my noggin, UFB!
Re: Adding Objectives
I passed a copy to this thread to zdenda .. he should know all these things. Last time i've worked with that is arround 5 years ago
Re: Adding Objectives
I dont think zdenda likes me, i think i slagged him off for his idiot maps, as i put them. Thanks Lars, wait & see what zdenda does.
Re: Adding Objectives
If I?d still remember who you are I would probably kick your arse :P .... but let?s say I forgot .
So, to create an objective, you need to ad it to your maplist and make a script about the objective. The first thing thta is important to remember is that the order of objectives in the maplist matters. The first will always count as objective number 1, second always objective number 2, and so on .. . This is important because of the scripts.
To script an objective, we use the command SetObjectiveStatus(X, Y); , where X is the number of the objective in the Maplist and Y is the objective status.
Objective status can be the following:
0 = not completed
1 = completed
2 = failed
4 = invisible objective
So that?s for the objective setting up command.
To create a script, you will need to find a detector in the game and like the script to it in MpScripts.dta file.
The best way to do this is to open Scene2.bin is DC||ED and go to Objects/Standard objects and hopefully you?ll find one in there.
Then you need to count the number of letters in the name of the detector and estimate a hex code for it that you?ll need to create the link in MpScripts.dta with the script. You may find some help in this file, which includes all the codes you need to edit H&D2SS and you will find all the codes you need in there.
Good Luck !!
Itemlist developed by Hawk & Zdenda
Last updated: 14.6.2009
---------------------------------------------------
***| Invertory |***
Code Name
00 - Head
01 - Pouches
02 - Shoulder
03 - Hands
04 - Uniform
05 - Back
06 - Backpack
---------------------------------------------------
Code = Digital Code
IC = Itemlist Code
MC = Maplist Code
***| Section 1: H&D2 (00 Itemlist) |***
Code IC MC Item Name
00000000 00 0 - P08
00000001 00 1 - EN38
00000002 00 2 - COLT
00000003 00 3 - TAISHO
00000004 00 4 - K98
00000005 00 5 - TOKAREV
00000006 00 6 - LEE ENFIELD
00000007 00 7 - DE LISLE (SILENT)
00000008 00 8 - MOSIN NAGANT
00000009 00 9 - COMPASS
0000000A 00 10 - M1 GARAND
0000000B 00 11 - M1 CARBINE
0000000C 00 12 - ARISAKA
0000000D 00 13 - K98 (OPT)
0000000E 00 14 - SPRINGFIELD
0000000F 00 15 - SPRINGFIELD (OPT)
00000010 00 16 - ARISAKA (OPT)
00000011 00 17 - LEE ENFIELD (OPT)
00000012 00 18 - MP40
00000013 00 19 - ZB26
00000014 00 20 - M1 THOMPSON
00000015 00 21 - STENGUN
00000016 00 22 - STENGUN (SILENT)
00000017 00 23 - SHOTGUN
00000018 00 24 - SPAGIN
00000019 00 25 - PPS 1943
0000001A 00 26 - MP44
0000001B 00 27 - GER - HELMET CAMOUFLAGED SS
0000001C 00 28 - BAR
0000001D 00 29 - BRENGUN
0000001E 00 30 - TYPE 92 MG
0000001F 00 31 - DP 1928 DEGTYAREV
00000020 00 32 - GER - HELMET (BLACK)
00000021 00 33 - MG 42
00000022 00 34 - BROWNING M1919
00000023 00 35 - BROWNING M1919 TWIN
00000024 00 36 - BROWNING .5
00000025 00 37 - MG 15
00000026 00 38 - PANZERFAUST
00000027 00 39 - M1 BAZOOKA
00000028 00 40 - MG VZOR 37
00000029 00 41 - CANNON 170mm
0000002A 00 42 - MG 15
0000002B 00 43 - MG 81
0000002C 00 44 - FLAMMENWERFER 35
0000002D 00 45 - FLAMETHROWER PORTABLE NO. 2
0000002E 00 46 - FLAK (1x20mm)
0000002F 00 47 - FLAK (4x20mm)
00000030 00 48 - TANK CANNON
00000031 00 49 - FLAK (1x88mm)
00000032 00 50 - AMMO KwK 40 (TIGER TANK)
00000033 00 51 - AMMO KwK 36 (PANTHER TANK)
00000034 00 52 - AMMO 85mm (SHERMAN/PANZER III TANK)
00000035 00 53 - MEDIC KIT BIG
00000036 00 54 - MEDIC KIT SMALL
00000037 00 55 - MG 81
00000038 00 56 - GER - KNIFE
00000039 00 57 - EN - KNIFE
0000003A 00 58 - FURCAP
0000003B 00 59 - WIRECUTTER
0000003C 00 60 - EN - GRENADE 69
0000003D 00 61 - GER - GRENADE 39
0000003E 00 62 - EN - GRENADE 36
0000003F 00 63 - JAP - GRENADE 97
00000040 00 64 - US - HELMET (GREEN)
00000041 00 65 - "AMMO"
00000042 00 66 - CLUMMY BOMB (STICKY)
00000043 00 67 - BAG EXPLOSIVES
00000044 00 68 - DYNAMITE
00000045 00 69 - US - HELMET (DESERT)
00000046 00 70 - MINE
00000047 00 71 - MINE ANTI-TANK
00000048 00 72 - GER - HELMET PARATROOPER
00000049 00 73 - GER - HELMET (ARCTIC)
0000004A 00 74 - GER - HELMET (DESERT)
0000004B 00 75 - GER - HELMET (DESERT)
0000004C 00 76 - GER - HELMET (GREEN/GREY)
0000004D 00 77 - GER - HELMET (GREY)
0000004E 00 78 - GER - HELMET (SNIPER)
0000004F 00 79 - EN - HELMET (BROWN)
00000050 00 80 - EN - HELMET (BROWN)
00000051 00 81 - EN - HELMET (DESERT)
00000052 00 82 - EN - HELMET (ARCTIC)
00000053 00 83 - ITA - HELMET (DESERT)
00000054 00 84 - RUS - HELMET (GREEN)
00000055 00 85 - US - HELMET (ARCTIC/GREY)
00000056 00 86 - JAP - HELMET (GREEN)
00000057 00 87 - GER - CAP MECHANIC (BLUE)
00000058 00 88 - GER - CAP (GREY)
00000059 00 89 - GER - CAP (DESERT)
0000005A 00 90 - GER - CAP PEAK (BLACK)
0000005B 00 91 - GER - CAP MECHANIC (BLUE)
0000005C 00 92 - GER - CAP PEAK (GREEN/GREY)
0000005D 00 93 - GER - CAP (DESERT)
0000005E 00 94 - GER - CAP GARISSON (GREEN/GREY)
0000005F 00 95 - RUS - BACKPACK (GREEN)
00000060 00 96 - CIV - UNIFORM CZECH CIVILIAN CLOTHES
00000061 00 97 - GER - BACKPACK (GREY)
00000062 00 98 - JAP - BACKPACK
00000063 00 99 - BINOCULARS
00000064 00 100 - BACKPACK WET
00000065 00 101 - EN - BACKPACK SMALL (WHITE)
00000066 00 102 - EN - CAP BERET (RED)
00000067 00 103 - EN - CAP BERET (BLACK)
00000068 00 104 - EN - CAP BURMA (GREEN)
00000069 00 105 - JAP - CAP GARRISON BURMA (GREEN)
0000006A 00 106 - GER - CAP GARRISON SS (BLACK)
0000006B 00 107 - GER - CAP TANK COMMANDER (BLACK)
0000006C 00 108 - GER - CAP GARISSON (GREY)
0000006D 00 109 - RUS - CAP GARISSON (GREY)
0000006E 00 110 - RUS - CAP PEAK (GREEN)
0000006F 00 111 - GER - CAP (BLACK)
00000070 00 112 - ITA - CAP GARISSON (DESERT)
00000071 00 113 - GER - CAP HUNTER (GREEN)
00000072 00 114 - US - UNIFORM PARATROOPER (DESERT)
00000073 00 115 - EN - UNIFORM GREEN CAMOUFLAGE BATTLEDRESS
00000074 00 116 - EN - UNIFORM CIVILIAN (GENERAL)
00000075 00 117 - GER - UNIFORM LABORATORY COAT (WHITE)
00000076 00 118 - EN - UNIFORM BATTLEDRESS WITH LEATHER VEST
00000077 00 119 - EN - UNIFORM DESERT SUIT SET
00000078 00 120 - EN - UNIFORM BURMA SET (GREEN)
00000079 00 121 - EN - UNIFORM DIVER SET
0000007A 00 122 - EN - UNIFORM ARCTIC CAMOUFLAGE SUIT SET
0000007B 00 123 - EN - UNIFORM BATTLEDRESS STANDARD SUIT SET
0000007C 00 124 - EN - UNIFORM SUMMER CAMOUFLAGE SUIT SET
0000007D 00 125 - EN - UNIFORM AIR FORCE
0000007E 00 126 - GER - UNIFORM ARCTIC WHITE CAMOUFLAGE SUIT SET
0000007F 00 127 - GER - UNIFORM ARCTIC DARK CAMOUFLAGE SUIT SET
00000080 00 128 - GER - UNIFORM ARCTIC BROWN COAT WITH FUR
00000081 00 129 - GER - UNIFORM GREEN FIELD SUIT SET (GREY)
00000082 00 130 - GER - UNIFORM ALPINE GREATCOAT (GREEN)
00000083 00 131 - GER - UNIFORM GREY FIELD SUIT SET (GREY)
00000084 00 132 - GER - UNIFORM GREY FIELD SET WITH CAMOUFLAGE TROUSES SS
00000085 00 133 - GER - UNIFORM FIELD COMMANDER (GREY)
00000086 00 134 - GER - UNIFORM OFFICER (LIGHT GREY)
00000087 00 135 - GER - UNIFORM TANK COMMANDER (BLACK)
00000088 00 136 - GER - UNIFORM ARCTIC WHITE SUIT SET WITH GLASSES
00000089 00 137 - GER - UNIFORM FELDGENDARMERIE SS (GREY)
0000008A 00 138 - GER - UNIFORM BLACK LEATHER COAT LUFTWAFFE (BLUE)
0000008B 00 139 - GER - UNIFORM LUFTWAFFE (DESERT)
0000008C 00 140 - GER - UNIFORM LUFTWAFFE DESERT WITH A MASK (DESERT)
0000008D 00 141 - GER - UNIFORM LUFTWAFFE CAMOUFLAGE (DESERT)
0000008E 00 142 - GER - UNIFORM LUFTWAFFE OFFICER (DESERT)
0000008F 00 143 - GER - UNIFORM PARATROOPER (DESERT)
00000090 00 144 - GER - UNIFORM LUFTWAFFE NORMANDY AIR FORCE DIVISION (BLUE)
00000091 00 145 - GER - UNIFORM COASTAL ARTILLERY (BLUE)
00000092 00 146 - GER - UNIFORM LUFTWAFFE OFFICER
00000093 00 147 - GER - UNIFORM DECTOR (DESERT)
00000094 00 148 - GER - UNIFORM ALGEMEINE SS
00000095 00 149 - GER - UNIFORM ALGEMEINE SS (SHIRT ONLY)
00000096 00 150 - GER - UNIFORM MECHANIC (BLUE)
00000097 00 151 -
00000098 00 152 - GER - UNIFORM SPRING PARKA SS (GREEN)
00000099 00 153 - GER - UNIFORM SUMMER PARKA SS (WHITE)
0000009A 00 154 - GER - UNIFORM (WINTER)
0000009B 00 155 - GER - UNIFORM OFFICER (WINTER)
0000009C 00 156 - ITA - UNIFORM OFFICER (DESERT)
0000009D 00 157 - ITA - UNIFORM (DESERT)
0000009E 00 158 - ITA - UNIFORM MECHANIC (BLUE)
0000009F 00 159 - RUS - UNIFORM (GREEN)
000000A0 00 160 - RUS - UNIFORM OFFICER (GREEN)
000000A1 00 161 - JAP - UNIFORM OFFICER (GREEN)
000000A2 00 162 - JAP - UNIFORM (GREEN)
000000A3 00 163 - CIV - UNIFORM CZECH RAILWAY (BLACK)
000000A4 00 164 - CIV - UNIFORM THICK SWEATHER ANDLEATHER VEST
000000A5 00 165 - CIV - UNIFORM SHIRT, TROUSES, KNITTED VEST
000000A6 00 166 - CIV - UNIFORM BLOOD STAINED SHIRT (WHITE)
000000A7 00 167 - US - UNIFORM (WINTER)
000000A8 00 168 - US - UNIFORM (GREEN)
000000A9 00 169 - US - UNIFORM PARATROOPER NORMANDY (GREEN)
000000AA 00 170 - AMMO P08
000000AB 00 171 - AMMO EN38
000000AC 00 172 - AMMO COLT
000000AD 00 173 - AMMO TAISHO
000000AE 00 174 - AMMO K98
000000AF 00 175 - AMMO TOKAREV
000000B0 00 176 - AMMO LEE ENFIELD
000000B1 00 177 - AMMO DE LISLE
000000B2 00 178 - AMMO MOSIN NAGANT
000000B3 00 179 - AMMO BENELI SUPER M90
000000B4 00 180 - AMMO M1 GARAND
000000B5 00 181 - AMMO M1 CARBINE
000000B6 00 182 - AMMO ARISAKA
000000B7 00 183 - AMMO FLARE GUN
000000B8 00 184 - AMMO SPRINGFIELD
000000B9 00 185 - AMMO MAS MLE 36
000000BA 00 186 - AMMO G43
000000BB 00 187 - AMMO MP40
000000BC 00 188 - AMMO ZB26
000000BD 00 189 - AMMO M1 THOMPSON
000000BE 00 190 - AMMO STENGUN
000000BF 00 191 - AMMO STENGUN SILENCED
000000C0 00 192 - AMMO SHOTGUN
000000C1 00 193 - AMMO SPAGIN
000000C2 00 194 - AMMO PPS 1943
000000C3 00 195 - AMMO MP44
000000C4 00 196 - AMMO FG42
000000C5 00 197 - AMMO BAR
000000C6 00 198 - AMMO BREN GUN
000000C8 00 200 - AMMO DP 1928 DEGTYAREV
000000C9 00 201 - AMMO MG 34
000000CA 00 202 - AMMO BROWNING M1919
000000CB 00 203 - AMMO BROWNING .5
000000CC 00 204 - AMMO TYPE 97 MG
000000CD 00 205 - AMMO PANZERSCHRECK
000000CE 00 206 - AMMO BAZOOKA
000000CF 00 207 - AMMO FLAMMENWERFER 35
000000D0 00 208 - AMMO FLAMETHROWER PORTABLE NO. 2
000000D1 00 209 - AMMO FLAK (1x20mm)
000000D2 00 210 - AMMO FLAK (4x20mm)
000000D3 00 211 - AMMO TANK MG
000000D4 00 212 - AMMO FLAK (1x88mm)
000000D5 00 213 - AMMO PANTHER TANK
000000D6 00 214 - AMMO PANTHER TANK
000000D7 00 215 - AMMO SHERMAN/PANZER III
000000D8 00 216 - AMMO MG 42
000000DB 00 219 - AMMO VZOR 37
000000DC 00 220 - AMMO PAK 40
000000DE 00 222 - EN - BACKPACK GREEN BIG
000000DF 00 223 - EN - CAP GARRISON GENERAL
000000E0 00 224 - CIV - CAP (BLACK)
000000E1 00 225 - CIV - GLASSES
000000E2 00 226 - EN - CAP PILOT
000000E3 00 227 - EN - HELMET
000000E4 00 228 - EN - BACKPACK DESERT BIG
000000E5 00 229 - CAMERA
000000E6 00 230 - CIV - CAP KNITTED
000000E7 00 231 - EN - AQUALUNG
000000E8 00 232 - CIV - UNIFORM LUMBERJACK
000000E9 00 233 - CIV - UNIFORM LUMBERJACK
000000EA 00 234 - CIV - UNIFORM LUMBERJACK (JEW)
000000EB 00 235 - GER - UNIFORM OFFICER FEMALE
000000EC 00 236 - GER - UNIFORM LUFTWAFFE FEMALE (BLUE)
000000ED 00 237 - GER - UNIFORM OFFICER (GREY)
000000EE 00 238 - GER - UNIFORM OFFICER DESERT
000000EF 00 239 - DOCUMENTS SMALL
000000F0 00 240 - KEY 1
000000F1 00 241 - KEY 2
000000F2 00 242 - KEY 3
000000F3 00 243 - RADIO FOR AIR ()
000000F4 00 244 - RADIO FOR ARTILLERY
000000F5 00 245 - GOLDEN BRICK
000000F6 00 246 - PANTINGS
000000F7 00 247 - IDENTIFICATION TAGS
000000F8 00 248 - SWORD KATANA
000000F9 00 249 - CRUISE PLAN (TIRPITZ)
000000FA 00 250 - BOOK OF CODES (ENIGMA)
000000FB 00 251 - MAGNETIC MINE
000000FC 00 252 - DOCUMENTS BIG
000000FD 00 253 - ENIGMA
000000FE 00 254 - DOCUMENTS BIG
000000FF 00 255 - DOCUMENTS SMALL
---------------------------------------------------
So, to create an objective, you need to ad it to your maplist and make a script about the objective. The first thing thta is important to remember is that the order of objectives in the maplist matters. The first will always count as objective number 1, second always objective number 2, and so on .. . This is important because of the scripts.
To script an objective, we use the command SetObjectiveStatus(X, Y); , where X is the number of the objective in the Maplist and Y is the objective status.
Objective status can be the following:
0 = not completed
1 = completed
2 = failed
4 = invisible objective
So that?s for the objective setting up command.
To create a script, you will need to find a detector in the game and like the script to it in MpScripts.dta file.
The best way to do this is to open Scene2.bin is DC||ED and go to Objects/Standard objects and hopefully you?ll find one in there.
Then you need to count the number of letters in the name of the detector and estimate a hex code for it that you?ll need to create the link in MpScripts.dta with the script. You may find some help in this file, which includes all the codes you need to edit H&D2SS and you will find all the codes you need in there.
Good Luck !!
Itemlist developed by Hawk & Zdenda
Last updated: 14.6.2009
---------------------------------------------------
***| Invertory |***
Code Name
00 - Head
01 - Pouches
02 - Shoulder
03 - Hands
04 - Uniform
05 - Back
06 - Backpack
---------------------------------------------------
Code = Digital Code
IC = Itemlist Code
MC = Maplist Code
***| Section 1: H&D2 (00 Itemlist) |***
Code IC MC Item Name
00000000 00 0 - P08
00000001 00 1 - EN38
00000002 00 2 - COLT
00000003 00 3 - TAISHO
00000004 00 4 - K98
00000005 00 5 - TOKAREV
00000006 00 6 - LEE ENFIELD
00000007 00 7 - DE LISLE (SILENT)
00000008 00 8 - MOSIN NAGANT
00000009 00 9 - COMPASS
0000000A 00 10 - M1 GARAND
0000000B 00 11 - M1 CARBINE
0000000C 00 12 - ARISAKA
0000000D 00 13 - K98 (OPT)
0000000E 00 14 - SPRINGFIELD
0000000F 00 15 - SPRINGFIELD (OPT)
00000010 00 16 - ARISAKA (OPT)
00000011 00 17 - LEE ENFIELD (OPT)
00000012 00 18 - MP40
00000013 00 19 - ZB26
00000014 00 20 - M1 THOMPSON
00000015 00 21 - STENGUN
00000016 00 22 - STENGUN (SILENT)
00000017 00 23 - SHOTGUN
00000018 00 24 - SPAGIN
00000019 00 25 - PPS 1943
0000001A 00 26 - MP44
0000001B 00 27 - GER - HELMET CAMOUFLAGED SS
0000001C 00 28 - BAR
0000001D 00 29 - BRENGUN
0000001E 00 30 - TYPE 92 MG
0000001F 00 31 - DP 1928 DEGTYAREV
00000020 00 32 - GER - HELMET (BLACK)
00000021 00 33 - MG 42
00000022 00 34 - BROWNING M1919
00000023 00 35 - BROWNING M1919 TWIN
00000024 00 36 - BROWNING .5
00000025 00 37 - MG 15
00000026 00 38 - PANZERFAUST
00000027 00 39 - M1 BAZOOKA
00000028 00 40 - MG VZOR 37
00000029 00 41 - CANNON 170mm
0000002A 00 42 - MG 15
0000002B 00 43 - MG 81
0000002C 00 44 - FLAMMENWERFER 35
0000002D 00 45 - FLAMETHROWER PORTABLE NO. 2
0000002E 00 46 - FLAK (1x20mm)
0000002F 00 47 - FLAK (4x20mm)
00000030 00 48 - TANK CANNON
00000031 00 49 - FLAK (1x88mm)
00000032 00 50 - AMMO KwK 40 (TIGER TANK)
00000033 00 51 - AMMO KwK 36 (PANTHER TANK)
00000034 00 52 - AMMO 85mm (SHERMAN/PANZER III TANK)
00000035 00 53 - MEDIC KIT BIG
00000036 00 54 - MEDIC KIT SMALL
00000037 00 55 - MG 81
00000038 00 56 - GER - KNIFE
00000039 00 57 - EN - KNIFE
0000003A 00 58 - FURCAP
0000003B 00 59 - WIRECUTTER
0000003C 00 60 - EN - GRENADE 69
0000003D 00 61 - GER - GRENADE 39
0000003E 00 62 - EN - GRENADE 36
0000003F 00 63 - JAP - GRENADE 97
00000040 00 64 - US - HELMET (GREEN)
00000041 00 65 - "AMMO"
00000042 00 66 - CLUMMY BOMB (STICKY)
00000043 00 67 - BAG EXPLOSIVES
00000044 00 68 - DYNAMITE
00000045 00 69 - US - HELMET (DESERT)
00000046 00 70 - MINE
00000047 00 71 - MINE ANTI-TANK
00000048 00 72 - GER - HELMET PARATROOPER
00000049 00 73 - GER - HELMET (ARCTIC)
0000004A 00 74 - GER - HELMET (DESERT)
0000004B 00 75 - GER - HELMET (DESERT)
0000004C 00 76 - GER - HELMET (GREEN/GREY)
0000004D 00 77 - GER - HELMET (GREY)
0000004E 00 78 - GER - HELMET (SNIPER)
0000004F 00 79 - EN - HELMET (BROWN)
00000050 00 80 - EN - HELMET (BROWN)
00000051 00 81 - EN - HELMET (DESERT)
00000052 00 82 - EN - HELMET (ARCTIC)
00000053 00 83 - ITA - HELMET (DESERT)
00000054 00 84 - RUS - HELMET (GREEN)
00000055 00 85 - US - HELMET (ARCTIC/GREY)
00000056 00 86 - JAP - HELMET (GREEN)
00000057 00 87 - GER - CAP MECHANIC (BLUE)
00000058 00 88 - GER - CAP (GREY)
00000059 00 89 - GER - CAP (DESERT)
0000005A 00 90 - GER - CAP PEAK (BLACK)
0000005B 00 91 - GER - CAP MECHANIC (BLUE)
0000005C 00 92 - GER - CAP PEAK (GREEN/GREY)
0000005D 00 93 - GER - CAP (DESERT)
0000005E 00 94 - GER - CAP GARISSON (GREEN/GREY)
0000005F 00 95 - RUS - BACKPACK (GREEN)
00000060 00 96 - CIV - UNIFORM CZECH CIVILIAN CLOTHES
00000061 00 97 - GER - BACKPACK (GREY)
00000062 00 98 - JAP - BACKPACK
00000063 00 99 - BINOCULARS
00000064 00 100 - BACKPACK WET
00000065 00 101 - EN - BACKPACK SMALL (WHITE)
00000066 00 102 - EN - CAP BERET (RED)
00000067 00 103 - EN - CAP BERET (BLACK)
00000068 00 104 - EN - CAP BURMA (GREEN)
00000069 00 105 - JAP - CAP GARRISON BURMA (GREEN)
0000006A 00 106 - GER - CAP GARRISON SS (BLACK)
0000006B 00 107 - GER - CAP TANK COMMANDER (BLACK)
0000006C 00 108 - GER - CAP GARISSON (GREY)
0000006D 00 109 - RUS - CAP GARISSON (GREY)
0000006E 00 110 - RUS - CAP PEAK (GREEN)
0000006F 00 111 - GER - CAP (BLACK)
00000070 00 112 - ITA - CAP GARISSON (DESERT)
00000071 00 113 - GER - CAP HUNTER (GREEN)
00000072 00 114 - US - UNIFORM PARATROOPER (DESERT)
00000073 00 115 - EN - UNIFORM GREEN CAMOUFLAGE BATTLEDRESS
00000074 00 116 - EN - UNIFORM CIVILIAN (GENERAL)
00000075 00 117 - GER - UNIFORM LABORATORY COAT (WHITE)
00000076 00 118 - EN - UNIFORM BATTLEDRESS WITH LEATHER VEST
00000077 00 119 - EN - UNIFORM DESERT SUIT SET
00000078 00 120 - EN - UNIFORM BURMA SET (GREEN)
00000079 00 121 - EN - UNIFORM DIVER SET
0000007A 00 122 - EN - UNIFORM ARCTIC CAMOUFLAGE SUIT SET
0000007B 00 123 - EN - UNIFORM BATTLEDRESS STANDARD SUIT SET
0000007C 00 124 - EN - UNIFORM SUMMER CAMOUFLAGE SUIT SET
0000007D 00 125 - EN - UNIFORM AIR FORCE
0000007E 00 126 - GER - UNIFORM ARCTIC WHITE CAMOUFLAGE SUIT SET
0000007F 00 127 - GER - UNIFORM ARCTIC DARK CAMOUFLAGE SUIT SET
00000080 00 128 - GER - UNIFORM ARCTIC BROWN COAT WITH FUR
00000081 00 129 - GER - UNIFORM GREEN FIELD SUIT SET (GREY)
00000082 00 130 - GER - UNIFORM ALPINE GREATCOAT (GREEN)
00000083 00 131 - GER - UNIFORM GREY FIELD SUIT SET (GREY)
00000084 00 132 - GER - UNIFORM GREY FIELD SET WITH CAMOUFLAGE TROUSES SS
00000085 00 133 - GER - UNIFORM FIELD COMMANDER (GREY)
00000086 00 134 - GER - UNIFORM OFFICER (LIGHT GREY)
00000087 00 135 - GER - UNIFORM TANK COMMANDER (BLACK)
00000088 00 136 - GER - UNIFORM ARCTIC WHITE SUIT SET WITH GLASSES
00000089 00 137 - GER - UNIFORM FELDGENDARMERIE SS (GREY)
0000008A 00 138 - GER - UNIFORM BLACK LEATHER COAT LUFTWAFFE (BLUE)
0000008B 00 139 - GER - UNIFORM LUFTWAFFE (DESERT)
0000008C 00 140 - GER - UNIFORM LUFTWAFFE DESERT WITH A MASK (DESERT)
0000008D 00 141 - GER - UNIFORM LUFTWAFFE CAMOUFLAGE (DESERT)
0000008E 00 142 - GER - UNIFORM LUFTWAFFE OFFICER (DESERT)
0000008F 00 143 - GER - UNIFORM PARATROOPER (DESERT)
00000090 00 144 - GER - UNIFORM LUFTWAFFE NORMANDY AIR FORCE DIVISION (BLUE)
00000091 00 145 - GER - UNIFORM COASTAL ARTILLERY (BLUE)
00000092 00 146 - GER - UNIFORM LUFTWAFFE OFFICER
00000093 00 147 - GER - UNIFORM DECTOR (DESERT)
00000094 00 148 - GER - UNIFORM ALGEMEINE SS
00000095 00 149 - GER - UNIFORM ALGEMEINE SS (SHIRT ONLY)
00000096 00 150 - GER - UNIFORM MECHANIC (BLUE)
00000097 00 151 -
00000098 00 152 - GER - UNIFORM SPRING PARKA SS (GREEN)
00000099 00 153 - GER - UNIFORM SUMMER PARKA SS (WHITE)
0000009A 00 154 - GER - UNIFORM (WINTER)
0000009B 00 155 - GER - UNIFORM OFFICER (WINTER)
0000009C 00 156 - ITA - UNIFORM OFFICER (DESERT)
0000009D 00 157 - ITA - UNIFORM (DESERT)
0000009E 00 158 - ITA - UNIFORM MECHANIC (BLUE)
0000009F 00 159 - RUS - UNIFORM (GREEN)
000000A0 00 160 - RUS - UNIFORM OFFICER (GREEN)
000000A1 00 161 - JAP - UNIFORM OFFICER (GREEN)
000000A2 00 162 - JAP - UNIFORM (GREEN)
000000A3 00 163 - CIV - UNIFORM CZECH RAILWAY (BLACK)
000000A4 00 164 - CIV - UNIFORM THICK SWEATHER ANDLEATHER VEST
000000A5 00 165 - CIV - UNIFORM SHIRT, TROUSES, KNITTED VEST
000000A6 00 166 - CIV - UNIFORM BLOOD STAINED SHIRT (WHITE)
000000A7 00 167 - US - UNIFORM (WINTER)
000000A8 00 168 - US - UNIFORM (GREEN)
000000A9 00 169 - US - UNIFORM PARATROOPER NORMANDY (GREEN)
000000AA 00 170 - AMMO P08
000000AB 00 171 - AMMO EN38
000000AC 00 172 - AMMO COLT
000000AD 00 173 - AMMO TAISHO
000000AE 00 174 - AMMO K98
000000AF 00 175 - AMMO TOKAREV
000000B0 00 176 - AMMO LEE ENFIELD
000000B1 00 177 - AMMO DE LISLE
000000B2 00 178 - AMMO MOSIN NAGANT
000000B3 00 179 - AMMO BENELI SUPER M90
000000B4 00 180 - AMMO M1 GARAND
000000B5 00 181 - AMMO M1 CARBINE
000000B6 00 182 - AMMO ARISAKA
000000B7 00 183 - AMMO FLARE GUN
000000B8 00 184 - AMMO SPRINGFIELD
000000B9 00 185 - AMMO MAS MLE 36
000000BA 00 186 - AMMO G43
000000BB 00 187 - AMMO MP40
000000BC 00 188 - AMMO ZB26
000000BD 00 189 - AMMO M1 THOMPSON
000000BE 00 190 - AMMO STENGUN
000000BF 00 191 - AMMO STENGUN SILENCED
000000C0 00 192 - AMMO SHOTGUN
000000C1 00 193 - AMMO SPAGIN
000000C2 00 194 - AMMO PPS 1943
000000C3 00 195 - AMMO MP44
000000C4 00 196 - AMMO FG42
000000C5 00 197 - AMMO BAR
000000C6 00 198 - AMMO BREN GUN
000000C8 00 200 - AMMO DP 1928 DEGTYAREV
000000C9 00 201 - AMMO MG 34
000000CA 00 202 - AMMO BROWNING M1919
000000CB 00 203 - AMMO BROWNING .5
000000CC 00 204 - AMMO TYPE 97 MG
000000CD 00 205 - AMMO PANZERSCHRECK
000000CE 00 206 - AMMO BAZOOKA
000000CF 00 207 - AMMO FLAMMENWERFER 35
000000D0 00 208 - AMMO FLAMETHROWER PORTABLE NO. 2
000000D1 00 209 - AMMO FLAK (1x20mm)
000000D2 00 210 - AMMO FLAK (4x20mm)
000000D3 00 211 - AMMO TANK MG
000000D4 00 212 - AMMO FLAK (1x88mm)
000000D5 00 213 - AMMO PANTHER TANK
000000D6 00 214 - AMMO PANTHER TANK
000000D7 00 215 - AMMO SHERMAN/PANZER III
000000D8 00 216 - AMMO MG 42
000000DB 00 219 - AMMO VZOR 37
000000DC 00 220 - AMMO PAK 40
000000DE 00 222 - EN - BACKPACK GREEN BIG
000000DF 00 223 - EN - CAP GARRISON GENERAL
000000E0 00 224 - CIV - CAP (BLACK)
000000E1 00 225 - CIV - GLASSES
000000E2 00 226 - EN - CAP PILOT
000000E3 00 227 - EN - HELMET
000000E4 00 228 - EN - BACKPACK DESERT BIG
000000E5 00 229 - CAMERA
000000E6 00 230 - CIV - CAP KNITTED
000000E7 00 231 - EN - AQUALUNG
000000E8 00 232 - CIV - UNIFORM LUMBERJACK
000000E9 00 233 - CIV - UNIFORM LUMBERJACK
000000EA 00 234 - CIV - UNIFORM LUMBERJACK (JEW)
000000EB 00 235 - GER - UNIFORM OFFICER FEMALE
000000EC 00 236 - GER - UNIFORM LUFTWAFFE FEMALE (BLUE)
000000ED 00 237 - GER - UNIFORM OFFICER (GREY)
000000EE 00 238 - GER - UNIFORM OFFICER DESERT
000000EF 00 239 - DOCUMENTS SMALL
000000F0 00 240 - KEY 1
000000F1 00 241 - KEY 2
000000F2 00 242 - KEY 3
000000F3 00 243 - RADIO FOR AIR ()
000000F4 00 244 - RADIO FOR ARTILLERY
000000F5 00 245 - GOLDEN BRICK
000000F6 00 246 - PANTINGS
000000F7 00 247 - IDENTIFICATION TAGS
000000F8 00 248 - SWORD KATANA
000000F9 00 249 - CRUISE PLAN (TIRPITZ)
000000FA 00 250 - BOOK OF CODES (ENIGMA)
000000FB 00 251 - MAGNETIC MINE
000000FC 00 252 - DOCUMENTS BIG
000000FD 00 253 - ENIGMA
000000FE 00 254 - DOCUMENTS BIG
000000FF 00 255 - DOCUMENTS SMALL
---------------------------------------------------
=CZ= - www.czteam-hd.net
Re: Adding Objectives
***| Section 2: H&D2SS (01 Itemlist) |***
Code IC MC Item Name
00000004 01 260 - P08 SILENT
00000005 01 261 - FLARE GUN
00000006 01 262 - G43
00000007 01 263 - MAS MLE 36
00000008 01 264 - PANZERSCHRECK
0000000A 01 266 - CIV - UNIFORM GURIELLA FIGHTER
0000000B 01 267 - CIV - UNIFORM GURIELLA FIGHTER
0000000C 01 268 - ITA - UNIFORM OFFICER (GREY)
0000000D 01 269 - ITA - UNIFORM (GREY)
0000000E 01 270 - EN - UNIFORM WOUNDED SAS
00000010 01 272 - GER - UNIFORM (WHITE/GREY)
00000011 01 273 - CIV - UNIFORM RESISTANCE FIGHTER
00000012 01 274 - CIV - UNIFORM RESISTANCE FIGHTER
00000013 01 275 - CIV - UNIFORM RESISTANCE FIGHTER
00000014 01 276 - CIV - UNIFORM FRENCH COLLABORATOR
00000015 01 277 - EN - UNIFORM BATTLEDRESS STANDARD (POW)
00000018 01 280 - CODE TABLES
00000019 01 281 - ITA - HELMET
0000001A 01 282 - ITA - CAP OFFICER
0000001B 01 283 - CIV - CAP TURBAN
0000001C 01 284 - BEACON
0000002C 01 300 - AIRCRAFT PLANS
0000002D 01 301 - MODEL OF PROTOTYPE AIRCRAFT
0000002E 01 302 - AERODYNAMIC TESTING TUNNEL
0000002F 01 303 - PLACE FOR EXPLOSIVES
00000030 01 304 - PLACE FOR MAGNETIC MINE
00000031 01 305 - BOX WITH AMMUNITION
00000032 01 306 - BOX WITH EQUIPMENT
00000033 01 307 - GER - TACTICAL PLANS
0000005E 01 350 - BRIDGE
0000005F 01 351 - BARRELS
00000060 01 352 - FUEL TANK
00000061 01 353 - PLANE
00000062 01 354 - ROAD BLOCK
00000063 01 355 - RADIO TRANSMITTER
00000064 01 356 - WALL
00000065 01 357 - CANNON
00000066 01 358 - BARREL
---------------------------------------------------
***| Section 3: H&D2SS MODELS & UNIFORMS |***
GERMAN
Code IC MC Model Name
0000007E 00 126 - GE01a - German arctic white camouflage suit-set
0000007F 00 127 - GE01b - German arctic dark camouflage suit-set
00000088 00 136 - GE02a - German arctic green-white suit-set
00000080 00 128 - GE02b - German arctic brown coat with fur
0000009A 00 154 - GE02c - German winter uniform
0000009B 00 155 - GE02d - German winter commander uniform
00000081 00 129 - GE03 - German green field suit-set
00000082 00 130 - GE03b - German Alpine green greatcoat
00000083 00 131 - GE04 - German grey field suit-set
00000084 00 132 - GE04b - German grey SS field set with camouflage trousers
00000085 00 133 - GE05 - German field commander uniform - grey
00000086 00 134 - GE05b - German officer uniform - grey
00000087 00 135 - GE06 - German tank commander uniform
00000089 00 137 - GE07 - German Feldgendarmerie SS uniform
0000008A 00 138 - GE08 - German black leather coat - Luftwaffe
0000008B 00 139 - GE09 - German uniform - Luftwaffe
0000008C 00 140 - GE09b - German uniform with a mask - Luftwaffe Africa corps
0000008D 00 141 - GE10 - German camouflage uniform - Luftwaffe Africa corps
0000009E 00 142 - GE10b - German officer uniform - Luftwaffe Africa corps
0000008F 00 143 - GE11 - German paratrooper uniform
00000090 00 144 - GE13 - German Luftwaffe uniform - Normandy air force field division
00000091 00 145 - GE13b - German blue-green-gray coastal artillerist
00000092 00 146 - GE14 - German Luftwaffe officer uniform - blue
00000093 00 147 - GE15 - German uniform - desert doctor
000000EB 00 235 - GE21 - German female grey officer uniform
000000EC 00 236 - GE21b - German female blue Luftwaffe uniform
00000094 00 148 - GE27 - German uniform - SS Algemeine
00000095 00 149 - GE27b - German uniform - SS Algemeine (shirt only)
00000096 00 150 - GE28 - German mechanic uniform
00000097 00 151 - GE28b - German mechanic uniform
00000098 00 152 - GE31 - German SS uniform in spring parka
00000099 00 153 - GE31b - German SS uniform in summer parka
00000010 01 272 - GE32 - German soldier - shirts only
ITALIAN
Code IC MC Model Name
0000009C 00 156 - IT01 - Italian officer uniform - desert
0000009D 00 157 - IT02 - Italian desert uniform
0000009E 00 158 - IT03 - Italian mechanic uniform
0000000D 01 269 - IT04 - Italian soldier uniform *
0000000C 01 268 - IT05 - Italian officer uniform *
JAPANESE
Code IC MC Model Name
000000A1 00 161 - JA01 - Japanese officer uniform - green
000000A2 00 162 - JA02 - Japanese uniform - green
BRITISH
Code IC MC Model Name
00000076 00 118 - EN01 - British Battledress with leather vest
00000077 00 119 - EN02 - British desert suit-set
00000078 00 120 - EN04 - British set to Burma - green
N/A N/A N/A - EN05 - Civilian clothes - trousers, white coat / British Officer **
00000079 00 121 - EN06 - British diver set
0000007A 00 122 - EN07 - British arctic white camouflage suit-set
0000007B 00 123 - EN08 - British Battledress standard
00000073 00 115 - EN09 - British green camouflage Battledress
00000074 00 116 - EN11 - Civilian clothes - trousers, white coat / Officer w. Boots
0000007C 00 124 - EN12 - British Battledress with summer camouflage coat
0000007D 00 125 - EN13 - British air force uniform
0000000E 01 270 - EN14 - Wounded SAS *
AMERICAN
Code IC MC Model Name
000000A7 00 167 - US01 - American winter uniform
000000A8 00 168 - US02 - American uniform
00000072 00 114 - US03 - American paratrooper uniform - desert
000000A9 00 169 - US04 - American paratrooper uniform - Normandy
RUSSIAN
Code IC MC Model Name
0000009F 00 159 - RU01 - Russian uniform - green
000000A0 00 160 - RU02 - Russian officer uniform - green
CIVILIAN
Code IC MC Model Name
000000A3 00 163 - CI01 - Czech railway man uniform
00000060 00 96 - CI02 - Civilian clothes / Teacher - Czechslovakia
000000E8 00 232 - CI03 - Civilian clothes - lumberjack
000000E9 00 233 - CI04 - Civilian clothes / Sygurd Veesah
000000EA 00 234 - CI05 - Civilian clothes / Jew
N/A N/A N/A - CI06 - Blue suit **
000000A4 00 164 - CI07 - Civilian in a thick sweater and leather vest
000000A5 00 165 - CI08 - Civilian clothes - shirt, trousers, knitted vest
00000014 01 276 - CI09 - Civillian / French Collaborator *
000000A6 00 166 - CI10 - Civilian clothes - blood-stained shirt, trousers
00000075 00 117 - CI11 - Laboratory coat
0000000A 01 266 - CI12 - Guerilla fighter - white *
0000000B 01 267 - CI13 - Guerilla fighter - black *
00000011 01 273 - CI14 - French resistance fighter (Grey Tatered)
00000012 01 274 - CI15 - Civillian / French Collaborator *
00000013 01 275 - CI16 - French resistance fighter - knitted vest
* The Uniforms' number is the number, what has to be in the items.dat. The "01" shows that the
uniform is in the Sabre Squadron Maplist. For further information read Zdenda's Mapediting Tutorial
and Zdenda's Mapeditting Tutorial Update.
** The model's uniform is not playable in the game
---------------------------------------------------
***| Section 4: Soldier Characteristics |***
Code Percentage
64 - 100%
5A - 90%
50 - 80%
46 - 70%
3C - 60%
32 - 50%
28 - 40%
1E - 30%
14 - 20%
0A - 10%
00 - 0 %
- Each ability represents how much reliable the enemy at the given action is.
If we say that it?s 100% for example, then he can do this action as the best.
Order Type
1) - Health
2) - Strength
3) - Endurance
4) - Shooting
5) - Stealth
6) - First Aid
7) - Lock Picking
8) -
9) -
10) -
11) - Human voice /Language
12) -
13) - Human Type
---------------------
IN-GAME HUMAN TYPES
Code Human Type
02 - Enemy
03 - Ally
04 - Usable Ally
05 - Unusable soldier (Enemy)
---------------------
IN-GAME SOLDIER TYPES
Code Type (In game displayed name)
EE - Ally
EF - Enemy
F7 - Corpse
64 - Allied Gunner
65 - Allied Sniper
66 - Allied Heavy-Gunner
67 - Allied Rifleman
C8 - Sygurd Vesaah
C9 - Enemy Scientist
CA - Pilot
CB - Submarine commander
CC - Enemy Sniper
CD - Enemy Soldier
CE - Guard
CF - Officer
D0 - Signalman
D1 - Mechanic
D2 - Doctor
D3 - Trebissky
D4 - Driver
D5 - Injured man
D6 - ATC
D7 - Civilian
D8 - Instructor
D9 - Gunter Freiberg
DA - Prisoner
DB - POW
DC - Truck Driver
DD - Stadtfeld
DE - Agent Salter
DF - Sawyer
E0 - Enemy Guard
E1 - Hans Schuman
E2 - Soldier
E3 - Shaman of Pain
E4 - Shaman of Illness
E5 - Shaman of Hate
E6 - Hell Gatekeeper
---------------------
SOLDIER LANGUAGE TYPES
Code Type (In game heard languages)
00 - NONE
01 - EN
02 - EN
03 - EN
04 - EN
05 - ITA
06 - JAP
07 - RUS
08 - ITA
09 - GER
0A - GER
0B - GER
0C - GER
0D - WOMAN
0E - EN
---------------------------------------------------
***| Section 5: Items.dat CODES |***
Letters Code
1 - 0200 0000
2 - 0300 0000
3 - 0400 0000
4 - 0500 0000
5 - 0600 0000
6 - 0700 0000
7 - 0800 0000
8 - 0900 0000
9 - 0A00 0000
10 - 0B00 0000
11 - 0C00 0000
12 - 0D00 0000
13 - 0E00 0000
14 - 0F00 0000
15 - 1000 0000
16 - 1100 0000
17 - 1200 0000
18 - 1300 0000
19 - 1400 0000
20 - 1500 0000
---------------------------------------------------
***| Section 6: MpScripts.dta CODES |***
Letters Code
1 - 0800 0000
2 - 0900 0000
3 - 0A00 0000
4 - 0B00 0000
5 - 0C00 0000
6 - 0D00 0000
7 - 0E00 0000
8 - 0F00 0000
9 - 1000 0000
10 - 1100 0000
11 - 1200 0000
12 - 1300 0000
13 - 1400 0000
14 - 1500 0000
15 - 1600 0000
16 - 1700 0000
17 - 1800 0000
18 - 1900 0000
19 - 1A00 0000
20 - 1B00 0000
---------------------------------------------------
***| Section 7: SAV FILE |***
28 23 000000A7
96 23 0000000C Roger\0
A0 23 0000000E Jenkins\0
AA 23 00000007 00
F0 23 00000012 x_f_008.bmp\0
DE 26 0000000A 00000002
F3 26 0000000A 00007CDA / 0000BC94
F4 26 0000000A 00000004
F5 26 0000000A 00000004
AD 26 0000002E
0000 0BCC 0000 0BCD FFFF FFFF - ??
4418 8000 440D 4000 44FF 0000 - health 4500 - 2048
41FF 84F8 4C0C 729E 42FF 0000 - streng 42FF - 128
41F8 3413 41E8 EF38 42FF 0000 - endurance
42BD 2356 42BB A32D 42FF 0000
42AF 30C2 42AB 533F 42FF 0000 - Shooting 42C8 - 100
4CB4 0000 4248 0000 42FF 0000
41CB E77F 4260 AC1C 42FF 0000 Steltsth
41F0 0000 4120 0000 42FF 0000 First Aid
4220 0000 41A0 0000 42FF 0000 Lock - Pick
// Medals
FC 26 0000000A 00000005 / 00000001
FC 26 0000000A / 00000000
80 25 0000000E 00000001 00000000
---------------------------------------------------
Code IC MC Item Name
00000004 01 260 - P08 SILENT
00000005 01 261 - FLARE GUN
00000006 01 262 - G43
00000007 01 263 - MAS MLE 36
00000008 01 264 - PANZERSCHRECK
0000000A 01 266 - CIV - UNIFORM GURIELLA FIGHTER
0000000B 01 267 - CIV - UNIFORM GURIELLA FIGHTER
0000000C 01 268 - ITA - UNIFORM OFFICER (GREY)
0000000D 01 269 - ITA - UNIFORM (GREY)
0000000E 01 270 - EN - UNIFORM WOUNDED SAS
00000010 01 272 - GER - UNIFORM (WHITE/GREY)
00000011 01 273 - CIV - UNIFORM RESISTANCE FIGHTER
00000012 01 274 - CIV - UNIFORM RESISTANCE FIGHTER
00000013 01 275 - CIV - UNIFORM RESISTANCE FIGHTER
00000014 01 276 - CIV - UNIFORM FRENCH COLLABORATOR
00000015 01 277 - EN - UNIFORM BATTLEDRESS STANDARD (POW)
00000018 01 280 - CODE TABLES
00000019 01 281 - ITA - HELMET
0000001A 01 282 - ITA - CAP OFFICER
0000001B 01 283 - CIV - CAP TURBAN
0000001C 01 284 - BEACON
0000002C 01 300 - AIRCRAFT PLANS
0000002D 01 301 - MODEL OF PROTOTYPE AIRCRAFT
0000002E 01 302 - AERODYNAMIC TESTING TUNNEL
0000002F 01 303 - PLACE FOR EXPLOSIVES
00000030 01 304 - PLACE FOR MAGNETIC MINE
00000031 01 305 - BOX WITH AMMUNITION
00000032 01 306 - BOX WITH EQUIPMENT
00000033 01 307 - GER - TACTICAL PLANS
0000005E 01 350 - BRIDGE
0000005F 01 351 - BARRELS
00000060 01 352 - FUEL TANK
00000061 01 353 - PLANE
00000062 01 354 - ROAD BLOCK
00000063 01 355 - RADIO TRANSMITTER
00000064 01 356 - WALL
00000065 01 357 - CANNON
00000066 01 358 - BARREL
---------------------------------------------------
***| Section 3: H&D2SS MODELS & UNIFORMS |***
GERMAN
Code IC MC Model Name
0000007E 00 126 - GE01a - German arctic white camouflage suit-set
0000007F 00 127 - GE01b - German arctic dark camouflage suit-set
00000088 00 136 - GE02a - German arctic green-white suit-set
00000080 00 128 - GE02b - German arctic brown coat with fur
0000009A 00 154 - GE02c - German winter uniform
0000009B 00 155 - GE02d - German winter commander uniform
00000081 00 129 - GE03 - German green field suit-set
00000082 00 130 - GE03b - German Alpine green greatcoat
00000083 00 131 - GE04 - German grey field suit-set
00000084 00 132 - GE04b - German grey SS field set with camouflage trousers
00000085 00 133 - GE05 - German field commander uniform - grey
00000086 00 134 - GE05b - German officer uniform - grey
00000087 00 135 - GE06 - German tank commander uniform
00000089 00 137 - GE07 - German Feldgendarmerie SS uniform
0000008A 00 138 - GE08 - German black leather coat - Luftwaffe
0000008B 00 139 - GE09 - German uniform - Luftwaffe
0000008C 00 140 - GE09b - German uniform with a mask - Luftwaffe Africa corps
0000008D 00 141 - GE10 - German camouflage uniform - Luftwaffe Africa corps
0000009E 00 142 - GE10b - German officer uniform - Luftwaffe Africa corps
0000008F 00 143 - GE11 - German paratrooper uniform
00000090 00 144 - GE13 - German Luftwaffe uniform - Normandy air force field division
00000091 00 145 - GE13b - German blue-green-gray coastal artillerist
00000092 00 146 - GE14 - German Luftwaffe officer uniform - blue
00000093 00 147 - GE15 - German uniform - desert doctor
000000EB 00 235 - GE21 - German female grey officer uniform
000000EC 00 236 - GE21b - German female blue Luftwaffe uniform
00000094 00 148 - GE27 - German uniform - SS Algemeine
00000095 00 149 - GE27b - German uniform - SS Algemeine (shirt only)
00000096 00 150 - GE28 - German mechanic uniform
00000097 00 151 - GE28b - German mechanic uniform
00000098 00 152 - GE31 - German SS uniform in spring parka
00000099 00 153 - GE31b - German SS uniform in summer parka
00000010 01 272 - GE32 - German soldier - shirts only
ITALIAN
Code IC MC Model Name
0000009C 00 156 - IT01 - Italian officer uniform - desert
0000009D 00 157 - IT02 - Italian desert uniform
0000009E 00 158 - IT03 - Italian mechanic uniform
0000000D 01 269 - IT04 - Italian soldier uniform *
0000000C 01 268 - IT05 - Italian officer uniform *
JAPANESE
Code IC MC Model Name
000000A1 00 161 - JA01 - Japanese officer uniform - green
000000A2 00 162 - JA02 - Japanese uniform - green
BRITISH
Code IC MC Model Name
00000076 00 118 - EN01 - British Battledress with leather vest
00000077 00 119 - EN02 - British desert suit-set
00000078 00 120 - EN04 - British set to Burma - green
N/A N/A N/A - EN05 - Civilian clothes - trousers, white coat / British Officer **
00000079 00 121 - EN06 - British diver set
0000007A 00 122 - EN07 - British arctic white camouflage suit-set
0000007B 00 123 - EN08 - British Battledress standard
00000073 00 115 - EN09 - British green camouflage Battledress
00000074 00 116 - EN11 - Civilian clothes - trousers, white coat / Officer w. Boots
0000007C 00 124 - EN12 - British Battledress with summer camouflage coat
0000007D 00 125 - EN13 - British air force uniform
0000000E 01 270 - EN14 - Wounded SAS *
AMERICAN
Code IC MC Model Name
000000A7 00 167 - US01 - American winter uniform
000000A8 00 168 - US02 - American uniform
00000072 00 114 - US03 - American paratrooper uniform - desert
000000A9 00 169 - US04 - American paratrooper uniform - Normandy
RUSSIAN
Code IC MC Model Name
0000009F 00 159 - RU01 - Russian uniform - green
000000A0 00 160 - RU02 - Russian officer uniform - green
CIVILIAN
Code IC MC Model Name
000000A3 00 163 - CI01 - Czech railway man uniform
00000060 00 96 - CI02 - Civilian clothes / Teacher - Czechslovakia
000000E8 00 232 - CI03 - Civilian clothes - lumberjack
000000E9 00 233 - CI04 - Civilian clothes / Sygurd Veesah
000000EA 00 234 - CI05 - Civilian clothes / Jew
N/A N/A N/A - CI06 - Blue suit **
000000A4 00 164 - CI07 - Civilian in a thick sweater and leather vest
000000A5 00 165 - CI08 - Civilian clothes - shirt, trousers, knitted vest
00000014 01 276 - CI09 - Civillian / French Collaborator *
000000A6 00 166 - CI10 - Civilian clothes - blood-stained shirt, trousers
00000075 00 117 - CI11 - Laboratory coat
0000000A 01 266 - CI12 - Guerilla fighter - white *
0000000B 01 267 - CI13 - Guerilla fighter - black *
00000011 01 273 - CI14 - French resistance fighter (Grey Tatered)
00000012 01 274 - CI15 - Civillian / French Collaborator *
00000013 01 275 - CI16 - French resistance fighter - knitted vest
* The Uniforms' number is the number, what has to be in the items.dat. The "01" shows that the
uniform is in the Sabre Squadron Maplist. For further information read Zdenda's Mapediting Tutorial
and Zdenda's Mapeditting Tutorial Update.
** The model's uniform is not playable in the game
---------------------------------------------------
***| Section 4: Soldier Characteristics |***
Code Percentage
64 - 100%
5A - 90%
50 - 80%
46 - 70%
3C - 60%
32 - 50%
28 - 40%
1E - 30%
14 - 20%
0A - 10%
00 - 0 %
- Each ability represents how much reliable the enemy at the given action is.
If we say that it?s 100% for example, then he can do this action as the best.
Order Type
1) - Health
2) - Strength
3) - Endurance
4) - Shooting
5) - Stealth
6) - First Aid
7) - Lock Picking
8) -
9) -
10) -
11) - Human voice /Language
12) -
13) - Human Type
---------------------
IN-GAME HUMAN TYPES
Code Human Type
02 - Enemy
03 - Ally
04 - Usable Ally
05 - Unusable soldier (Enemy)
---------------------
IN-GAME SOLDIER TYPES
Code Type (In game displayed name)
EE - Ally
EF - Enemy
F7 - Corpse
64 - Allied Gunner
65 - Allied Sniper
66 - Allied Heavy-Gunner
67 - Allied Rifleman
C8 - Sygurd Vesaah
C9 - Enemy Scientist
CA - Pilot
CB - Submarine commander
CC - Enemy Sniper
CD - Enemy Soldier
CE - Guard
CF - Officer
D0 - Signalman
D1 - Mechanic
D2 - Doctor
D3 - Trebissky
D4 - Driver
D5 - Injured man
D6 - ATC
D7 - Civilian
D8 - Instructor
D9 - Gunter Freiberg
DA - Prisoner
DB - POW
DC - Truck Driver
DD - Stadtfeld
DE - Agent Salter
DF - Sawyer
E0 - Enemy Guard
E1 - Hans Schuman
E2 - Soldier
E3 - Shaman of Pain
E4 - Shaman of Illness
E5 - Shaman of Hate
E6 - Hell Gatekeeper
---------------------
SOLDIER LANGUAGE TYPES
Code Type (In game heard languages)
00 - NONE
01 - EN
02 - EN
03 - EN
04 - EN
05 - ITA
06 - JAP
07 - RUS
08 - ITA
09 - GER
0A - GER
0B - GER
0C - GER
0D - WOMAN
0E - EN
---------------------------------------------------
***| Section 5: Items.dat CODES |***
Letters Code
1 - 0200 0000
2 - 0300 0000
3 - 0400 0000
4 - 0500 0000
5 - 0600 0000
6 - 0700 0000
7 - 0800 0000
8 - 0900 0000
9 - 0A00 0000
10 - 0B00 0000
11 - 0C00 0000
12 - 0D00 0000
13 - 0E00 0000
14 - 0F00 0000
15 - 1000 0000
16 - 1100 0000
17 - 1200 0000
18 - 1300 0000
19 - 1400 0000
20 - 1500 0000
---------------------------------------------------
***| Section 6: MpScripts.dta CODES |***
Letters Code
1 - 0800 0000
2 - 0900 0000
3 - 0A00 0000
4 - 0B00 0000
5 - 0C00 0000
6 - 0D00 0000
7 - 0E00 0000
8 - 0F00 0000
9 - 1000 0000
10 - 1100 0000
11 - 1200 0000
12 - 1300 0000
13 - 1400 0000
14 - 1500 0000
15 - 1600 0000
16 - 1700 0000
17 - 1800 0000
18 - 1900 0000
19 - 1A00 0000
20 - 1B00 0000
---------------------------------------------------
***| Section 7: SAV FILE |***
28 23 000000A7
96 23 0000000C Roger\0
A0 23 0000000E Jenkins\0
AA 23 00000007 00
F0 23 00000012 x_f_008.bmp\0
DE 26 0000000A 00000002
F3 26 0000000A 00007CDA / 0000BC94
F4 26 0000000A 00000004
F5 26 0000000A 00000004
AD 26 0000002E
0000 0BCC 0000 0BCD FFFF FFFF - ??
4418 8000 440D 4000 44FF 0000 - health 4500 - 2048
41FF 84F8 4C0C 729E 42FF 0000 - streng 42FF - 128
41F8 3413 41E8 EF38 42FF 0000 - endurance
42BD 2356 42BB A32D 42FF 0000
42AF 30C2 42AB 533F 42FF 0000 - Shooting 42C8 - 100
4CB4 0000 4248 0000 42FF 0000
41CB E77F 4260 AC1C 42FF 0000 Steltsth
41F0 0000 4120 0000 42FF 0000 First Aid
4220 0000 41A0 0000 42FF 0000 Lock - Pick
// Medals
FC 26 0000000A 00000005 / 00000001
FC 26 0000000A / 00000000
80 25 0000000E 00000001 00000000
---------------------------------------------------
=CZ= - www.czteam-hd.net
Re: Adding Objectives
Many thanks Zdenda, lot of info there, maybe too much for my brain to handle. I dont want to edit any of the GS Ultimate Coop Map Pack missions/scene2 files, i just want to muck-about with some of your (extreme) scripts so i can play the game without getting my head popped open from 100 mile away. Even though i find some extreme i do thankyou for them & i am having a lot of fun playing them.
I want to know what these mean & other script commands:
HUMAN_SetOptimized(1);
HUMAN_SetSniper(1, 5); i can imagine what the 1 does, but what does the 5 mean, level?
I want to know what these mean & other script commands:
HUMAN_SetOptimized(1);
HUMAN_SetSniper(1, 5); i can imagine what the 1 does, but what does the 5 mean, level?
- Jason
- Administrator
- Posts: 1895
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- Location: Perth, Australia
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Re: Adding Objectives
Very helpful and juicy information, it's a keeper! made it sticky
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