H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Discuss your upcoming modding & editing projects here or shout out some ideas.
User avatar
p.jakub88
SAS Soldier
Posts: 2505
Joined: Fri Dec 30, 2011 1:48 pm
Location: Poland

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by p.jakub88 » Mon Jan 26, 2026 11:16 am

Myron wrote:
Mon Jan 26, 2026 11:03 am
Hmm... It has just occurred to me... wasn't there a patch you wanted everyone to install? Or did you make that part of the mod?
Everything required is included in the mod. The optional thing is Dxwrapper. However, i am not using it and the game runs fine with the mod.

All that the player need to do is explained in the installation instructions on ModDB / Readme.
"Who Dares Wins" - SAS motto.

User avatar
NilsZ
Major
Posts: 441
Joined: Sun Dec 29, 2013 8:19 pm
Location: Germany

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by NilsZ » Wed Jan 28, 2026 7:27 am

Myron wrote:
Wed Dec 31, 2025 3:48 am
The situation has gone from bad to worse. Now, when Keyser hosts, we get to the weapon selection screen, all the soldiers are blank to me, and then seconds later, I crash. Again and again. :(
Maybe Post the text of the crash dump log here. I can't read it on the screenshot.

User avatar
Myron
SAS Soldier
Posts: 1148
Joined: Sun Sep 19, 2010 11:53 pm
Location: USA

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by Myron » Wed Feb 04, 2026 9:55 pm

How about now?
Attachments
Screenshot 2026-02-04 135431.png
Screenshot 2026-02-04 135431.png (226.96 KiB) Viewed 90 times

User avatar
NilsZ
Major
Posts: 441
Joined: Sun Dec 29, 2013 8:19 pm
Location: Germany

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by NilsZ » Fri Feb 06, 2026 2:42 am

did you try to play an addon or campaign? Because the host sends his savegame to the client to share the state of how many soldiers are still available for the campain. Possible causes are that you may have different versions of jakubs mod or corrupt savegames. Try to install to a new directory with the same mod version and use new profiles.

User avatar
Myron
SAS Soldier
Posts: 1148
Joined: Sun Sep 19, 2010 11:53 pm
Location: USA

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by Myron » Fri Feb 06, 2026 7:52 am

Hmm, at one time... the host did try to play the Test Addon with the other two of us... 🤔

User avatar
p.jakub88
SAS Soldier
Posts: 2505
Joined: Fri Dec 30, 2011 1:48 pm
Location: Poland

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by p.jakub88 » Fri Feb 06, 2026 8:40 am

Myron wrote:
Fri Feb 06, 2026 7:52 am
Hmm, at one time... the host did try to play the Test Addon with the other two of us... 🤔
This is a vanilla addon not compatible with H&D Deluxe Ultimate Mod. I thought that i explained that years ago...

If you want to play it in co-op do it with either unmodded game or Hidden and Dangerous Vanilla Extended https://www.moddb.com/mods/hidden-and-d ... a-extended

However, there is really no point in doing that, since the 1st mission from the testaddon campaign is only for one player. So it will be impossible to play in co-op anyway (other player will be a "spectator" watching sky in the background). You can try to play the 2nd mission in co-op though.
"Who Dares Wins" - SAS motto.

Post Reply

Who is online

Users browsing this forum: No registered users and 47 guests