H&D Deluxe, the ultimate mod: Soldiers.

Discuss your upcoming modding & editing projects here or shout out some ideas.
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by p.jakub88 » Mon Nov 25, 2019 9:05 pm

I edited the default motorcycle riding (driving) animation - i made the driver movements slower and now they look more natural than default (wild moves back and forth which drove me crazy). :cool:

Download the "Edited animation.rar" archive attached below and unpack the anims.dta archive to your H&D Deluxe data directory and the anims folder into your root H&D Deluxe directory. Replace the appropriate files when asked.

This edited animation will be used also by the PAK-40 gunner from the Prague 1 mission.
Attachments
Edited animation.rar
(2.43 MiB) Downloaded 386 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Thu Nov 28, 2019 6:57 am

Yeah, the BMW driver looked a bit like he was humping the bike. ;)

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by p.jakub88 » Tue Dec 17, 2019 4:08 pm

Thanks to informations received from NilsZ i managed to add few soldiers from FFF expansion into H&D Deluxe. See picture below. :cool:

Download the attached data.dta archive and maps.rar archive (unpack the maps.rar archive into your main H&D Deluxe directory). Then open your maps.dta archive and delete the default faces subfolder.
Attachments
FFF soldiers.png
Now we have 7 soldiers from FFF in H&D Deluxe.
FFF soldiers.png (1.01 MiB) Viewed 16758 times
data.rar
Updated 17.12.2019 - added few soldiers from FFF
(562.44 KiB) Downloaded 384 times
maps.rar
(4.24 MiB) Downloaded 383 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Thu Dec 19, 2019 6:57 am

Wowee, thanks Jakub!

Quick question, where is the "default faces subfolder"?
I can't seem to find it.

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by p.jakub88 » Thu Dec 19, 2019 8:32 am

Myron wrote:
Thu Dec 19, 2019 6:57 am
Wowee, thanks Jakub!

Quick question, where is the "default faces subfolder"?
I can't seem to find it.
Go to your data directory, open your maps.dta and the faces folder is inside of it. See picture below.
Attachments
maps.dta archive.JPG
I already deleted the faces folder
maps.dta archive.JPG (107.33 KiB) Viewed 16738 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Thu Dec 19, 2019 10:32 am

Bad News, something went wrong. I removed the original Faces folder and put in the one you had me download, and I got this now.
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Shot 2.png
Shot 2.png (1.14 MiB) Viewed 16734 times

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by p.jakub88 » Thu Dec 19, 2019 10:48 am

Did you replace the data.dta archive as well?

You need also to put the maps folder from the maps.rar archive into your main H&D Deluxe directory. It contains the faces subfolder.

See pictures below.

You certainly missing some files.

This mod is working for me on 2 different PCs with 3 different OS: XP, Vista and Windows 10... :roll:
Attachments
faces folder content.JPG
faces folder content.JPG (118.16 KiB) Viewed 16721 times
faces subfolder.JPG
faces subfolder.JPG (60.08 KiB) Viewed 16723 times
maps folder.JPG
maps folder.JPG (43.22 KiB) Viewed 16723 times
"Who Dares Wins" - SAS motto.

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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Fri Dec 20, 2019 3:27 pm

Ah ha!
I got it working now.
I dunno how I misinterpreted you the last time. Weird.

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by p.jakub88 » Thu Jan 09, 2020 11:48 am

I took 2 custom Italian soldiers models from NilsZ "Hidden and Dangerous Extended Mod".

See pictures below. :cool:

Unpack the Italian soldiers.rar archive (models.mod and maps.mod folders) into your root H&D Deluxe directory.

I plan to replace some of the German soldiers in the Italian campaign (in Italy 2 and Italy 3 missions) with the custom Italian soldiers.
Attachments
Italian soldier with MAB-38.JPG
Italian soldier with MAB-38.JPG (78.3 KiB) Viewed 16594 times
Italian soldier with Carcano.JPG
Italian soldier with Carcano.JPG (80.48 KiB) Viewed 16594 times
Italian soldiers.rar
Custom Italian soldiers models.
(430.08 KiB) Downloaded 363 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Fri Jan 10, 2020 6:05 am

I am so happy with this new Microsoft Edge; I can once again download directly from the website instead of being forced to save every single folder the way Chrome forces me to.

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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Thu Nov 05, 2020 1:00 pm

Hey NilsZ, are you on here?

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NilsZ
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by NilsZ » Thu Nov 05, 2020 8:27 pm

Myron wrote:
Thu Nov 05, 2020 1:00 pm
Hey NilsZ, are you on here?
yes, sir! nods01

I think the two bugs are related to the bug fix that AI couldn't leave vehicles. Maybe the try to leave now so that they can take out a weapon but the game puts them back because the car is driving. I will try to fix that.

Italian soldiers were made by me. I used only H&D stuff. Yet they don't have italian signs, but they will be added in some time.

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Myron
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Myron » Thu Nov 05, 2020 11:30 pm

NilsZ wrote:
Thu Nov 05, 2020 8:27 pm
Myron wrote:
Thu Nov 05, 2020 1:00 pm
Hey NilsZ, are you on here?
yes, sir! nods01

I think the two bugs are related to the bug fix that AI couldn't leave vehicles. Maybe the try to leave now so that they can take out a weapon but the game puts them back because the car is driving. I will try to fix that.

Italian soldiers were made by me. I used only H&D stuff. Yet they don't have italian signs, but they will be added in some time.
Huh, okay.
When I saw the brown-uniformed Italians, I thought you were basing them off the Italians in MoH: Breakthrough, as I remember there being two distinct uniforms in that game; a brown uniform with a American-like helmet, and a green uniform with one of those flatter, British-style helmets.

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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Cukoloda » Tue Apr 30, 2024 12:38 pm

heyy so ill repost my answer here haha yea sorry i didnt see this thread before, so what i wrote before is that i found out something else again haha, i think that fix should work but inventory in this game is little bit confusing or sorting things in it, because i tried to give every of 4 soldiers different uniform again like i said before, one got woodland one got that navy one, one got green one and they got all their faces like i said before and then i gave them all different civil uniform because if you look in cheat fullhand there are 4 different civil uniforms i think developers did 4 kind of that civi uniform just because of faces but they give up trying to fix to, so with all 4 soldiers with 4 different civil uniform faces still remain different and when i wore them in their uniforms back their faces still remain, i think the biggest problem is somewhere there in uniforms and something there is messed up, even if you look there are 4 kinds of german uniform i think developers also did that on purpose, so myb if you have time of course, maybe you could play a little bit with making 4 uniforms of same kind like i said before and somehow separate them and make every soldier got one idk, hahaha im sorry if im boring

Cukoloda
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Re: H&D Deluxe, the ultimate mod: Soldiers.

Unread post by Cukoloda » Tue Apr 30, 2024 12:52 pm

you said that " i don't know what will happen if only one of them starts the mission dressed in enemy uniform while the others still in SAS ones (like in Poland 1)" i think it should work as long as they got the different models of uniform because i think that when they all got the same model of uniform for example when they all have that "sasuniform1" the game automatically recognize this as one model and give them one texture like usually games do, but when you make more models of that uniform, game doesnt recognize it as one model but instead it thinks there are separated different models and gave each one of them belonging texture,

haha i really hope we finally got this thing to work, i mean you guys, im here just talking and doing nothing (bcs i dont know shit about modding :( ) while you doing all the work and im very grateful on that hahah

i really hope we are onto something here

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