Myron wrote: ↑Tue Oct 03, 2017 11:29 amJust finished Yugoslavia 3, review.
Heightened base alertness, check.
Somebody telephoned ahead that the boat was stolen.![]()
Germans making use of the halftracks, check.
The one below made life hard for me, in a good way.![]()
No fuel in either halftrack.![]()
Oh well. At least the jeep (kubelwagen) has gas in it, and it's faster.![]()
No fuel in Tiger.![]()
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How can the turret turn if the engine has no fuel, and thus can't run the motor?
In the classical game, the turret could swing 360 degrees, or at least far enough back where it could destroy the halftrack right behind it. In Deluxe, it can't turn anywhere enough. Can that be fixed?
Is there any way to destroy the second barge, the one under the bridge? The first one can be blown with a single tank shot. But the second one, I fired two bazooka rounds at it, and got nothing.
Ah ha! I completely forgot about this destroyable footbridge located right next to the bridge, over the secondary lock-gate. Does that bridge have a usable model?
P.S. Why not speed up the boat? The detector was in the right place. The boat is just slow-as-a-snail compared to the classic.
Historically, a tank's turret could be also operated manually (full 360 degrees traverse).
The second barge on the canal is only a un-destroyable model i think.
About the footbridge - i don't know that.
I don't know how fast was the patrol boat in classic H&D - this is not a destroyer which could reach speeds even 30 knots, lol.