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How to create a destroyable model in 3ds Max? (SOLVED)

Posted: Tue Mar 28, 2017 5:37 pm
by p.jakub88
Hello everyone,

i am thinking about making the default field cannon from H&D Deluxe destroyable (kanon.i3d model).

Is there any tutorial available which explains how to do that step by step?

Re: How to create a destroyable model in 3ds Max?

Posted: Fri Apr 07, 2017 10:32 am
by p.jakub88
Thanks to NilsZ i received help in this topic.
just call the name of the object "~01" in the front name and link it to the undestroyed object. For example the name can be "~01damagedcar". Dont forget to link the volumes right. Because everything that is linked to the undestroyed object will be removed after destruction.