as you may noticed I created several mission add-ons for H&D Deluxe as well as edited the existing ones.
I learned quite a lot and I am skilled in using HDD Editor, but one thing I don't understand.
In the game editor you could set the max distance from which the enemy will hear the gun shot and came to investigate the source of this sound. As far as I know this only works for stationary guards, but not for patrols. The patrolling enemy always walks his guard route and never abandon it. Maybe it could be fixed?
Thank You in advance for any help.

Best wishes
Jakub