Hello everyone,
using 3ds Max 2013 64-bit and 4ds import plugin i imported H&D 2 and Sabre Squadron missions (all Single Player maps except Training) in *.4DS format and then converted them into *.WRL format and finally into *.I3D format that could be opened in HDD Editor.
Credits for NilsZ for letting me know about this method!
You will also need to have installed H&D 2 + Sabre Squadron and unpacked textures from the game Maps.dta archive (i.e. using DTA Unpacker) in order for the 3ds Max 3.1 / HDD Editor to display them on models / visuals.
Those attached maps could be used i.e. as a basis for creating new H&D Deluxe addons.
Exported H&D 2 + Sabre Squadron single player maps in *.I3D format
Exported H&D 2 + Sabre Squadron single player maps in *.I3D format
- Attachments
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- H&D 2 Sabre Squadron maps.rar
- (5.7 MiB) Downloaded 833 times
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- H&D 2 maps.rar
- (12.64 MiB) Downloaded 809 times
"Who Dares Wins" - SAS motto.
Re: Exported H&D 2 + Sabre Squadron single player maps in *.I3D format
glad to know that it works like that, almost forgot it :D
You are wiser than me, writing it down for the others is better than forgetting
You are wiser than me, writing it down for the others is better than forgetting
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