I still Mod Sabresquadron

Talk about modding Hidden & Dangerous 2 in here.
finnlayer
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I still Mod Sabresquadron

Unread post by finnlayer » Thu Oct 31, 2013 8:29 am

Hi guys.

I still Mod Sabresquadron.

I like mod for this game, even if many people don't play the game.

For the ones that still do, i made Fun cooperative map.

My plot: Frictional.

Script: : The Vietcong have joined with the Germans to push back the allies,
with deployment of heavily armed advance weapons'
on either sides, you battle away to complete the objectives' and defend the mother land, - VIETCONG_HELLS_BREST.

With this version, the map Brest has been modified with many new alterations, inspiring ideas.
New scene items - New Viet - soldiers uniforms. New plants, trees, new buildings & many updates to cars, tanks.

You can play as home server or dedicated server -

VIETCONG_HELLS_BREST http://sdrv.ms/1cnPU57

Objectives are same as normal Brest.

Teck:
Vietcong soldiers speak Russian: Did not know to mute soldiers voice.

Enjoy. ImageImage

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-ViTaMiHnM203-
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Re: Weapons Help Pls

Unread post by -ViTaMiHnM203- » Thu Oct 31, 2013 4:54 pm

:roll:
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

finnlayer
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Re: Weapons Help Pls

Unread post by finnlayer » Thu Oct 31, 2013 5:56 pm

Dam it, i clicked view user last post, thinking that i was in mod section.

Should of made a new post in the list section. My mistake - sorry.

Weapons - anyhow, not to hard to change amount of ammo or change sights for weapons, change clips, change fire animation for barrel, change bullet speed and positions of bullet , sound of weapon on' off, make weapon semi auto with single shot, rapid fire shot. Change parts of weapon to over parts of weapons, ect.

I figured mostly, you can correct parts of weapons in Hd2 using tables. But i wouldn't tell due to the fact its used for cheating. But for your own purposes, i maybe could.

I guess some already' can do this ? or not.

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-ViTaMiHnM203-
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Re: Weapons Help Pls

Unread post by -ViTaMiHnM203- » Sat Nov 02, 2013 7:42 pm

You are from the UK right? Did you speak English as a first language in the home?
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

finnlayer
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Re: Weapons Help Pls

Unread post by finnlayer » Sun Nov 03, 2013 1:57 pm

Yeah: i am from the uk.

Made a mistake thats all, what about my English ? most times i can wright good.

Have you ever heard of Dialectic, have you ever herd of broken English ?

Did you not understand a word ? Dyslectic, well i am not ! i am just a lazy typer at times.

Different parts of england speak : slang, broken English, European English, over.

Real English, is their any such language exists here anymore ?

Btw: The above post is about the changes i had discovered to the weapons in Hd2.
More of an example explained to the changes that can be made in the items.sav.

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Jason
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Re: Weapons Help Pls

Unread post by Jason » Sun Nov 03, 2013 3:02 pm

Looking good, happy for me to edit the topic and create a new one?

finnlayer
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Re: Weapons Help Pls

Unread post by finnlayer » Mon Nov 04, 2013 12:58 am

The mod needs moving, if it not to much hassle for you Jason.

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Jason
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Re: I still Mod Sabresquadron

Unread post by Jason » Tue Nov 05, 2013 11:48 am

Ta da :cool:

SQDN LDR Ted Striker
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Re: I still Mod Sabresquadron

Unread post by SQDN LDR Ted Striker » Wed Nov 06, 2013 3:11 pm

Vietcong soldiers speak Russian: Did not know to mute soldiers voice.
the language type is coded in the definition of a human bot, Russians have 07, German officers are “mute”

Code Type (In game heard languages)

00 - NONE

01 - EN
02 - EN
03 - EN
04 - EN
05 - ITA
06 - JAP
07 - RUS
08 - ITA
09 - GER
0A - GER
0B - GER
0C - GER
0D - WOMAN
0E - EN

Image

wonder why you replaced original textures of the tatra while you already have an own vehicle model. If you put in other texture file names with hex, you can have new models and keep the originals.

Image

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