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Scene2.bin

Posted: Thu Mar 24, 2011 9:01 am
by Ikaros
Scene2.bin should contains several objects. By experiments, they should be SOLID mesh (polygons, textures and COLLISIONS). Did someone succed in inserting new solid object inside an existing scene2.bin? I can only add objects that become ghosts in-game: you can see them but you can walk throgh them..

Re: Scene2.bin

Posted: Sat Nov 19, 2011 2:37 am
by -ViTaMiHnM203-
I have, to coop maps, but the clients need the file, if they don't, they can not see chat or the map or spawn.