My favorite WW2 game after the H&D series? A submarine simulation. Comparison to the H&D series. Very, very different.
Since your thread's obvious focus is WW2 shooters and I prefer the Pacific War, with a side interest in North Africa, ... there are even less games available for my areas of interest. I admit I might have to check out those sniper games you guys are talking about.
So here goes ...
- H&D2 is the first game I load after a hard-drive scrub or after buying a new system.
I totally enjoy the non-linear game-play and would have only wished there were more Pacific War missions but the African missions help tide me over.
Unfortunately, George ... you said not including the H&D series ... so ...
As far as WW2 shooters, Deadly Dozen 2 usually follows. I do not load it for the stock game-play but I load it for the numerous player-created mods and missions. As Jason has mentioned in another thread, this is an H&D clone, so the game-play is similar to H&D1 though I find it a bit more user and mod-friendly. As any game it has its highs and lows but it is a nice diversion. Aside from some of the obvious name changes Toughness (Endurance), Infiltration (Stealth & Lockpicking), Medicine (First Aid); instead of H&D's one stat for Shooting they broke it into various categories of weapons proficiency. Blades, Sidearms (which included Pistols & Carbines), Rifles, MGs, Sniping, Grenades, Explosives (includes Bazookas), Flamethrower. Strength wasn't a category but there was maximum recommended during load-out. You can carry more than your recommended but you will tire faster. For instance, if you ran carrying the flamethrower, the soldier will stop and pant as he tries to catch his breath. Laying explosives is free-flow like H&D (not placing it on a designated spot like H&D2) so the better the Soldier's explosives proficiency the better the result. In other words, he can do more damage with less explosives.
Since both H&D2 and DD2 are non-linear, I like the ability to try and accomplish the same mission using different tactics, approaches, weapon load-outs, etc. You don't feel like you are being funneled through as in the linear games.
Grimples wrote:I dont rate the likes of MoH, BIA, COD etc, they just dont have it!
I, too, am not a big fan of the linear games but admit I am looking forward to the next installment of BIA with Matt Baker if only to complete the storyline about the "death pistol."
MOH Pacific Assault had its unique missions but the game ends mid-war. The ending does mention the hard road ahead which left an opening for a possible follow-on; but a follow-on was never announced. [A follow-on was announced for the console version, MOH Rising Sun; but that follow-on was indeed cancelled].
I bought COD2 a few months ago, not for the stock game, but in order to play a mod based on the Spanish Civil War (SCW). It didn't hurt that there was a desert/North Africa campaign in COD2's stock game. Since it is based on the SCW, the rifles are all bolt-action which I know is your preference.
I tried COD World at War (aka COD5) due to Jason's positive remarks since it too had a Pacific campaign. It doesn't feel as linear as previous COD games. Played it, finished it, and removed it; but it may get a new lease on life on my HDD as an SCW mod is being created for it too.
Hope this helps your research George ... Duke
