H&D Deluxe; the ultimate mod; Mission overhauls Part 2

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p.jakub88
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Posts: 2490
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Location: Poland

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by p.jakub88 » Sat Jun 01, 2024 6:27 am

Following Myron letsplay of my mod on his YouTube channel i further updated the Norway 2 mission:

- improved the radio tower model - now its possible to destroy it using a single timebomb;

- unlocked the doors leading to radio operator room (Funkraum) located in the main laboratory building;

- now its not required to blow up the antenna mast first to prevent enemies from sending reinforcements (raising alarm). Killing the radio operator or destroying his radio will do the same.

Mod download link:

https://www.moddb.com/mods/hd-deluxe-ul ... imate-mod1
Last edited by p.jakub88 on Mon Jun 10, 2024 11:29 am, edited 1 time in total.
"Who Dares Wins" - SAS motto.

User avatar
p.jakub88
SAS Soldier
Posts: 2490
Joined: Fri Dec 30, 2011 1:48 pm
Location: Poland

Re: H&D Deluxe; the ultimate mod; Mission overhauls Part 2

Unread post by p.jakub88 » Mon Jun 10, 2024 11:29 am

Following Myron letsplay of my mod on his YouTube channel i further updated the Norway 4 mission:

-> now killing the bunker's commander will "turn off the alarm system in his office" (he is an enemy and has a key to unlock the doors leading to the underground tunnel);

-> loud shots or explosions in the vicinity of the submarine base will fail the mission (unless you kill all enemies staying outside);

-> loud shots or explosions inside rooms directly leading to the commander's office (and in the office itself too) will trigger an alarm (unless you kill the commander first).

Mod download link:

https://www.moddb.com/mods/hd-deluxe-ul ... imate-mod1
"Who Dares Wins" - SAS motto.

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