Project 47
Project 47
They are looking for a suspicious SAS member
Re: Project 47
Wow, looks like the Reich's experiment to create a prime male specimen have succeeded.
Re: Project 47
I always wanted to fly a helicopter
Re: Project 47
nice
- Jason
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Re: Project 47
Lol, that doesn't actually work... surely!
Re: Project 47
what's the statues on this project ? i'm both curious and excited for the news and the story about it .
Re: Project 47
The idea was to recreate Hitman Codename 47 as coop game in hidden and dangerous. Not really difficult but it needs some time to be created.
Re: Project 47
Good luck and I support it
Re: Project 47
Jason, you might say I am a dreamer. But I am not the only one. Imagine all the people - flying helicopter in Hidden and Dangerous
wohoohoo
https://www.youtube.com/watch?v=41MdnBxbTBQ
Re: Project 47
Holy shit, thats mindblowing. How you did that? The rotating main rotor and flying. Looks like we will have H&D Deluxe Korea or Vietnam soon (or Vietcong 3).NilsZ wrote: ↑Wed Jul 05, 2023 10:09 pmJason, you might say I am a dreamer. But I am not the only one. Imagine all the people - flying helicopter in Hidden and Dangerous
wohoohoo
https://www.youtube.com/watch?v=41MdnBxbTBQ
"Who Dares Wins" - SAS motto.
Re: Project 47
As I am now a little bit more advanced in C++ and the source I wanted to try making a helicopter. I wrote the physics from scratch, but it wasn't as hard as is expected. Well, I am not finished yet.
The centered iron sights helped me to understand 3D geometry of Insanity engine.
I always wanted to make a mission where you have wo fly a emergency helicopter and bring injured ski riders to hospital. Also in hitman codename 47 you have to deal with an enemy helicopter. When i want to remake these missions for H&D I will need a helicopter :)
The centered iron sights helped me to understand 3D geometry of Insanity engine.
I always wanted to make a mission where you have wo fly a emergency helicopter and bring injured ski riders to hospital. Also in hitman codename 47 you have to deal with an enemy helicopter. When i want to remake these missions for H&D I will need a helicopter :)
Re: Project 47
holy shit bro you just made what the original devs couldn't do
Re: Project 47
I can tell that Mr. Bacik is a very talented coder. He wrote not only the code of HD Deluxe he even created new more performant variable types for C++. I am sure the devs could do a lot more, but the publisher is still the boss.
If Michal Bacik didnt left Illusion Softworks H&D2 would have been a much bigger succes and released 2 years earlier.
I am only an amateur coder, who is trying to get in that code
Re: Project 47
you're just being modest and overly humble genius imo...... but
non the less h&d was one of a kind at the time there was no game like it and also it had stuff that was ahead of its time lets state here or rather say that h&d 2 was way too ambitious for its time and period but not impossible and we gotta admit it was almost finished until they wrapped up every thing and rebuilt every thing from the scratch which killed the hype they had for their advertisement campaign and every feature they promised the fans of disappeared into thin air...
still credit should be given i love the franchise and i appreciate the devs work .
i'm amateur too lol
non the less h&d was one of a kind at the time there was no game like it and also it had stuff that was ahead of its time lets state here or rather say that h&d 2 was way too ambitious for its time and period but not impossible and we gotta admit it was almost finished until they wrapped up every thing and rebuilt every thing from the scratch which killed the hype they had for their advertisement campaign and every feature they promised the fans of disappeared into thin air...
still credit should be given i love the franchise and i appreciate the devs work .
i'm amateur too lol
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