p.jakub88 wrote: ↑
Sat Sep 14, 2019 10:05 am
OK Myron. Let's start now with modding the Norwegian campaign. I will look again into the Norway 1 mission.
Changes that i implemented in the Norway 1 mission so far:
-> endurance skill of all enemies set to 50%;
-> increased visibility range from 70 to 100 meters;
-> optimized static collision volumes of various objects (including the metal fence);
-> default locomotive model replaced with the edited one used first in the Italy 3 mission;
-> some patrolling guards are armed now with MP-44 assault rifles;
-> some patrolling guards are armed now with Mauser K98 non-scoped rifles. Since the complex is far behind enemy lines (away of the actual fights on WW2 fronts at that time) it would be unrealistic to have all the guards armed with automatic weapons needed elsewhere more (i.e. on the Eastern Front);
-> video briefing edited - one of the guard towers shown on the mission briefing was facing the wrong direction, i fixed this (see picture below);
-> video briefing edited - corrected enemy patrol routes shown on the mission briefing (see comparison pictures below).
Good. Now bolt-action rifles won't feel under-powered.
I dunno if that's a good idea; they can already see, (and identify), us from a long way away, it's snowing, which hampers visibility, and we're wearing the Arctic-camo.
I'm not sure what you mean by that, but it might have solved the problem I am going to show you in a picture.
Ah, no more flaming locomotives.
To justify why it's not covered in frost and snow from the cold, you should add that huffing-and-puffing sound that one locomotive of Italy 3 had.
After all, the Germans wouldn't want the Engine to freeze. Possibly a bit of smoke coming from the chimney as well.
Fair enough about the weapons; Norse partisans aren't too big a threat, I wager. Plus they have Laddie, son of Lassie, on their side.
WOW, I never noticed that before, that the tower is facing the wrong way in the briefing.
Same with the patrol path going through the building.
In the briefing, the instructor confuses me and others; "if the enemy succeeds" , so if you can and are willing, I suggest adding arrows from the buildings to the inner towers.