Why reduce the endurance of the Russians? Aren't Russians tough people?p.jakub88 wrote: ↑Fri Nov 01, 2019 11:54 pmSo now i am looking into the Prague 2 mission. Changes that i implemented into the Prague 2 mission so far:
-> endurance skill of all enemies and Russian soldiers set to 50%;
-> replaced the default sandbags models with my edited ones (the same as used in my modified Prague 1 mission);
-> optimized static collision volumes of the Fence around the airfield;
-> video briefing edited - i marked the correct landing strip on which the Lancaster bomber will land to pick us up (see pictures below);
-> added 2 mortar emplacements on the roof of the main airfield building (the one with the control tower);
-> re-organized the German defense at the airfield - some enemy soldiers will guard other areas than default;
-> transformed part of the metal fence around the airfield into usable model that i put in one place to fill the gap in the fence. Please download attached models.mod.rar archive below;
-> tactical map updated (more objects visible on the map).
What was wrong with the sandbags in Prague 2? I am only curious.
What does that mean?
It might have been a bug, but I once managed to "ram through" the fence when driving the Mercedes truck at high speeds at it, with the scientist with me while trying to catch our plane.
I think editing the brief was a bad idea; the plot-twist was take players by surprise. And landing a bomber on the secondary strip is dangerous, as it is smaller.
Usable model?
You should have some Luftwaffe pilots among the defenders.
That reminds me, what do you think happened to the other pilots in Poland 1?