p.jakub88 wrote: ↑Tue Dec 22, 2020 2:45 pm
Myron wrote: ↑Tue Dec 22, 2020 9:04 am
NilsZ wrote: ↑Sat Dec 19, 2020 9:24 pm
yes, its defined in the source code.
I made new cheats that can change the recognition of friends and enemies:
hippie - everyone will be a friend, the war is finally over
riot - everyone will attack other humans, except players
Okay, so, what about a "civilian" who stands still, and then moves?
In Norway 4, the Officer has two bodyguards in winter camo come to protect him if certain alarms get raised. As long as he stands still, it's all okay.
But if I trick an enemy into making the officer so much as take a single step forward, which makes him climb the desk, the enemy considers him an enemy and guns him down. Why is that?
How you managed Myron to force the bunker commander to climb the desk? Could you be more specific? I am just curious.
It's easy, but risky.
You exit the officer's office, and remain in sight of the Germans in the briefing room, e.g., one of the mechanics. After a while, he yells out, "Englander!", and shoots at me, either missing or wounding me, while I make a run for it back into the Officer's office.
This may have nothing to do with it, but whenever I did this, I was wearing the same uniform as the Officer.
I would run back into the office, and then sit still and pose side-by-side the Commander, right behind the desk. The pursuing enemy would enter the room, and starting around, "inspecting" us, clearly confused, and he would keep running back and forth, bumping into me and his commander, until finally the commander took a step forward, climbing the desk, in order to get out of the Soldier's way.
The soldier then yells out "Englander" again, guns down the commander, and then casually walks back to the briefing room, satisfied that he got his man.