H&D Deluxe; the ultimate mod; Mission overhauls

Discuss your upcoming modding & editing projects here or shout out some ideas.
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NilsZ
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by NilsZ » Sat Jan 25, 2020 11:44 pm

Myron wrote:
Thu Jan 23, 2020 7:11 am
BTW, I found a German just standing there, at the base of the mountain. (Blue)

And if I recall correctly, the sniper who was hiding somewhere in the red area seems to be missing. Maybe it's a one-time glitch.
That is what i like in Hidden and Dangerous. Sometimes the enemy just surprises you :)

One time i found a guard in the river in danube4 :lol:

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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Sun Jan 26, 2020 2:01 am

NilsZ wrote:
Sat Jan 25, 2020 11:44 pm
Myron wrote:
Thu Jan 23, 2020 7:11 am
BTW, I found a German just standing there, at the base of the mountain. (Blue)

And if I recall correctly, the sniper who was hiding somewhere in the red area seems to be missing. Maybe it's a one-time glitch.
That is what i like in Hidden and Dangerous. Sometimes the enemy just surprises you :)

One time i found a guard in the river in danube4 :lol:
Probably taking a little private time. He is, after a man, far away from home. ;)

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Mon Jan 27, 2020 9:56 pm

As a reply to your last PM about the problem in the Germany 1 mission with opening the locked cells with key i looked again into that mission and you were right.

Earlier i switched the position of the key item on the inventory list in order to implement one of my custom weapons. It seems, that this was the cause of the problem. I restored the key's ID number to default while stil having the custom weapon on the inventory list.

Now you could again open the locked cells in the Germany 1 mission. I apologize for that bug.

I also needed to edit all the other mission where the key is needed to open locked doors/gates. Please download those missions as well as the modified data.dta archive.
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missions.rar
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data.rar
Updated 27.01.2020
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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Sun Feb 02, 2020 12:16 pm

In reply to your last PM i fixed the bug with PIAT vs enemy tanks.

I apologize for that bug. I didn't know about it. :oops:
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missions.rar
Updated 02.02.2020
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Mon Feb 03, 2020 6:15 pm

I still can't figure why my men can't shoot standing up without one of their feet tapping the ground. Hey, one of you 12 guests reading this; any of you having this problem?

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Mon Feb 03, 2020 10:28 pm

Myron wrote:
Mon Feb 03, 2020 6:15 pm
I still can't figure why my men can't shoot standing up without one of their feet tapping the ground. Hey, one of you 12 guests reading this; any of you having this problem?
Maybe this is how the developers represented the weapons recoil during shooting? Anyway, for some reason the player "shakes" a lot while shooting the MP-44. Other automatic weapons seems to work OK - at least for me. Which particular weapon did you use?

By the way guests cannot create posts, only registered forum members can.
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Wed Feb 05, 2020 11:34 am

p.jakub88 wrote:
Mon Feb 03, 2020 10:28 pm
Myron wrote:
Mon Feb 03, 2020 6:15 pm
I still can't figure why my men can't shoot standing up without one of their feet tapping the ground. Hey, one of you 12 guests reading this; any of you having this problem?
Maybe this is how the developers represented the weapons recoil during shooting? Anyway, for some reason the player "shakes" a lot while shooting the MP-44. Other automatic weapons seems to work OK - at least for me. Which particular weapon did you use?

By the way guests cannot create posts, only registered forum members can.
The foot-stomp applies to all semi-auto and fully-auto weapons, when I fire them standing up. It's really annoying. If you hold down the trigger on the fully-auto, it sounds like I am running. Another problem is that it's harder to analyze and appreciate the sound-effects of the weapons themselves.

Please, dear guests, create profiles, and share your opinions. Become TRUE fans of this ancient, yet beloved game.

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Wed Feb 05, 2020 11:39 am


The foot-stomp applies to all semi-auto and fully-auto weapons, when I fire them standing up. It's really annoying. If you hold down the trigger on the fully-auto, it sounds like I am running. Another problem is that it's harder to analyze and appreciate the sound-effects of the weapons themselves.
Do you mean the player's left foot being in front while firing weapons in standing stance? Because it moves when you fire. It should be possible to edit the firing animations.

Weird, i checked few SMGs on full-auto and i didn't hear the running sound - only the weapon shooting sound as usual. :|
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Wed Feb 05, 2020 7:41 pm

It's not a "running sound", he simply stomps his foot once each single time when the gun bursts, so whenever I press and hold the trigger of, say, my Thompson, he is stomping his foot over and over again so fast that it sounds like he is running.

In 3rd person it's even worse, not only does he stomp his foot, but the accuracy is suddenly horrible, whereas the gun stays where it is in 1st-person.

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Wed Feb 05, 2020 8:24 pm

Myron wrote:
Wed Feb 05, 2020 7:41 pm
It's not a "running sound", he simply stomps his foot once each single time when the gun bursts, so whenever I press and hold the trigger of, say, my Thompson, he is stomping his foot over and over again so fast that it sounds like he is running.

In 3rd person it's even worse, not only does he stomp his foot, but the accuracy is suddenly horrible, whereas the gun stays where it is in 1st-person.
Hmm, could you maybe record a video or just a sound of it? As far as i know i don't have such bug in my game. Use i.e. free tool called HyperCam or Fraps.
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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Feb 07, 2020 10:36 pm

I just received a reply from NilsZ - he also doesn't have that weapon sound bug.

Maybe this is a problem with your hardware - like sound driver? H&D Deluxe runs strange on modern OS.
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Sat Feb 08, 2020 5:34 pm

p.jakub88 wrote:
Fri Feb 07, 2020 10:36 pm
I just received a reply from NilsZ - he also doesn't have that weapon sound bug.

Maybe this is a problem with your hardware - like sound driver? H&D Deluxe runs strange on modern OS.
https://www.hyperionics.com/

Which would you download?

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Sat Feb 08, 2020 9:14 pm

Myron wrote:
Sat Feb 08, 2020 5:34 pm
p.jakub88 wrote:
Fri Feb 07, 2020 10:36 pm
I just received a reply from NilsZ - he also doesn't have that weapon sound bug.

Maybe this is a problem with your hardware - like sound driver? H&D Deluxe runs strange on modern OS.
https://www.hyperionics.com/

Which would you download?
The Hyper Cam 2. I used it to record the H&D Deluxe walkthrough videos that i uploaded on my Youtube channel.

See pictures below how the program looks like.

If you need any help or tips how to record a video using Hyper Cam 2 please let me know. thup01
Attachments
Screen area.JPG
Screen area.JPG (154.95 KiB) Viewed 148786 times
Hotkeys.JPG
Hotkeys.JPG (152.29 KiB) Viewed 148786 times
Avi file settings.JPG
Avi file settings.JPG (158.93 KiB) Viewed 148786 times
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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Mon Feb 10, 2020 11:54 am

Meanwhile you could try to run H&D Deluxe in compatibility mode / Safe mode.
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Feb 11, 2020 1:22 pm

p.jakub88 wrote:
Mon Feb 10, 2020 11:54 am
Meanwhile you could try to run H&D Deluxe in compatibility mode / Safe mode.
Safe mode for recording, or in hopes of stopping the stomping?

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