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Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Mon Nov 25, 2019 9:05 pm
by p.jakub88
I edited the default motorcycle riding (driving) animation - i made the driver movements slower and now they look more natural than default (wild moves back and forth which drove me crazy). :cool:

Download the "Edited animation.rar" archive attached below and unpack the anims.dta archive to your H&D Deluxe data directory and the anims folder into your root H&D Deluxe directory. Replace the appropriate files when asked.

This edited animation will be used also by the PAK-40 gunner from the Prague 1 mission.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Nov 28, 2019 6:57 am
by Myron
Yeah, the BMW driver looked a bit like he was humping the bike. ;)

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Tue Dec 17, 2019 4:08 pm
by p.jakub88
Thanks to informations received from NilsZ i managed to add few soldiers from FFF expansion into H&D Deluxe. See picture below. :cool:

Download the attached data.dta archive and maps.rar archive (unpack the maps.rar archive into your main H&D Deluxe directory). Then open your maps.dta archive and delete the default faces subfolder.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Dec 19, 2019 6:57 am
by Myron
Wowee, thanks Jakub!

Quick question, where is the "default faces subfolder"?
I can't seem to find it.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Dec 19, 2019 8:32 am
by p.jakub88
Myron wrote:
Thu Dec 19, 2019 6:57 am
Wowee, thanks Jakub!

Quick question, where is the "default faces subfolder"?
I can't seem to find it.
Go to your data directory, open your maps.dta and the faces folder is inside of it. See picture below.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Dec 19, 2019 10:32 am
by Myron
Bad News, something went wrong. I removed the original Faces folder and put in the one you had me download, and I got this now.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Dec 19, 2019 10:48 am
by p.jakub88
Did you replace the data.dta archive as well?

You need also to put the maps folder from the maps.rar archive into your main H&D Deluxe directory. It contains the faces subfolder.

See pictures below.

You certainly missing some files.

This mod is working for me on 2 different PCs with 3 different OS: XP, Vista and Windows 10... :roll:

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Fri Dec 20, 2019 3:27 pm
by Myron
Ah ha!
I got it working now.
I dunno how I misinterpreted you the last time. Weird.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Jan 09, 2020 11:48 am
by p.jakub88
I took 2 custom Italian soldiers models from NilsZ "Hidden and Dangerous Extended Mod".

See pictures below. :cool:

Unpack the Italian soldiers.rar archive (models.mod and maps.mod folders) into your root H&D Deluxe directory.

I plan to replace some of the German soldiers in the Italian campaign (in Italy 2 and Italy 3 missions) with the custom Italian soldiers.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Fri Jan 10, 2020 6:05 am
by Myron
I am so happy with this new Microsoft Edge; I can once again download directly from the website instead of being forced to save every single folder the way Chrome forces me to.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Nov 05, 2020 1:00 pm
by Myron
Hey NilsZ, are you on here?

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Nov 05, 2020 8:27 pm
by NilsZ
Myron wrote:
Thu Nov 05, 2020 1:00 pm
Hey NilsZ, are you on here?
yes, sir! nods01

I think the two bugs are related to the bug fix that AI couldn't leave vehicles. Maybe the try to leave now so that they can take out a weapon but the game puts them back because the car is driving. I will try to fix that.

Italian soldiers were made by me. I used only H&D stuff. Yet they don't have italian signs, but they will be added in some time.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Thu Nov 05, 2020 11:30 pm
by Myron
NilsZ wrote:
Thu Nov 05, 2020 8:27 pm
Myron wrote:
Thu Nov 05, 2020 1:00 pm
Hey NilsZ, are you on here?
yes, sir! nods01

I think the two bugs are related to the bug fix that AI couldn't leave vehicles. Maybe the try to leave now so that they can take out a weapon but the game puts them back because the car is driving. I will try to fix that.

Italian soldiers were made by me. I used only H&D stuff. Yet they don't have italian signs, but they will be added in some time.
Huh, okay.
When I saw the brown-uniformed Italians, I thought you were basing them off the Italians in MoH: Breakthrough, as I remember there being two distinct uniforms in that game; a brown uniform with a American-like helmet, and a green uniform with one of those flatter, British-style helmets.