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H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 9:41 pm
by Myron
Are you absolutely certain it's impossible to transplant these soldiers from FFF into Deluxe? I miss them.

They would make an excellent addition to the "Soldier Selection" part.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:07 pm
by p.jakub88
Myron wrote:
Sat Sep 23, 2017 9:41 pm
Are you absolutely certain it's impossible to transplant these soldiers from FFF into Deluxe? I miss them.

They would make an excellent addition to the "Soldier Selection" part.

As far as i know this is impossible. There is no way to open classic FFF files using HD Editor from H&D Deluxe.

Maybe there is other way, but i really don't know.

P.S. Don't make so many new separate threads, i will get heart attack while trying to keep up with all those new posts that came almost every single minute.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:15 pm
by Myron
:mrgreen:
I apologize.
I make separate threads because it's hard for me to keep track. Separation makes organization easier. But I think I can see how it makes it harder for the mod maker.

I will make only one more thread, as it will concern the missions. Your mission overhauls are brilliant, but they lack (or seem to lack certain things), and I think starting from scratch might be easier than upgrading your current missions.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:25 pm
by p.jakub88
Myron wrote:
Sat Sep 23, 2017 10:15 pm
:mrgreen:
I apologize.
I make separate threads because it's hard for me to keep track. Separation makes organization easier. But I think I can see how it makes it harder for the mod maker.

I will make only one more thread, as it will concern the missions. Your mission overhauls are brilliant, but they lack (or seem to lack certain things), and I think starting from scratch might be easier than upgrading your current missions.

Well, don't be so eager. We will see if your proposals could be implemented and if i have will to do it. In fact making a mission from scratch is a tremendous work and it is actually harder than editing an existing one.

It is funny to hear from someone who probably never made any H&D Deluxe add-on, that my add-ons "lack certain things". Maybe make an add-on on your own? We will see if it "lacks" or not "certain things".

I made more than 50 (!) H&D Deluxe add-ons so far - how many you made? Of course, i am not counting the edited stock H&D Deluxe missions, that i made before: viewtopic.php?f=27&t=2589. Where you been all that time when i was creating them? Why you didn't give me any feedback, proposals? It is easy now to criticize after all those months (years).

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:35 pm
by Myron
Well, when I say "from scratch", I don't mean an empty ground. I mean using an unchanged mission map from the campaign. You know, the stock missions.

I mean no offense.
Maybe I need to write it differently.

Here is an example of what I am talking about.

Italy 3, the railway station. You added MG nests and snipers, VERY awesome. But did you also make the Panzer IVs drivable?

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:38 pm
by p.jakub88
Myron wrote:
Sat Sep 23, 2017 10:35 pm
Well, when I say "from scratch", I don't mean an empty ground. I mean using an unchanged mission map from the campaign. You know, the stock missions.

I mean no offense.
Maybe I need to write it differently.

Here is an example of what I am talking about.

Italy 3, the railway station. You added MG nests and snipers, VERY awesome. But did you also make the Panzer IVs drivable?


That would be just too easy to just drive over those German soldiers and blast them with tank's cannon - as they have no anti-tanks weapons and guns to their disposal. That would be a new meaning to the therm "Blitzkrieg", lol.

In fact, most of the stock H&D Deluxe missions are pure historical fiction, except maybe the Norwegian and Yugoslavian campaign.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:48 pm
by Myron
Historical-fiction.
Historical-fantasy would have me casting fireballs on the Germans with my hands. :lol:

Well it makes no sense to ship tanks with no fuel off to battle.

It won't be "too easy", because in order to reach the tanks, I would have to fight through those MG nests you set up and all those snipers to reach them.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 10:53 pm
by p.jakub88
Myron wrote:
Sat Sep 23, 2017 10:48 pm
Historical-fiction.
Historical-fantasy would have me casting fireballs on the Germans with my hands. :lol:

Well it makes no sense to ship tanks with no fuel off to battle.

It won't be "too easy", because in order to reach the tanks, I would have to fight through those MG nests you set up and all those snipers to reach them.

It is your vision and your opinion. They could also put the fuel into railway cisterns and who said, that those tanks went directly into the battle?

Maybe make yourself just a single H&D Deluxe add-on and then we could compare them together - whose is better, lol.

Please do not cling to any single word that i write here. I am not a graduate of English studies from Harvard or Oxford. Let me see, if you could write in Polish, just the same way as i am writing in English. Maybe i will try a troll behavior instead? What do you think? Sounds fun.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Sep 23, 2017 11:12 pm
by Myron
I am not trolling you. I am just teaching you a little bit, Tovarish. A nice little touch-up to your English skill. thup01

I LOVE the changes you made to the missions. :grin: Adding snipers to that water-tower was a good idea. I simply desire a little bit more. frown01

I will say it again, get a Steam account (an account is free), and I shall buy you the game of your choice, ( I care not the cost) as my thanks to you. smile01

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sun Sep 24, 2017 7:55 am
by p.jakub88
Myron wrote:
Sat Sep 23, 2017 11:12 pm
I am not trolling you. I am just teaching you a little bit, Tovarish. A nice little touch-up to your English skill. thup01

I LOVE the changes you made to the missions. :grin: Adding snipers to that water-tower was a good idea. I simply desire a little bit more. frown01

I will say it again, get a Steam account (an account is free), and I shall buy you the game of your choice, ( I care not the cost) as my thanks to you. smile01


As i wrote before: there is no need for that.

Moreover, modding is not an another way of earning money.

H&D Deluxe is available free of charge and i have no rights to use the work of game developers (like HD Editor) and make profits.

If i decide to help you, it would be only my decision, not because i was tempted by an offer.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sun Sep 24, 2017 3:28 pm
by Myron
Indeed, it's illegal to profit, but when someone does me a service, I feel indebted. That's all.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sun Sep 24, 2017 9:23 pm
by p.jakub88
I sent you today a PM. Please check it. Thank you in advance.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sat Oct 26, 2019 9:34 pm
by p.jakub88
I edited the default "SAS arctic uniform model" - see attached picture below. :cool:

I plan to replace the default SAS uniforms used in the Ardenes campaign with my edited one. Do you like it Myron?

Below i attached the models.mod.rar archive that contains the edited SAS arctic uniform model.

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sun Oct 27, 2019 2:25 am
by Myron
p.jakub88 wrote:
Sat Oct 26, 2019 9:34 pm
I edited the default "SAS arctic uniform model" - see attached picture below. :cool:

I plan to replace the default SAS uniforms used in the Ardenes campaign with my edited one. Do you like it Myron?

Below i attached the models.mod.rar archive that contains the edited SAS arctic uniform model.
Wow. :shock:
You did what I totally didn't see coming.

You combined the "good parts" of both uniforms and came out with an awesome combination! :grin:

But for variety's sake, the uniforms of Norway remain the way they are, right?

Re: H&D Deluxe, the ultimate mod: Soldiers.

Posted: Sun Oct 27, 2019 7:52 am
by p.jakub88
Myron wrote:
Sun Oct 27, 2019 2:25 am
p.jakub88 wrote:
Sat Oct 26, 2019 9:34 pm
I edited the default "SAS arctic uniform model" - see attached picture below. :cool:

I plan to replace the default SAS uniforms used in the Ardenes campaign with my edited one. Do you like it Myron?

Below i attached the models.mod.rar archive that contains the edited SAS arctic uniform model.
Wow. :shock:
You did what I totally didn't see coming.

You combined the "good parts" of both uniforms and came out with an awesome combination! :grin:

But for variety's sake, the uniforms of Norway remain the way they are, right?
I am glad that you like it. :grin:

So i will replace the default SAS uniforms in the Ardenes campaign with the edited ones.

I won't change the default SAS uniforms of the Norwegian campaign.