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Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Mon Apr 23, 2018 8:30 pm
by p.jakub88
OK Myron. Today i updated the data.dta archive again. Beside already implemented changes (including the unification of power of all available portable light machine-guns) i increased one of the resistance values from the resist.tab table (as a result making the default gunboat model from the Danube 3 mission more durable in combat conditions).

Please download this data.dta archive.

P.S. Stay tuned also for the next update Danube 3 mission that will be released soon! thup01

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Sun Oct 13, 2019 5:18 pm
by p.jakub88
I decided to edit the default SAS jeep with winter camo.

I re-positioned the jeep seats: i slightly lowered the driver's seat to give him better protection against enemy fire and i re-arranged the back seats, so the SAS soldiers in sitting position look more appropriate than default. See pictures below. :cool:

I also added collision volumes to the mounted Browning MG to give the gunner better protection against enemy fire.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Mon Oct 14, 2019 9:05 am
by NilsZ
That's an good idea. I had always the problem that the guy behind the driver seat shot accidently in the drivers head :(

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Mon Oct 14, 2019 7:54 pm
by p.jakub88
I decided to further edit the jeep model with winter camo. Now the MG gunner is sitting instead of standing as it was by default.

Thanks to this solution, he is a smaller target for the enemy and there is a smaller chance that the AI controlled SAS soldiers on the back seats will shoot him accidentally while shooting at the enemy. thup01

See attached picture below. :cool:

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Wed Oct 16, 2019 6:21 pm
by p.jakub88
I managed to re-texture the default Kubelwagen winter camo model. See attached picture below. :cool:

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Thu Oct 17, 2019 7:21 pm
by NilsZ
This one is for rainy days :)

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Mon Oct 21, 2019 7:10 pm
by p.jakub88
After recent tests i further edited the SAS jeep with winter camo: once again i re-arranged the back seats, so now the soldiers sitting there cover better the jeep flanks and are valuable fire support for the MG gunner in the front seat. See attached picture below. :cool:

Below i attached the edited SAS jeep model.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Tue Oct 22, 2019 4:28 am
by Myron
I like it; better than the H&D-2 style. :)

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Thu Oct 24, 2019 10:57 am
by p.jakub88
I also edited the SAS jeep with summer camo - see attached picture below. :cool:

Below i posted the models.mod.rar archive that contains the edited jeep model.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Thu Oct 24, 2019 7:13 pm
by p.jakub88
I edited the default Sherman tank model. List of changes:

-> added more collisions to prevent the tank's crew being hit by small arms fire - which happened with the default Sherman tank model;

-> added 2 more seats, so now the entire SAS team could be aboard the Sherman; :cool:

-> fixed some problems with the tank's cannon movements - since by default it cannot move up and down.


Below i attached the models.mod.rar archive that contains the edited Sherman tank model.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Sun Oct 27, 2019 9:07 am
by p.jakub88
OK Myron. So here you have my actual version of my edited SAS jeep model with winter camo used in the whole Ardenes campaign.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Wed Oct 30, 2019 7:41 pm
by p.jakub88
I found a free, good-looking, 3d model of the Russian Katiusha rocket launcher on the www.cadnav.com website, that i implemented into the Prague 1 mission (i placed it on the other side of the bridge). See picture below. :cool:

I added the model for visual purposes only. The only drawback is, that now the Prague 1 mission loads slightly longer than before (the model "weighs" 9 MB). After all, the model is worth the wait.

Below i attached the models.mod.rar archive and maps.mod.rar archives.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Wed Oct 30, 2019 7:58 pm
by Myron
"Our Russian friends can't destroy the Tiger".

Isn't that because they don't have any siege weapons at this time?

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Wed Oct 30, 2019 8:02 pm
by p.jakub88
Myron wrote:
Wed Oct 30, 2019 7:58 pm
"Our Russian friends can't destroy the Tiger".

Isn't that because they don't have any siege weapons at this time?
Katiusha wasn't a very precise weapon, so in order to destroy the Tiger in the shop window the Russians will be forced to destroy probably all the buildings around (including the cathedral). As i said i added the Katiusha only for visual purpose, because this is an iconic Russian WW2 weapon.

Re: H&D Deluxe, the ultimate mod: Vehicles

Posted: Sat Nov 16, 2019 7:00 pm
by p.jakub88
I made a new Katiusha model version by merging two models: a Russian truck with the rocket launcher.

Now the Prague 1 mission loads faster than when used the previous Katiusha model (which was 3 times bigger in MB size).

See picture below. :cool:

Unpack the models.mod.rar and maps.mod.rar archives into your main H&D Deluxe directory.