H&D Deluxe, the ultimate mod: Vehicles

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mr.47
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by mr.47 » Sat Apr 18, 2020 7:49 pm

i might send you some footage of the game becuse this is not working i dont know wahts the problem so i mght send you some footage

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Sat Apr 18, 2020 7:53 pm

mr.47 wrote:
Sat Apr 18, 2020 7:49 pm
i might send you some footage of the game becuse this is not working i dont know wahts the problem so i mght send you some footage
You need to be more specific - beside you and your team falling through the ground at the Italy 3 mission start there are other problems with your game too? Please make some pictures, that could be helpfull.

When you downloaded my H&D Deluxe Ultimate Mod? I made numerous updates since its first release.

And please for future make new posts in this thread: viewtopic.php?f=27&t=39721&start=1455

The tread we are in now is only for topics related to vehicles.

Thanks for your understanding!
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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Sat Apr 18, 2020 9:53 pm

p.jakub88 wrote:
Sat Apr 18, 2020 2:47 pm
Myron wrote:
Sat Apr 18, 2020 2:06 pm
Fair enough about the mines.

One also has to take into account armor rarities.
If so, here is the updated data.dta archive and missions where you could encounter enemy Tiger tanks.

Now all the Tigers in game will need 2 Bazooka / Panzerfaust shots to be destroyed, while the King Tiger from Prague 1 mission will need 3 Bazooka / Panzerfaust shots.
Don't forget about the Panzershreks you added. :grin:

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Sat Apr 18, 2020 9:57 pm

Myron wrote:
Sat Apr 18, 2020 9:53 pm
p.jakub88 wrote:
Sat Apr 18, 2020 2:47 pm
Myron wrote:
Sat Apr 18, 2020 2:06 pm
Fair enough about the mines.

One also has to take into account armor rarities.
If so, here is the updated data.dta archive and missions where you could encounter enemy Tiger tanks.

Now all the Tigers in game will need 2 Bazooka / Panzerfaust shots to be destroyed, while the King Tiger from Prague 1 mission will need 3 Bazooka / Panzerfaust shots.
Don't forget about the Panzershreks you added. :grin:
I didn't have time to check that yet, but i think it will work similar. Since the Panzerschreck that i added has the same set settings in inventory table as Bazooka.

EDIT: you also need 2 Panzerschreck shots to destroy Tiger.
Last edited by p.jakub88 on Sat Apr 18, 2020 10:04 pm, edited 1 time in total.
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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Sat Apr 18, 2020 9:57 pm

Italy 3 operates just fine with me, but Germany 5, even with all the downloads... I still fall into the abyss, along with 777 Germans, according to the Mission Failed screen.

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Sat Apr 18, 2020 10:07 pm

Myron wrote:
Sat Apr 18, 2020 9:57 pm
Italy 3 operates just fine with me, but Germany 5, even with all the downloads... I still fall into the abyss, along with 777 Germans, according to the Mission Failed screen.
Hmm, looks like you still missing some custom models in Germany 5 mission.

Try to download the attached custom models below - i am pretty sure that you are missing one of those.

I apologize for all that - i just uploaded most of the updates on Mod DB instead of H&D forums. There are part of my H&D Deluxe Ultimate Mod. :oops:
Attachments
models.mod.rar
(3.06 KiB) Downloaded 28 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Fri May 22, 2020 10:23 am

For the Bastonge campaign, and possibly the Norway campaign, is it possible to get the halftrack models from MOH Spearhead?

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Fri May 22, 2020 12:16 pm

Myron wrote:
Fri May 22, 2020 10:23 am
For the Bastonge campaign, and possibly the Norway campaign, is it possible to get the halftrack models from MOH Spearhead?
Probably yes, but making them driveable is another story.

Anyway, the H&D Deluxe halftrack model from FFF expansion looks better than the one from MOH: Spearhead in my opinion.

See comparison pictures below.

The textures on the MOH: Spearhead halftrack look blurry, while on FFF halftrack are sharper and more detailed.
Attachments
MOH Spearhead halftrack.jpg
MOH Spearhead halftrack.jpg (120.96 KiB) Viewed 627 times
FFF halftrack.JPG
FFF halftrack.JPG (108.04 KiB) Viewed 627 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Sat May 23, 2020 12:05 am

True, but do bear in mind, unlike the USA and it's halftrack, the Germans built MANY different models of their halftracks.

The lack of snow on the present model looks wrong, as it's been outside while the snow is falling. And it doesn't have to be drivable, as it's scripted to already be in place by the time the players get to it, so why not just spawn it in place? :)

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Sat May 23, 2020 7:40 am

Myron wrote:
Sat May 23, 2020 12:05 am
True, but do bear in mind, unlike the USA and it's halftrack, the Germans built MANY different models of their halftracks.

The lack of snow on the present model looks wrong, as it's been outside while the snow is falling. And it doesn't have to be drivable, as it's scripted to already be in place by the time the players get to it, so why not just spawn it in place? :)
I know that Germans builded many versions of Sdkfz in WW2... :roll:

Anyway, as i wrote earlier i don't like the look of the MOH: Spearhead halftrack.

In addition, if i change the default halftrack models in the Ardennes and Norway campaigns i will need to do the same for the rest of the game for consistency reasons. Which i am really not willing to do. I am happy with the default halftrack model look in H&D Deluxe.
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NilsZ
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by NilsZ » Sat May 23, 2020 8:53 pm

I agree with Jakub. The MOH halftrack looks ugly. Better keep the old.

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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Sun May 24, 2020 3:29 pm

I know it's poor in detail; but I don't know where else once can get a snowy halftrack. Unless it's possible to expand a model from Company of Heroes 2.

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Mon May 25, 2020 10:41 am

Myron wrote:
Sun May 24, 2020 3:29 pm
I know it's poor in detail; but I don't know where else once can get a snowy halftrack. Unless it's possible to expand a model from Company of Heroes 2.
Honestly, after all that talking you actually got my attention. I will install again Medal of Honor Warchest and look into German halftrack models: both Summer and Winter versions. Maybe the pictures that i found were in bad quality and the MOH halftracks look better in reality.

As for the Company of Heroes 2 - i didn't find any free 3d models from that game.
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Myron
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by Myron » Mon May 25, 2020 3:50 pm

p.jakub88 wrote:
Mon May 25, 2020 10:41 am
Myron wrote:
Sun May 24, 2020 3:29 pm
I know it's poor in detail; but I don't know where else once can get a snowy halftrack. Unless it's possible to expand a model from Company of Heroes 2.
Honestly, after all that talking you actually got my attention. I will install again Medal of Honor Warchest and look into German halftrack models: both Summer and Winter versions. Maybe the pictures that i found were in bad quality and the MOH halftracks look better in reality.

As for the Company of Heroes 2 - i didn't find any free 3d models from that game.
Make sure to maximize game detail first. :)

The irony of all this is that we took the halftrack from Ardennes 1 to replace the ones from the vanilla game.

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Vehicles

Unread post by p.jakub88 » Tue May 26, 2020 12:52 pm

I managed to import the German halftrack model from Medal of Honor: Spearhead.

See pictures below. :cool:

Still work in progress.
Attachments
halftrack side 2.JPG
halftrack side 2.JPG (58 KiB) Viewed 520 times
halftrack side1.JPG
halftrack side1.JPG (57.55 KiB) Viewed 520 times
hlaftrack front.JPG
hlaftrack front.JPG (52.44 KiB) Viewed 520 times
Last edited by p.jakub88 on Tue May 26, 2020 1:37 pm, edited 1 time in total.
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