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Re: H&D Deluxe, the ultimate mod: Guns

Posted: Tue Jul 19, 2022 6:41 am
by p.jakub88
Below i uploaded all the necessary files related to the new Boys anti-tank model imported from Medal of Honor Pacific Assault.

Unpack both RAR archives into your root H&D Deluxe directory. Replace files when asked.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Tue Jul 19, 2022 10:55 pm
by p.jakub88
I also imported MP44 model from Call of Duty 2 and made it usable in H&D Deluxe. There are available now: new inventory icon, in-game and aim models. See pictures below.

The new MP44 CoD 2 model has more detailed iron sights than the previous one thus it's easier to aim and shoot. This is important in my opinion, since the MP44 is one of the iconic guns from vanilla H&D Deluxe and its predecessors (H&D 1 + FFF).

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Tue Jul 19, 2022 11:00 pm
by p.jakub88
Below i uploaded all the necessary files related to the new MP44 model imported from Call of Duty 2.

Unpack both RAR archives into your root H&D Deluxe directory. Replace files when asked.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Thu Jul 21, 2022 4:45 pm
by p.jakub88
By courtesy of MCh2207Cz from the ModDB community i received his modified Call of Duty 2 M1A1 Carbine model, which i made usable in H&D Deluxe.

The custom M1A1 Carbine will be available to equip from the Norwegian campaign onwards (except for the campaign in Poland when we need to use only German weapons), because i read that SAS and various partisan / resistance groups used it after 1943 year. This weapon was primarily used by U.S military and then shipped to other combatants.

The custom M1A1 Carbine has inventory icon, in-game and aim models plus updated description, to reflect the fact that this is the paratrooper version with folded stock. The current M1 Carbine weapon was replaced by the M1A1 Carbine in the process. By the way I always liked the vanilla M1A1 Carbine from H&D Deluxe / Fight for Freedom, but it lacked iron sights view.

See pictures below.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Thu Jul 21, 2022 7:19 pm
by p.jakub88
Below i uploaded all the necessary files related to the new M1A1 Carbine model that i presented in my previous post.

Unpack the models.mod.rar and maps.mod.rar archives into your root H&D Deluxe directory.

Unpack the data.rar archive into your H&D Deluxe / data directory.

Replace files when asked.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri Jul 22, 2022 3:50 pm
by p.jakub88
I also improved Welrod pistol, Webley revolver and Luger pistol aim models - the front sight is now centered, no matter in which stance you use the gun.

In addition i lowered the position of the Welrod pistol in the player's hand for a more realistic grip.

See pictures below.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri Jul 22, 2022 4:51 pm
by p.jakub88
Finally i improved the Tokarev TT-33 pistol aim model - the front sight is now centered, no matter in which stance you use the gun.

See picture below.

Unpack the models.mod.rar archive into your root H&D Deluxe directory. Replace files when asked.

The archive contains improved aim models for Welrod pistol, Webley revolver, Luger pistol and Tokarev TT-33 pistol.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Jul 23, 2022 10:28 pm
by p.jakub88
I also imported new Colt 1911 pistol model from Hour of Victory PC game and made it usable in H&D Deluxe. The new model has better iron sights than the previous one and overall i like it more.

There are available now: new inventory icon, in-game and aim models. See pictures below.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Jul 23, 2022 10:31 pm
by p.jakub88
Below i uploaded all the necessary files related to the new Colt 1911 pistol model that i presented in my previous post.

Unpack the models.mod.rar and maps.mod.rar archives into your root H&D Deluxe directory.

Replace files when asked.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sun Jul 24, 2022 5:04 pm
by Myron
Woah, you sure work fast! 🤯
Forgive me for the delay in saying anything; I've gotten another promotion that eats up my free time. I will need to wait until these are consolidated into the latest patch.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sun Jul 24, 2022 6:19 pm
by mr.47
Imma join you soon after some cleaning and preparing for 2 PC's one in my work and one in my home and soon will be joining the modding team as a final decision to improve h&d once and for all

Have a great day and keep up the quality good work

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sun Jul 24, 2022 11:06 pm
by p.jakub88
OK guys, here comes another update.

I improved aim models of MP40, PPSh-41 and Breda-30. I made the front sights smaller and aligned with rear sights in a more realistic way. Now its more convenient to aim and shoot those weapons.

See pictures below.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sun Jul 24, 2022 11:11 pm
by p.jakub88
Below i uploaded all the necessary files related to the improved weapons aim models that i presented in my previous post.

I also converted the Breda 30 texture from BMP to PNG format - it is better to use that extension in H&D Deluxe instead according to HDD editor manual.

Unpack the models.mod.rar and maps.mod.rar archives into your root H&D Deluxe directory.

Replace files when asked.

Enjoy! :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Mon Jul 25, 2022 3:34 pm
by mr.47
Don't you think the breda needs to be more to the left by some degree for realism ? (For lay mode)
As for the ppsh I think it should just be a little upwards for some degree for realism ( again for lay mode )

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Mon Jul 25, 2022 5:49 pm
by p.jakub88
mr.47 wrote: ↑
Mon Jul 25, 2022 3:34 pm
Don't you think the breda needs to be more to the left by some degree for realism ? (For lay mode)
As for the ppsh I think it should just be a little upwards for some degree for realism ( again for lay mode )
Since you could use both of the mentioned weapons also in stand and crouch stance, there is no way that i know to alter their position on screen in 1st person view in the lay mode separately.