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Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri Apr 16, 2021 9:14 am
by Myron
p.jakub88 wrote:
Thu Apr 15, 2021 11:15 am
Myron wrote:
Thu Apr 15, 2021 10:15 am
Holy crap!!
I had a dream about the time you'd find a new MG-34 model!
Where did you find it? :)
Well, to be honest the "new MG-34 model" isn't brand new - i adjusted the existing 3rd person custom MG-34 weapon model that i once added into the game, so it could be used in 1st person mode instead.
Ah ha!
Your genius shows once again. :grin:

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri Apr 16, 2021 1:02 pm
by Myron
Hmm, I seem to be having trouble starting Deluxe....
I will retest tomorrow.

EDIT: Good news, never mind. My computer simply needed a reboot, it seems.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri Apr 16, 2021 9:24 pm
by p.jakub88
Good news Myron: MCh2207Cz from the ModDB community gave me permission to use the improved MG-34 and Browning M1919A6 weapons models from his Back2Fronts mod for Call of Duty 2. Those models were already present in the Call of Duty: United Offensive game files, but were in lower quality and less detailed.

Now, thanks to MCh2207Cz efforts, i imported both models into HDD Editor. See pictures below. :cool:

I will try to make them usable in H&D Deluxe by replacing the older MG-34 and Browning 1919 custom models. Work in progress. thup01

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Apr 17, 2021 10:00 am
by Myron
Hmm, before switching the models, at least the MG-34 model, I think there needs to be a poll made, because I think the MG-34 model you just fixed the 1st-person view of is better.

Although, it does look much better than the vanilla one that is still on the motorcycle.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Apr 17, 2021 11:35 am
by p.jakub88
Myron wrote:
Sat Apr 17, 2021 10:00 am
Hmm, before switching the models, at least the MG-34 model, I think there needs to be a poll made, because I think the MG-34 model you just fixed the 1st-person view of is better.

Although, it does look much better than the vanilla one that is still on the motorcycle.
Well, i appreciate your opinion Myron, but i prefer the look of the MG-34 imported from Call of Duty: United Offensive myself. It is made in "similar style" like the original H&D 1 / H&D Deluxe one with single drum magazine. More classic look in my opinion - it fits H&D Deluxe better.

By the way, today i managed to replace the previous MG-34 inventory, in-game, resource and aim models with new ones. See pictures below. I also updated the MG-34 inventory description to reflect the fact, that it uses now 50 rounds magazine instead of "double-drum" 75 rounds like the previous model.

Now i will focus on updating the Browning M1919A6 model if my free time allows. Work in progress. thup01

I will upload all necessary files when i am ready. I need to work step by step in order to do things right. Stay tuned.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Apr 17, 2021 1:31 pm
by p.jakub88
I also managed to replace the previous Browning M1919A6 inventory, in-game, resource and aim models with new ones imported from Call of Duty: United Offensive. See pictures below.

In addition, the new Browning M1919A6 will be now available to choose from the campaign inventory selection screen only in 3 campaigns due to gameplay balance purposes / "historical accuracy": Ardenes, Czechoslovakia and Greece.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat Apr 17, 2021 7:40 pm
by p.jakub88
Below i uploaded all the needed files, so the new MG34 and Browning M1919A6 models will be present in your game.

Unpack the content of the models.mod.rar, maps.mod.rar archives into your H&D Deluxe root install directory and content of the data.rar archive into your H&D Deluxe / data folder. Replace files when asked.

IMPORTANT INFO: I will upload any necessary missions updates related to the new weapons models in a appropriate, separate forum thread.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Mon Apr 19, 2021 1:37 am
by Myron
What about the .30cal in Germany 6? ;)

Also, I admit that I just didn't want all that recent work you did with the previous MG-34 1st person thing to have been wasted.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Mon Apr 19, 2021 10:39 pm
by mr.47
well this looks dope

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat May 01, 2021 11:06 am
by Myron
Seeing this MG nest in Danube 1, with the DP-28, I gotta wonder...

Since it's not fixed, but would make more sense for it to be fixed, and for a partisan to be there, I wonder, is it possible to hold of the model of the fixed DP-28 from MoH: Spearhead, or the fixed Italian MG from Breakthrough? Or are they too low-quality?

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sun May 02, 2021 9:29 am
by p.jakub88
Myron wrote:
Sat May 01, 2021 11:06 am
Seeing this MG nest in Danube 1, with the DP-28, I gotta wonder...

Since it's not fixed, but would make more sense for it to be fixed, and for a partisan to be there, I wonder, is it possible to hold of the model of the fixed DP-28 from MoH: Spearhead, or the fixed Italian MG from Breakthrough? Or are they too low-quality?
It is not fixed, because it supposed to be portable, so the player could take it and use in the Danube 1 and next missions.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Tue May 04, 2021 10:16 am
by Myron
p.jakub88 wrote:
Sun May 02, 2021 9:29 am
Myron wrote:
Sat May 01, 2021 11:06 am
Seeing this MG nest in Danube 1, with the DP-28, I gotta wonder...

Since it's not fixed, but would make more sense for it to be fixed, and for a partisan to be there, I wonder, is it possible to hold of the model of the fixed DP-28 from MoH: Spearhead, or the fixed Italian MG from Breakthrough? Or are they too low-quality?
It is not fixed, because it supposed to be portable, so the player could take it and use in the Danube 1 and next missions.
I know the reason.
I am just asking if it's possible to relocate it. One could be in the partisan storage place, and two in the hands of partisans, at the two ambush spots.
And the one at the nest replaced with a fixed version.

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat May 15, 2021 12:26 pm
by p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Posted: Sat May 15, 2021 7:35 pm
by mr.47
So basically your updates in nutshell is :
-removed long bullets distance to make it realistic
-buffed out the cannons in every single mountable veichle (speed buff for realism) and firepower
-updated localization files
-removed herobrine
-fixed glitches and bugs but added a hardcore mechanics for realism
-made a new game difficulty named ultra nightmare
-added more unbalanced and spam rockets to the game
-more bugs to fix
-more weapons models : with shaders : to make any normal FPS go down to minus 0 ( no jk every time my game just crash because of the highly detailed models)
-added more veichles that the player can't mount yet he face to destroy or get destroyed
-no extra campaigns were added (removed it all from the Moddb and h&d Brazil because someone made criticism about them even though they're pretty cool and awesome)
-made the enemies and allies AI as well as weapons of missions more like mass destruction IN NUTSHELL
-made the game HARDER then the actual training of the SAS


That's all awesome and I like it and willing to legitimate buy your entire stock

XD did you believe what I wrote then you need to laugh louder than any human being

I appreciate you and your work good luck mate

Have a nice day
Regards
Mr. 47

Re: H&D Deluxe, the ultimate mod: Guns

Posted: Fri May 21, 2021 9:35 am
by p.jakub88
I managed to find free, 3d and good looking Welrod MK I model with texture here: https://p3dm.ru/files/weapon/pistols/8113-welrod-.html

I made it usable in H&D Deluxe. See pictures below. :cool:

I am currently testing this new weapon, before releasing the necessary files.

The Welrod MK I will have a short range (25 meters) and slow rate of fire (to depict that it was actually a bolt-action weapon needed to be reloaded after each shot). I plan to add it to the campaigns inventory selection screen starting from the year 1942 onwards (with some exceptions).