H&D Deluxe, the ultimate mod: Guns

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Tue Nov 05, 2019 10:58 pm

(post removed)
Last edited by p.jakub88 on Wed Nov 06, 2019 12:19 pm, edited 1 time in total.
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Tue Nov 05, 2019 11:09 pm

So here you have Myron my custom scope reticle for my custom Mosin-Nagant sniper rifle. I tried to make it as realistic as possible in order to look like the real scope reticle used in Mosin-Nagant sniper rifles.

Below i attached the modified data.dta archive, models.mod.rar and maps.mod.rar archives.
Attachments
maps.mod.rar
New custom scope reticle texture.
(2.48 KiB) Downloaded 296 times
models.mod.rar
New custom scope reticle model.
(739 Bytes) Downloaded 281 times
data.rar
Replaced the default scope view for Mosin-Nagant.
(558.17 KiB) Downloaded 290 times
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Wed Nov 06, 2019 6:40 pm

I found a free, good-looking, 3d model of the Russian made Maxim MG on the https://p3dm.ru/files/weapon/ website, that i made usable in H&D Deluxe.

See picture below. :cool:

I plan to add this custom Maxim MG into the Greek campaign - in a fixed role used by communist partisans.

Below i attached the Maxim.rar archive. Unpack its content (models.mod, maps.mod and sounds.mod folders) into your main H&D Deluxe directory.
Attachments
Maxim.rar
Custom Maxim MG model, textures and shooting sound.
(4.27 MiB) Downloaded 290 times
Maxim HMG.JPG
Maxim HMG.JPG (100.15 KiB) Viewed 13643 times
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Mon Nov 11, 2019 9:52 pm

After some in-game tests i made another Maxim MG model version, because the previous one noticeably increased the Greece 1 mission loading time (the model "weighed" 3MB and its carriage was very detailed). The new version is less detailed, but still looks good. See picture below.

Below i posted the new Maxim MG model version. It uses the same textures and shooting sound as the previous version.
Attachments
models.mod.rar
Maxim MG light version.
(224.86 KiB) Downloaded 273 times
Maxim MG light version.JPG
Maxim MG light version.JPG (106.43 KiB) Viewed 13616 times
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Thu Nov 14, 2019 2:51 pm

After some Internet research i made few modifications to the available weapons from the H&D Deluxe inventory:

-> decreased the Luger pistol ammo weight from 0.028 kg to 0.015 kg;

-> decreased the TT-33 pistol ammo weight from 0.028 kg to 0.015 kg;

-> decreased the PPSH-41 ammo weight from 0.03 kg to 0.015 kg (since it uses the same pistol ammo as the TT-33);

-> decreased the MP-40 weight from 4.3 kg to 4.0 kg plus changed its in-game text description regarding weapon's weight;

-> decreased the Sten MK II weight from 3.6 kg to 3.2 kg plus changed its in-game text description regarding weapon's weight;

-> decreased the M1 Thompson weight from 4.74 kg to 4.5 kg plus changed its in-game text description regarding weapon's weight.
Last edited by p.jakub88 on Thu Nov 14, 2019 8:52 pm, edited 1 time in total.
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Thu Nov 14, 2019 8:36 pm

I found a free, good-looking, 3d model of the Russian made PPS-43 submachine-gun on the https://p3dm.ru/files/weapon/ website, that i implemented into H&D Deluxe.

See pictures below. :cool:
Attachments
PPS-43 aim model.JPG
PPS-43 aim model.JPG (81.06 KiB) Viewed 13577 times
PPS-43 in-game model.JPG
PPS-43 in-game model.JPG (93.73 KiB) Viewed 13577 times
PPS-43 inventory icon.JPG
PPS-43 inventory icon.JPG (117.87 KiB) Viewed 13577 times
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Thu Nov 14, 2019 8:44 pm

Below i posted all the files needed to have the custom PPS-43 SMG present in H&D Deluxe.

Unpack the models.mod.rar and maps.mod.rar archives into your main H&D Deluxe directory.

Don't forget also about the updated data.dta archive. It contains also the changed weight of some weapons / ammo types listed in one of my previous posts.

The new PPS-43 SMG use the same shooting sound as the PPSh-41 SMG, so you don't need to download any additional sound files.

I plan to equip some Greek communist partisans with PPS-43 (i.e. mortar crews). This weapon was created for use by reconnaissance units, vehicle crews and support service personnel. It is lighter than the PPSh-41 and more compact.
Attachments
maps.mod.rar
PPS-43 textures.
(143.06 KiB) Downloaded 288 times
models.mod.rar
PPS-43 inventory, in-game and aim models.
(29.44 KiB) Downloaded 307 times
data.rar
PPS-43 added into inventory lists.
(558.25 KiB) Downloaded 281 times
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Myron
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by Myron » Fri Nov 15, 2019 8:23 am

Wow, it fits perfectly in the soldier's hands, and the textures are perfect. I love it. :)

I've been meaning to ask you, does the current PPSh model resemble the the PPD-40 enough for it to "stand-in" in the Yugoslavian campaign?

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Fri Nov 15, 2019 8:47 am

Myron wrote:
Fri Nov 15, 2019 8:23 am
Wow, it fits perfectly in the soldier's hands, and the textures are perfect. I love it. :)

I've been meaning to ask you, does the current PPSh model resemble the the PPD-40 enough for it to "stand-in" in the Yugoslavian campaign?
Glad that you like it! It took me some time to improve the look of the PPS-43 texture - i.e. cooling holes around the barrel. By default there were not transparent.

PPD-40 was a Russian made SMG, delivered to Yugoslavia starting from 1944, so after the Yugoslavian campaign timeline in H&D Deluxe.
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Fri Nov 15, 2019 8:31 pm

I found a free, good-looking, 3d model of the Panzerschreck rocket launcher on the https://p3dm.ru/files/weapon/ website, that i implemented into H&D Deluxe.

See pictures below. :cool:
Attachments
Panzerschreck aim model.JPG
Panzerschreck aim model.JPG (83.82 KiB) Viewed 13549 times
Panzerschreck in-game model.JPG
Panzerschreck in-game model.JPG (93.61 KiB) Viewed 13549 times
Panzerschreck inventory icon.JPG
Panzerschreck inventory icon.JPG (112.58 KiB) Viewed 13549 times
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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Fri Nov 15, 2019 8:34 pm

Below i posted all the files needed to have the custom Panzerschreck rocket launcher present in H&D Deluxe.

Unpack the models.mod.rar and maps.mod.rar archives into your main H&D Deluxe directory.

Don't forget also about the updated data.dta archive.

The new Panzerschreck use the same shooting sound as the Bazooka, so you don't need to download any additional sound files.

I plan to equip some Greek communist partisans with Panzerschreck (captured from Axis forces during WW2).
Attachments
data.rar
Panzerschreck added into inventory lists.
(558.34 KiB) Downloaded 291 times
maps.mod.rar
Panzerschreck texture.
(1.02 MiB) Downloaded 282 times
models.mod.rar
Panzerschreck inventory, in-game and aim models.
(201.46 KiB) Downloaded 290 times
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NilsZ
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by NilsZ » Fri Nov 15, 2019 9:57 pm

really cool Panzerschreck model. It's so sad that there are only 64 possible weapons :(

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p.jakub88
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by p.jakub88 » Fri Nov 15, 2019 11:29 pm

NilsZ wrote:
Fri Nov 15, 2019 9:57 pm
really cool Panzerschreck model. It's so sad that there are only 64 possible weapons :(
Thanks NilsZ! thup01

I took me many edits to adjust the aim model the way i wanted.

I have 50 items so far on my inventory list. :mrgreen:
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Myron
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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by Myron » Sat Nov 16, 2019 5:38 am

NilsZ wrote:
Fri Nov 15, 2019 9:57 pm
really cool Panzerschreck model. It's so sad that there are only 64 possible weapons :(
Thankfully, the loophole permits Jakub to arm the enemies with these weapons. All we gotta do is pick them up.

The 64-only limit only applies to the Weapons selection at the start of the campaign, right Jakub?

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Re: H&D Deluxe, the ultimate mod: Guns

Unread post by NilsZ » Sat Nov 16, 2019 9:15 am

Myron wrote:
Sat Nov 16, 2019 5:38 am
The 64-only limit only applies to the Weapons selection at the start of the campaign, right Jakub?
No it's the maximum number of weapons that can exist in the game. 255 would be much better thup01
Someone has to edit the source code :mrgreen:

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