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Pak36 anti-tank gun model

Posted: Sat Apr 15, 2017 1:29 pm
by p.jakub88
Hello everyone,

i just created a destroyable model of the German Pak36 anti-tank gun. The non-destroyed model and textures were downloaded from www.cadnav.com.

To make it destroyable in the game, the player need to assign a "version" actor to it in the HDD Editor and set resistance value (i.e 6).

If anyone is interested i could send the model and textures via e-mail.

Below i posted 2 images to show how the gun looks like in the game.

Any feedback will be appreciated! :grin:

Re: Pak36 anti-tank gun model

Posted: Thu Sep 14, 2017 2:34 pm
by Myron
I hate to say it, but that's the Soviet 45mm at gun.
https://en.wikipedia.org/wiki/45_mm_ant ... 937_(53-K)

EDIT.
https://en.wikipedia.org/wiki/3.7_cm_Pak_36

I was wrong, sorry.

Re: Pak36 anti-tank gun model

Posted: Sun Sep 17, 2017 1:41 pm
by p.jakub88
Myron wrote:
Thu Sep 14, 2017 2:34 pm
I hate to say it, but that's the Soviet 45mm at gun.
https://en.wikipedia.org/wiki/45_mm_ant ... 937_(53-K)

EDIT.
https://en.wikipedia.org/wiki/3.7_cm_Pak_36

I was wrong, sorry.

Well, that cannon model was downloaded from here: http://www.cadnav.com/3d-models/model-10911.html.

Quote from description:

"Pak 36 was a German anti-tank gun that fired a 3.7 cm calibre shell. It was the main anti-tank weapon of Wehrmacht infantry units until mid-1941."

Re: Pak36 anti-tank gun model

Posted: Sun Sep 17, 2017 3:25 pm
by Myron
Yeah, the second link was to confirm my mistake. The two guns look VERY similar.

Re: Pak36 anti-tank gun model

Posted: Sat Oct 21, 2017 8:13 am
by NilsZ
Remember that too many high polygon models will increase the loading time of the game ;-)
BTW. I will make your Mathilda tank driveable this weekend.

Re: Pak36 anti-tank gun model

Posted: Sat Oct 21, 2017 8:15 am
by p.jakub88
NilsZ wrote:
Sat Oct 21, 2017 8:13 am
Remember that too many high polygon models will increase the loading time of the game ;-)
BTW. I will make your Mathilda tank driveable this weekend.

Yeah, i know that, but models with many high polygons look better in general, lol. :grin:

I will be very happy, to be able to use this Matilda II tank in H&D Deluxe. thup01

Please, inform me later how you managed to fix the problem with the strange movement behavior of the tank - this info will be very useful for me in future.