HIDDEN AND DANGEROUS EXTENDED

Discuss your upcoming modding & editing projects here or shout out some ideas.
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mr.47
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by mr.47 » Wed Apr 29, 2020 3:20 pm

the extended mod is the best mod ive seen so far because it got more realistic and more saving for the reacorces like you just converted the old models and re used them re newed them and made a hell of alot new changes to push the engine to the limits and break it so far and im intrested in that thing so if you can add value to the table data that can expand the entire space in the engine and give you extra space i still dont know what codes are used in the engine programin but if only if i know what is it i might work on breaking it piece by piece and post the source code for the modders to revive this game so far even pushing the limits of the engine to beyond what we know but this post is only imagination if i didnt know what codecs are made in the engine so far is c++ or dos or id or what i still dont know so its up to you now

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p.jakub88
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by p.jakub88 » Wed Apr 29, 2020 3:26 pm

mr.47 wrote:
Wed Apr 29, 2020 3:20 pm
the extended mod is the best mod ive seen so far because it got more realistic and more saving for the reacorces like you just converted the old models and re used them re newed them and made a hell of alot new changes to push the engine to the limits and break it
Yeah, that is why NilsZ mod is so well known and people don't give a damn about mine. :roll:

On Hidden & Dangerous Brasil they love his mod.
"Who Dares Wins" - SAS motto.

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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Wed Apr 29, 2020 7:01 pm

Nice words from you guys :D
that really touches my heart :mrgreen:
don't worry I'm not gay, I just want to thank you for your feedback.

Well we are all pulling the same rope: we want to make a good game even better and want to have fun with our mates.

Now that mr.47 is on the boat we may have a chance to fix the hardcoded problems. Yet I just decompiled the dlls with a C decompiler. The problem is that you have no function names and no comments. But a more experienced coder can read more than me. I only have expierence in scripting.

Also i have a new bonbon for you. I put the missions, that I made for me and my little brother in the last 15 years in one addon. I would thank you for beta testing and feedback:
https://www.dropbox.com/s/3879b5si7zm5p ... ns.7z?dl=0

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Myron
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Myron » Wed Apr 29, 2020 7:20 pm

Hey NilsZ, I do not know what is wrong, but my FFF soldiers have disappeared from The Ultimate Overhaul. How does that happen? Is it in the Data.dta?

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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Wed Apr 29, 2020 7:23 pm

@Myron, yes, that belongs to data.dta (for texts and stats) and maps.dta (face images).

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Myron
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Myron » Wed Apr 29, 2020 7:44 pm

NilsZ wrote:
Wed Apr 29, 2020 7:23 pm
@Myron, yes, that belongs to data.dta (for texts and stats) and maps.dta (face images).
I ask because I am hoping to truly unite TUO with much of your work, so that TUO can truly live up to it's name. :mrgreen:

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p.jakub88
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by p.jakub88 » Wed Apr 29, 2020 8:52 pm

Myron wrote:
Wed Apr 29, 2020 7:20 pm
Hey NilsZ, I do not know what is wrong, but my FFF soldiers have disappeared from The Ultimate Overhaul. How does that happen? Is it in the Data.dta?
Try to download the attached below data.dta archive and the maps.dta archive from this link: http://www.mediafire.com/file/6rnl7jb4x ... s.dta/file

The maps.dta contains the faces subfolder with FFF soldiers. Replace the previous maps.dta archive version. I hope this helps.
Attachments
data.rar
FFF soldiers added
(561.94 KiB) Downloaded 19 times
"Who Dares Wins" - SAS motto.

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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Wed Apr 29, 2020 9:14 pm

Hey guys, have a look at the other trees. I renewed them too now :D
coming in next update
NILS-PC [018].jpg
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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Wed Apr 29, 2020 9:57 pm

And some new bushes

Old and new comparsion
NILS-PC [019].jpg
NILS-PC [019].jpg (122.62 KiB) Viewed 677 times
And in natura
NILS-PC [020].jpg
NILS-PC [020].jpg (67.27 KiB) Viewed 677 times

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mr.47
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by mr.47 » Wed Apr 29, 2020 10:07 pm

thx mate for the addon its perfect as soon i end the engine i promise you i will work on the H&D deluxe engine and LS3D engine thats for H&D 2

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mr.47
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by mr.47 » Thu Apr 30, 2020 5:49 pm

are you guys reading my codes lines when i write them or not because baisicly i spend time in writing the so if youre not intrested in the boring c++ the n tell me not to write them becuase i found no intrest of them so sorry to waste your time :(

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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Thu Apr 30, 2020 8:03 pm

I think the people were confused by these code because we don't know what to do with it :D

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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Thu Apr 30, 2020 9:24 pm

The next update will contain much more gore nods01 nods01 nods01 nods01

I managed to give the human models a blood pool that appears when they die thup01
NILS-PC [021].jpg
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NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Thu Apr 30, 2020 10:27 pm

I forgot to add the FG42 scope in the last update. here is a hotfix including the new changes.

https://www.dropbox.com/s/h2xosqqo0vrfj ... 3a.7z?dl=0
Last edited by NilsZ on Sat May 02, 2020 1:19 am, edited 1 time in total.

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Myron
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Myron » Thu Apr 30, 2020 10:59 pm

Excellent job with that.

But what's with all the AT-mines?

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