HIDDEN AND DANGEROUS EXTENDED

Discuss your upcoming modding & editing projects here or shout out some ideas.
NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Thu Mar 14, 2019 6:50 pm

I have exactly the same list but instead of Wilfred Towny I chose Daniel Paczowski

I had also another idea, how about changing the unspecial characters to give them a bit diffrent advantages? For example a man with 100% stealth and 95% reaction. In normal gameplay i took always the 3 guys with 100% strength and the 2 guys with 90% endurance.

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Navyseals
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Navyseals » Thu Mar 14, 2019 7:46 pm

this is a good idea to delete the worst soldiers to put the FFF soldiers. :roll:

You choose the best FFF soldiers and put them in your mod. nods01
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Myron
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Myron » Thu Mar 21, 2019 6:48 am

NilsZ wrote:
Wed Mar 13, 2019 8:21 pm
I have checked now all the noob soldiers. There are 10 soldiers that have no real advantages. In FFF there are 7 Soldiers that are better. I post a list below and we have to decide:

Noobs in vanilla game:
Name, shooting, reaction, stealth, strength, endurance

Chester 'Fairbairn' Ranking, 75, 75, 85, 80, 75
Andreas 'Dutch' Gulp, 75, 70, 80, 80, 70
Daniel Paczowski, 80, 75, 55, 70, 70
John Smith, 70, 75, 75, 70, 70
David Jankins, 70, 85, 70, 70, 65
David Rodney, 60, 65, 65, 55, 55
Willfred 'Policeman' Towny, 75, 75, 75, 70, 75
Thomas Smooth, 75, 75, 50, 70, 75
John Brown, 70, 70, 60, 80, 75
David Lincoln, 60, 65, 55, 65, 65 (super noob)


FFF:
John McGrabb, 70, 85, 70, 90, 90
Francis 'Wolf' Cubertain, 70, 80, 80, 80, 80
Roy Dobbs, 70, 80, 80, 80, 80
Allen 'Ape' McDonald, 95, 80, 60, 90, 100
Whinston 'Cigare' Chill, 90, 90, 80, 70, 70
Peter Dare, 80, 90, 60, 60, 60
Adam Ramsay, 75, 95, 80, 70, 70
Why is one David a "super noob", but not the other David, given that they have the same mods? wink01

As for Fairbairn, I've always seen him as the soldier who looks like one of my real-life uncles. Seriously. :shock:

BTW, I see you've been giving Yugoslavia 2 a "new skin", VERY nice looking. :grin: Were you able to get the trolley working again?

NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Sun Mar 24, 2019 7:10 pm

You are right xD
all the Davids are noobs. I guess that Allen Ape McDonald is the prima donna that you mentioned.
The trolley is already driving since version 1.0 :)
In the next update i will bring the new soldiers set and also some bug fixes. I saw that the sky is missing in the end scene and Textures in Yugoslavia 5 are not matching. Also the Italy campaign should have italian enemies instead of germans.

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Myron
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by Myron » Sun Mar 24, 2019 11:43 pm

NilsZ wrote:
Sun Mar 24, 2019 7:10 pm
You are right xD
all the Davids are noobs. I guess that Allen Ape McDonald is the prima donna that you mentioned.
The trolley is already driving since version 1.0 :)
In the next update i will bring the new soldiers set and also some bug fixes. I saw that the sky is missing in the end scene and Textures in Yugoslavia 5 are not matching. Also the Italy campaign should have italian enemies instead of germans.
Is there any way for you and Jakub to somehow merge your two mods? Both of you are experts, but are coming up with different products. I'd LOVE to have both, but I can't.

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p.jakub88
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by p.jakub88 » Sun Mar 24, 2019 11:53 pm

Speaking for myself there are some big differences between my "H&D Deluxe: the ultimate mod" and Nilsz "Hidden and Dangerous extended mod" like inventory lists, textures, game settings, etc. In my opinion there are too many incompatibilities between them to be able to merge in one mod.
"Who Dares Wins" - SAS motto.

NilsZ
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by NilsZ » Mon Mar 25, 2019 9:48 am

Yes, the mods are too different. I tried to keep the original missions untouched, while the ultimate mod modified every mission.
But of course I can make addons from Ultimate mod missions if jakub is agreed.

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p.jakub88
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Re: HIDDEN AND DANGEROUS EXTENDED

Unread post by p.jakub88 » Mon Mar 25, 2019 12:00 pm

NilsZ wrote:
Mon Mar 25, 2019 9:48 am
But of course I can make addons from Ultimate mod missions if jakub is agreed.
You could make addons based on my mod, but please credit me and other modders accordingly (i am using few new models and textures) in the readme or at least on the Hidden and Dangerous .net Forums (as i did when uploading addons in the Projects section of the forum).
"Who Dares Wins" - SAS motto.

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