3dfx Voodoo 3 problem

Experiencing a technical issue or bug with Hidden & Dangerous 2, discuss it here and ask for help.
BFI
Private
Posts: 18
Joined: Sun May 01, 2005 4:36 am

3dfx Voodoo 3 problem

Unread post by BFI » Tue May 24, 2005 4:28 am

Im tryin to play the game using a 16mb voodoo 3 but nothing in game is textured and its all black n white, cant make anything out. ive played tiberian sun with the same card and it seems to be ok with that ,so is there something i need to make it work with HD2 or is this hopeless? im using winxp.

Lars
Commando
Posts: 876
Joined: Wed Sep 08, 2004 9:37 pm

3dfx Voodoo 3 problem

Unread post by Lars » Tue May 24, 2005 11:16 am

At first hd2 needs a dx 9 compatible graficcard. Might be that the amiga or any other 3rd party driver supports it but also hd2 need a 32 mb ram card. So it might run on V5 but I don?t think you will ever get it working on a V3

BFI
Private
Posts: 18
Joined: Sun May 01, 2005 4:36 am

3dfx Voodoo 3 problem

Unread post by BFI » Tue May 24, 2005 3:06 pm

i was playing on a 4mb onboard card much better than the 16mb voodoo3, so maybe im missing something, opengl?

Lars
Commando
Posts: 876
Joined: Wed Sep 08, 2004 9:37 pm

3dfx Voodoo 3 problem

Unread post by Lars » Tue May 24, 2005 3:25 pm

I don?t know if agp texture shareing works... try it. HD2 don?t use opengl just direct 3d ... maybe if you use the multipass rendering option?
Well it?s hard to say but 3dfx is dead... I don?t think you will get it working on an V3 :(

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