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Sniper Breath Gone

Posted: Sat Jan 08, 2011 4:54 pm
by Foxsch
Recently, I have added a couple of weapons, skins  and sound mods to my H&D2. Stupidly, I did not check the effect after each install so I cannot claim I know which mod is causing the trouble; but since, I have lost my sniper-breath option. I am not sure whether I can uninstal any of the mods without a complete reinstall, which I am reluctant to do - and I would not know where in the folders to look for the code to regain this option. Does anybody have any ideas?

Re: Sniper Breath Gone

Posted: Sat Jan 08, 2011 11:36 pm
by Jason
What were the specific weapon mods that you added?

Re: Sniper Breath Gone

Posted: Sun Jan 09, 2011 7:58 am
by Foxsch
Jason wrote: What were the specific weapon mods that you added?
Hi Jason - That is the million dollar question and unfortunately, no I don't know.
I had already added some mods before these, some time ago.
I've gone through the directory and have definitely: "H&D2SS Sound Mod" - "H&D2SS Weapon Texture Mod" (both .exe files) and a "Graphic Weapon Mod HD2 v.1.3" folder, all of which I think(:) are 'new'
 

Re: Sniper Breath Gone

Posted: Sun Jan 09, 2011 9:22 am
by Grimples
I have noticed in some of the modded maps (works fine in the original SS coop maps) that my "hold breath" stutters, this makes the scoped weapons almost useless (not that i use them much, very rare i do). I have not tried creating a new profile & key setup yet, i suggest you could try, you never know!

Re: Sniper Breath Gone

Posted: Sun Jan 09, 2011 7:11 pm
by Foxsch
Grimples wrote:I have not tried creating a new profile & key setup yet, i suggest you could try, you never know!
 
Good idea Grimples thanks - I tried it, but still no luck...

Re: Sniper Breath Gone

Posted: Mon Feb 28, 2011 10:20 pm
by Foxsch
Foxsch wrote:
Grimples wrote:I have not tried creating a new profile & key setup yet, i suggest you could try, you never know!
 
Good idea Grimples thanks - I tried it, but still no luck...
Found it ~ The new hotkey to hold breath, while not the secondary fire button, had changed.