TeamDeathmatch

This is for general discussion about Hidden & Dangerous 2, talk about what you liked or what you didn't like about the sequel. Talk about multiplayer games, setup matches etc.
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JonnySniper
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Re: TeamDeathmatch

Unread post by JonnySniper » Mon Apr 16, 2012 8:59 am

Object_Arts server doesnt use Afrika5 and N2B maps :P
you mean the RS servers, i guess! fingers01

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-ViTaMiHnM203-
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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Tue Apr 17, 2012 4:40 pm

He is generalizing at that point, but yeah he is just one of the many people who can verify what I said. :mrgreen:
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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Re: TeamDeathmatch

Unread post by JonnySniper » Thu Apr 19, 2012 9:12 am

the most cheaters are on V public server...
idk the most servers...i go on my own and V server only...
but speedhacker you will see 1time in 3months on Object-arts server.
Every Server hoster should make an Firewall ban of all Hacker like me...and you dont have any problems anymore...
but nobody check it no_02

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Re: TeamDeathmatch

Unread post by Wesley » Wed Apr 25, 2012 3:18 am

JonnySniper wrote:Object_Arts server doesnt use Afrika5 and N2B maps :P
you mean the RS servers, i guess! fingers01
What, never?

But yes, the admins aren't around enough to police Object Arts. It's a nice server, good to get away from RS, but it does have this issue.

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Re: TeamDeathmatch

Unread post by JonnySniper » Wed Apr 25, 2012 11:55 am

the problem is that the most player think someone use No Recoil or something...
but they dont know that points make Recoil better!
anyway, in DM,OCC and OBJ are my servers the cleanest in hd2...

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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Wed Apr 25, 2012 9:43 pm

You are right that most people claim no recoil when that is not the case, but the guys with the 250 round BARs usually use no recoil... your servers the cleanest? Heh...
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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Re: TeamDeathmatch

Unread post by JonnySniper » Thu Apr 26, 2012 12:18 pm

tell me 1 server that is cleaner then Object-Arts!
1CSSOB,GS,RS are Hosters with a few or much players...and no one of that servers are nearly clean then Object-Arts!
and they have multiple more admins!
Or why did you think that the most players go to Object-Arts server after so long time on RS or GS Servers?
Me and Hawk are the only one who ban Cheater via Firewall... thats enought to say that all Cheaters come after Reconnection again on Server.

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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Thu Apr 26, 2012 7:11 pm

The final sentences are in question since from what I know and have seen, you encourage it among yourself and your friends.You might kick others that cheat, since they pose a threat to you, but if it is your friends you let them be. I have been kicked many, many times from Object-Arts, for calling other cheaters out, asking for an admin, these are people flying in the sky or using a speed hack or a 250 round magazine mod, you can't mistake this.
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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Re: TeamDeathmatch

Unread post by JonnySniper » Fri Apr 27, 2012 8:05 pm

idk, i really dont have time last weeks becouse of working...
but you cannot answer my first question...or?

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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Sat Apr 28, 2012 12:59 am

My server, since it is only ever up when I am around to admin it. I have not been on Object-Arts for months, maybe 4 or 5 months. I am speaking from past experiences, I don't know if you have shaped up now.
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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Re: TeamDeathmatch

Unread post by JonnySniper » Sat Apr 28, 2012 9:55 am

whats the name of your server?
but thats no comparison....
i dont think you have 300-600 players everyday on your server so the probability for cheating players are low!
PS: iam working now to make the Final RSC version, maybe with Firewallban options and maybe HD2 Multiplayer list to find Server ip and Serverinfo and more =)

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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Wed May 02, 2012 9:13 pm

I have played on the Object-Arts server for hours before, there is no way that there are 300 - 600 unique players per day. Even if I was getting that many players, any cheating would be dealt with swiftly. Unless there were 300 - 600 players all at once, that would take a little longer to deal with.
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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JonnySniper
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Re: TeamDeathmatch

Unread post by JonnySniper » Thu May 03, 2012 9:31 am

you need to watching 20h per day...did you can do this?
i have more then 50 players banned per Firewall...when you dont use this firewall ban you need to ban them everyday...
and you wanna talk to me that you can deal with 300-600 people per day without firewallban all the time....
maybe you should think about it, what was before firewall and RSC was!

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Re: TeamDeathmatch

Unread post by -ViTaMiHnM203- » Thu May 03, 2012 2:08 pm

Do you read my whole post or just every other word? :|
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. :twisted:

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Re: TeamDeathmatch

Unread post by JonnySniper » Thu May 03, 2012 8:27 pm

both grin01

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