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Sabre Squadron Extractor

Posted: Sun Apr 17, 2011 4:23 pm
by hdmaster
Hi guys,

I wrote a small program that's able to extract files from ALL .DTA files. No fragmented or damaged data (except sounds). I'll publish it soon, but for now here's the content of the Missions and Scripts folder of Sabre Squadron:

Missions & Scripts (.zip)

EDIT:
Uploaded Maps & Models too

Models (.zip)
Maps (.7z)

EDIT2:
Here's the extractor with the source code included.
H&D2 Extractor

Re: Sabre Squadron Extractor

Posted: Sun Apr 17, 2011 5:43 pm
by -ViTaMiHnM203-
How about the Tables folder? Can you send me a private message with a link to that uploaded? :cool:

Re: Sabre Squadron Extractor

Posted: Mon Apr 18, 2011 5:57 am
by Grimples
You have opened a gold mine, well done. Myself, i cannot be arsed to mod no more.

Re: Sabre Squadron Extractor

Posted: Mon Apr 18, 2011 9:13 am
by Ikaros
Very Well!

Could you please upload also MAPS_U, which should cointains textures for Sabre Squadron? I need it for background maps in new occupation missions..

Re: Sabre Squadron Extractor

Posted: Mon Apr 18, 2011 6:35 pm
by -ViTaMiHnM203-
You should be able to extract Maps_U without the new extractor...

Re: Sabre Squadron Extractor

Posted: Mon Apr 18, 2011 8:11 pm
by 2k
Not sure, but as i remember, the hd2 extractor not able to extract the SS dta files.  So yeah, upload  some SS textures and models would be nice.

Re: Sabre Squadron Extractor

Posted: Tue Apr 19, 2011 12:01 pm
by hdmaster
@Ikaros:
I don't have a Maps_U.dta in my hd2 dir, I think this file is only created when you patch HD2 to 1.12 but I
installed sabre right after hd2 so there was no need to patch it. However I guess the content of SabreSquadron.dta and Maps_U.dta is somehow identical.

I uploaded the models and maps folder (no .dx files). Here you go:
Maps (.7z)
Models (.zip)

Re: Sabre Squadron Extractor

Posted: Tue Apr 19, 2011 10:04 pm
by -ViTaMiHnM203-
Don't you have a Maps_C? That's C for censored and U for uncensored. If you have the Germany copy, you have Maps_C. Both have nothing to do with installation of Sabre Squadron.

Re: Sabre Squadron Extractor

Posted: Thu Apr 21, 2011 9:58 am
by JonnySniper
if have Maps_C  nods01

Re: Sabre Squadron Extractor

Posted: Sat Apr 23, 2011 10:28 am
by Ikaros
Hi!
I don't really need them, but (just for curiosity) what about the non-coop sabre squadron missions?
Like, for example, Normandy 2B...
Or the big castle..

Do you think you could extract them also? Just to know.. I repeat, I do not need them and I am NOT asking you to do more work :)

Re: Sabre Squadron Extractor

Posted: Fri Apr 29, 2011 1:27 pm
by hdmaster
@ViTaMiHnM203:
Yeah you're right ;)

@Ikaros:
Just download the extractor now. It should be able to extract the other maps, too. But I guess you meant Normandy4 not Normandy2B ;)

Re: Sabre Squadron Extractor

Posted: Fri Apr 29, 2011 3:10 pm
by Lars
I think he mean n2b cause that one is stored somewhere in the patch.dta's

Re: Sabre Squadron Extractor

Posted: Sat Apr 30, 2011 9:49 am
by -ViTaMiHnM203-
Wait QT? You don't mean QuickTime do you? frown01 no_01

Re: Sabre Squadron Extractor

Posted: Sat Apr 30, 2011 10:34 am
by Ikaros
hdmaster wrote: But I guess you meant Normandy4 not Normandy2B ;)
Ehm, I meant Normandy2B, but I could be a little confused. Normandy2 is the Bank map. Normandy2B is a variation of it, with more usable buildings. I tought it was from Sabre. My bad :)

Thank you very much for the extractor! I'll try it as soon as I can.
I've started writing all my knowledges in these days, and it took a lot of time, so I'm stopped with other works...

Re: Sabre Squadron Extractor

Posted: Sat Apr 30, 2011 11:14 am
by hdmaster
I've noticed that the 'data.bin' contains only the filenames of the censored maps. That means only the censored maps will be extracted if Maps_c.dta is present. So if you want to extract the uncensored ones open the data.bin and replace every 'maps_c' with 'maps_u'.

@ViTaMiHnM203:
No with QT i mean QT by Nokia which is a  framework written in C++ for creating GUIs. You just need this if you're interested in the source code and want to change the code of the extractor and rebuild the .exe again. I've already included the HD2_Extractor.exe that's ready to extract the files.

@Ikaros:
Already had a look at your guide. Really great! Keep up the good work!