Coop is fun with a friend(s) but it wont work so well in public.
Main reason why I dislike the coop abit is that it is really rather deathmatch than something else, like the info that you hit to that and that takes some feel out from it, and also that you killed someone- message takes feel out alot, and somehow it wont feel the same as the H&D1 coop long time ago....
H&D2 coop is good to play with friends to really make tactical approaches and so on but why on earth they removed the ability to drag bodies off from mp? Sometimes it gets annoying if you kill enemy with silenced weapon, another one who patrols notices body and alarm is up in matter of seconds
But well, when the original H&D2 coop maps come, they should make them feel more like they really did, also to make options to remove the deathmessages from MP, would give really great atmostrophe that you dont know did you hit or not, or did he die or not (F.E. someone just ran into cover and before he got there you hitted once) and so on, also some new voice commands would be appreciated.