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Re: Recreating Hidden & Dangerous

Posted: Sat Jan 17, 2015 10:24 am
by James
Thanks finnlayer!

Re: Recreating Hidden & Dangerous

Posted: Thu Jun 18, 2015 12:13 pm
by cypher2012
Hi guys,

I have launched an Open H&D project. I've kicked of the project in Blender game engine.

If you would like to know more, I have started a work in progress thread on one of Blenders main forums:

http://blenderartists.org/forum/showthr ... -Dangarous

My main focus will the the behind the scenes programming of the game as well as the design. However, I need passionate players like yourselves to help mould the game.

Lets make this a reality!

Re: Recreating Hidden & Dangerous

Posted: Fri Jun 19, 2015 10:53 am
by Stern
Another project ? H&D or H&D2 ?

Re: Recreating Hidden & Dangerous

Posted: Mon Jun 22, 2015 8:33 am
by James
Both.

Re: Recreating Hidden & Dangerous

Posted: Mon Jun 22, 2015 7:12 pm
by betteryouthanme
@James are you involved in the Open Hidden & Dangerous project (Blender)?

for me it looks like 2 seperate projects? Aren't you going to use CryEngine3 ?
Btw any progress yet? ;)

Re: Recreating Hidden & Dangerous

Posted: Wed Jun 24, 2015 8:40 am
by James
At this point we have not made much progress in concern to actual game development. I have been working with a few other people on my end to get together some concepts. We are hoping in October to contact a game developer to see if we can get things started. Whether or not we'll be using CryEngine 3, I cannot tell, it will also depend on the game developer we choose. Right now we're still just working on concepts. Furthermore, I thought everyone understood that one of the main concepts for the new Hidden & Dangerous was H&D and H&D 2 remastered and combined into one massive awesome war game. That is what our concepts on this end have been all about really. Unfortunately I don't think using other private game development platforms such as blender are really going to help us. Yes, we want a game for the people, but I think getting some professional assistance from actual game developers is what we really need. I'm sorry if this disappoints anyone, but remember, the reason I brought up this topic on this forum, is because I wanted to know what you guys wanted in the new game, not really how to develop it. I thank you for your devotion and patience, and hopefully I will be bringing some good and exiting news in October. nods01

Re: Recreating Hidden & Dangerous

Posted: Thu Aug 27, 2015 6:50 pm
by MCNAB
man i miss these days
https://youtu.be/_FpVpf35eQY

Re: Recreating Hidden & Dangerous

Posted: Wed Sep 02, 2015 5:31 pm
by Jason
MCNAB wrote:man i miss these days
https://youtu.be/_FpVpf35eQY
*wipes tears*

Indeed!

Re: Recreating Hidden & Dangerous

Posted: Tue Oct 27, 2015 5:10 pm
by James
Hey guys, I know it's been a while, but it has turned out that the RAGE expo here in SA was a duzy, and we don't have a developer, and to further our setbacks, my PC decided to blow up, and I don't really have the funds to get a new one. Thankfully I've still been able to work on game concept design, and can gladly say that I have concluded all of the contents concepts, and am just focusing now on finishing up the game dialogue scripts. Since all the industries are closing down for Christmas, I'll only be able to contact game developers in the new year, which is actually a good thing, as it will give me time to wrapped up the pre-design phase. So hopefully some proper development will be underway in 2016. I'll be back then with more news. Enjoy the festive season!