 ... maybe not...
... maybe not...So, fans, What do you want from H&D3?
I know I want to have...
- Co-operative from version 1.0 and perhaps leave out the other multiplayer modes?
- Level editor, doesn't need to be a terrain editor - something like what H&D Deluxe has is more than fantastic
- Stealth and distraction abilities like that in Death to Spies and Commandos
- Supreme focus on the environment and game atmosphere like in H&D1, H&D2 failed to reach the same bar (excluding the Brest level from Sabre Squadron... okay and the Burma map). I want to see better weather effects! and more night & rain and night & snow missions
- An improved command system, like in GRAW2 - giving commands in H&D2 is too much work and takes too much time. Does anyone really use ALL of the commands?
- The strategy map (strategy view) needs to be simplified as well the controls for it were awful. I still have not used it properly to this day, has anyone?
 
 





 
  ) and the first Mafia game was released in 2002, that is 7+ years Mafia fans had to wait. They are working on a COD type game apparently called Moscow Rhapsody, they were working on Enemy in Sight for Atari but that died in the arse. H&D 3 ideas were being thrown around before Mafia 2 was announced but nothing locked in. Even if we have to wait for 2 years, an announcement would be nice, either yes or not at this stage. But 2k Czech are as talkative as Buddhist Monks! Why won't 2k Czech talk to us H&D peeps
) and the first Mafia game was released in 2002, that is 7+ years Mafia fans had to wait. They are working on a COD type game apparently called Moscow Rhapsody, they were working on Enemy in Sight for Atari but that died in the arse. H&D 3 ideas were being thrown around before Mafia 2 was announced but nothing locked in. Even if we have to wait for 2 years, an announcement would be nice, either yes or not at this stage. But 2k Czech are as talkative as Buddhist Monks! Why won't 2k Czech talk to us H&D peeps 
