Almost the end of year 2008

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Bighouse
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Almost the end of year 2008

Unread post by Bighouse » Tue Dec 30, 2008 1:51 pm

And what would be a better way to end it like finding your way to a place you once visited VERY often. Some of you might remember me, some don't. Anyways I used to be quite active editing HDD, especially with 3D Studio.

Well life and family came and I haven't done any 3D stuff in ages (sigh).

Anyways, I wanted to to say hi to Jason and Lars and all the other persons that I used to know.

P.S. One of the reason for finding my way here was that I just found out there's going to be Mafia2. Woohoo!

wanderer1825
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Re: Almost the end of year 2008

Unread post by wanderer1825 » Tue Dec 30, 2008 11:10 pm

Happy New Year Bighouse.

There's still some of us waiting for H&D3.
We're like that japanese soldier that was found in the jungle 30 years after the war had ended. He didn't believe it was finished so stayed in hiding.  :lol:

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Jason
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Re: Almost the end of year 2008

Unread post by Jason » Wed Dec 31, 2008 10:23 am

G'day Bighouse, happy holidays, merry xmas, happy new year

Life and family... surely you find yourself on your couch watching tv... you could use that time for H&DD editing ;)

So could I :oops: but I have a nice BIG tv... it has to pay its self off in viewing time :mrgreen:

2009 will be fantastic!

You should come back to the forums more, slowly brush up on those H&DD editing skills... write some tutorials, maybe finish H&D Deluxe 2 for me grin01
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

Lars
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Re: Almost the end of year 2008

Unread post by Lars » Thu Jan 01, 2009 3:21 pm

Hey Bighouse!
Long time not seen. Still got an not released Addon from you on my disc  :mrgreen:
Well yeah editing came very short for anyone I know in the last time.
But anyways... best wishes for the new year goes out Bighouse, Jason, Teamn, Wadim, Grenni, Nils, Zdenda and anyone I forgot to mention
Have an great 2009  thup01

SgtSchnitzel
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Re: Almost the end of year 2008

Unread post by SgtSchnitzel » Thu Jan 01, 2009 6:05 pm

Wow, there are still people that are actually posting here.

Anyways happy new year.

Its too bad we never got a map editor . :sad: Seriously what where they thinking?

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Jason
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Re: Almost the end of year 2008

Unread post by Jason » Thu Jan 01, 2009 6:14 pm

Wow, there are still people that are actually posting here.
Of course nods01

Well hopefully Mafia 2 will raise enough interest for lots of modding tools therefore making H&D3 easier to mod, when they decided to make it and if they use the same engine version... yes, I am clinging on to HOPE :mrgreen:
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

SgtSchnitzel
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Re: Almost the end of year 2008

Unread post by SgtSchnitzel » Thu Jan 01, 2009 7:38 pm

Well at least its possible to hex edit. Not a solution though  no_02 At least it allowed me to drive up the Hill in Burma 2 with a Panther.

H&D3? Really???

You should check out Death to Spies.

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Jason
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Re: Almost the end of year 2008

Unread post by Jason » Sat Jan 03, 2009 10:22 am

No plans for H&D3 has been announced.


Death to Spies looks fucking awesome! thanks for that info mate - I never heard of it before :mrgreen:

http://au.youtube.com/watch?v=DCbDOpeWLc8

A little commandos, a little H&D, a little theif maybe? (never played it just watched my friend play)

I want a copy. It's already out and has been for ages :shock:

[edit]

Played a bit of the demo, fucking love it.... LOVE IT :mrgreen:
Last edited by Jason on Sat Jan 03, 2009 10:42 am, edited 1 time in total.
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

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betteryouthanme
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Re: Almost the end of year 2008

Unread post by betteryouthanme » Sat Jan 03, 2009 5:27 pm

hey lads,

yes this Death to Spies looks great!

got 2 questions to them who played this already...
  • is there a online coop mode? (doesnt look like...)
  • You think my GeForce 5200FX can handle this? (YES Geforce 5200FX)
btw Happy New Year all!
For me it was the same start into new like every year...
I stood up and realized it's already january 2... :-?

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Jason
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Re: Almost the end of year 2008

Unread post by Jason » Sat Jan 03, 2009 6:07 pm

There is no multiplayer (not selectable from demo menu), would be cool to have a COOP but it feel like just a singleplayer game.

Download the demo here: http://www.gamershell.com/download_20919.shtml

and

Minimum System Requirements
Operating System: Microsoft® Windows® 2000/XP with DirectX 9.0c
Processor: Intel Pentium IV 1.7 GHz or AMD Athlon 1.8 GHz
Memory: 512 MB RAM
Video card: NVIDIA GeForce 5200/ATI Radeon 9500 with 128 MB RAM
Sound card: DirectX Compatible Sound Card
Hard disc: 3 GB Free Hard disc Space
CD ROM: DVD-ROM
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

SgtSchnitzel
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Spawn a BMW motorad

Unread post by SgtSchnitzel » Sat Jan 03, 2009 8:27 pm

You can spawn vehicles in the demo. The demo features three vehicles. BMW bike, Kubelwagen, Blitz 3.6 .

You need the console in order to spawn vehicles.

You know the drill, create a shortcut to the demo's .exe and and -console to the end of the target line.

~ activates console like always.

When ingame press ~ to bring up the console.

Make sure your character is looking upwards, at least 45 degrees upwards.

type in L_createitem vehicle.bike_bmw

And there you have it a free BMW motorcycle.

Remember your character should be looking upwards. If he is looking downwards the vehicle will spawn in the air.

Full list of commands is here: http://www.gamefaqs.com/boards/genmessa ... c=39991932



I find that the vehicles physics in DtS are way better than in H&D2. Vehicles are much less fragile. You can actually joyride without worrying that they will break apart and such.
Last edited by SgtSchnitzel on Sat Jan 03, 2009 8:29 pm, edited 1 time in total.

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Jason
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Re: Almost the end of year 2008

Unread post by Jason » Sun Jan 04, 2009 5:05 am

Wow thanks for the info, will need that for when I beat the game and want to have fun :mrgreen:

I did beat the demo in silent mode, next time I plan to run n' gun a BMW might help with that grin01

We have hijacked Bighouses topic here, not that he's come back to say hi again :oops: but we'll continue the Death to Spies topic here at Other Games
Last edited by Jason on Sun Jan 04, 2009 5:10 am, edited 1 time in total.
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

Bighouse
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Re: Almost the end of year 2008

Unread post by Bighouse » Fri Apr 03, 2009 11:58 am

Jason wrote: not that he's come back to say hi again
Yeah, a few months passed again.
About that addon of mine. I could have (or some of you that had it on test) released the M1, but M2 and M3 was not finished so when nobody wanted to continue them it was left there. M2 became very large and I ran to the problem of having too many objects there and it could not do the collision to the rest. It was a problem with the old engine or something.

Anyways I was never any good at making the actual missions (lost my interest at that phase), but I just loved making new scenery with 3D Studio. M1 is playable though so if you want to test it, you can ask it from Lars or Jason.

I could perhaps start to make those again, but it seems a little pointless because I would just be cursing the old engine again and even if I got something done, I think there are not many who would be playing it anymore.

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