Shocks from the past!

This section is for all Hidden & Dangerous talk including mission strategies, setting up multiplayer games and technical support. All discussions for Fight for Freedom/Devil's Bridge go here too!
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Jason
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Shocks from the past!

Unread post by Jason » Wed Feb 16, 2005 11:03 pm

Q: Tell us about the multiplayer options in the game. What modes of play will be included ? Cooperative/Team vs Team maybe ?

A: Two modes - cooperative - each man (up to four) controls one soldier and cooperativelly you try to complete missions objectives, the other one is just for fun - multiplayer (deathmatch). The game is not a shooter, but why not to sit in a tank and roll over your best friend firing at you from a weak machine gun :)
The above was from an interview back in 1999 - http://www.combatsim.com/htm/apr99/hidden1.htm it is the last question and answer in the interview.

Would have been cool if H&D1 had Deathmatch, that would be interesting don't you guys think :shock:
A new day, a new beginning

Fixing H&D2 Multiplayer tutorial

Lars
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Shocks from the past!

Unread post by Lars » Wed Feb 16, 2005 11:07 pm

Yeah ... well one more mode killed by the deathline :roll:
Like some others where from hd2 lmao
Q: What are the multiplayer possibilities of Hidden & Dangerous II??
A: In short ........ Cooperative multiplayer - Nearly the same style as it was in HD1. The function of the main character is pushed to the back. Classical multiplayer - Multiplayer in style of TFC, Counterstrike etc. There will be about 9 styles (TFC, Deathmatch, Kidnapping, Thief, Recon etc.). Each style has about 3 substyles (Fraglimits, Timelimits, Sudden death etc.). Connections - LAN, Internet only through TCP/IP.
Was from arround mid/late 2001
http://home.pages.at/hidden-and-dangerous/hd2qa.htm

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