Search found 380 matches

by NilsZ
Thu Oct 22, 2020 8:02 pm
Forum: Projects
Topic: H&D Deluxe, the ultimate mod: Vehicles
Replies: 339
Views: 1321883

Re: H&D Deluxe, the ultimate mod: Vehicles

Myron wrote:
Thu Oct 22, 2020 5:36 am
I apologize. I am all over the place at this time. But I am alright. :grin:
Halleluja! :grin:
by NilsZ
Wed Oct 21, 2020 7:36 pm
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 11772

Re: GMC truck driveable

Yes, that is what i meant. You can also rename your steering wheel to "volant". But then the pivot has to be correct (i remember that it must be in the middle and y axis must point to the roof). Just try around and you will find a way. I made also a bmw bike without side-wagon with that technic. It'...
by NilsZ
Tue Oct 20, 2020 8:16 am
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 11772

Re: GMC truck driveable

All the Fight for Freedom vehicles have moving steering wheels. Just merge one of it into your car.

btw. did you know that the developers called fight for freedom just "datadisk" xD
by NilsZ
Mon Oct 19, 2020 8:39 pm
Forum: Insanity 2 / 3d Studio Max
Topic: GMC truck driveable
Replies: 5
Views: 11772

GMC truck driveable

Jakub has just reminded me to share the driveable gmc truck from the ending scene.

- it can be destroyed
- it has 8 seats
- the steering wheel is moving
- unluckily the second axle is not moving, because HDD supports only 2 axles at the moment

Have fun!
gmc drive.zip
(718.89 KiB) Downloaded 410 times
by NilsZ
Sun Oct 18, 2020 7:27 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5136194

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Yes, i like those new AI features. thup01 So, you say that enabling either "invest.dead friends" or "invest.dead enemies" in the HDD Editor for Greece 4 mission makes it crash? I honestly only tested this feature in Italy 1, Italy 2 and Norway 1 missions so far. Everything was ok. I played through ...
by NilsZ
Sun Oct 18, 2020 7:25 pm
Forum: Insanity 2 / 3d Studio Max
Topic: I3D models, skies and art work
Replies: 11
Views: 15634

Re: I3D models, skies and art work

nice textures, looks really good
by NilsZ
Sat Oct 17, 2020 9:49 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5136194

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I guess you like the new changes, jakub :)

It makes me unhappy that the game is now unstable. I still couldn't find the reason for this rare crashes.
It happens every time in the greece4 mission when you enter the bunker (of course if the feature is enabled). I don't know what is difference there...
by NilsZ
Mon Oct 05, 2020 7:45 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

No it only affects solid volumes, that have no visual behind them. If a visual is behind it, the bullet hole will be adjusted on the visual.
Yet i couldn't fix the crash, but I think I will release it anyway with this option disabled by default until it is fixed.
by NilsZ
Tue Sep 15, 2020 7:31 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

I found one more problem while testing a snow map. The bullet holes share their disappear time with the foot steps. I played norway4 and wondered why there were so much rows around the entry. After that i looked in the sources and found out that foot steps are also "bullet hole actors". 1) Default 7...
by NilsZ
Sun Sep 13, 2020 8:10 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

It's not the bullet holes. It is the new AI function, i could now reproduce it in greece4. Somehow it always crashes when the function is turned on in that map. I will do more tests tomorrow.
by NilsZ
Tue Sep 08, 2020 7:21 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

Unluckily there is a bug somewhere that rarely causes a crash during gameplay. I am not sure what it is, maybe it belongs to the bullet holes. Maybe the crash log gives You some informations about the cause of the CTD? In what particular situation the crash occurs? During the map loading? Yes it sh...
by NilsZ
Mon Sep 07, 2020 3:11 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

Unluckily there is a bug somewhere that rarely causes a crash during gameplay. I am not sure what it is, maybe it belongs to the bullet holes.
by NilsZ
Wed Sep 02, 2020 6:47 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

mr.47 wrote:
Mon Aug 31, 2020 12:21 pm
Is it possible to make a third party program for scripting addons and mods for the game just like (half life1) (AMXX) mod X (google it if you don't know what is it)
Yes that is a nice idea. A game with open script files would be much easier to mod.
by NilsZ
Sun Aug 30, 2020 9:50 am
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

I remember HalfLife2 had mod where Alyx was totally naked ;) I remember that model too, it was also available for garrysmod :mrgreen: It is nice how well the animations work on the new model. I am thinking about ripping models from other games. @Jakub: it is in the AI section. "Invest. dead enemies...
by NilsZ
Sat Aug 29, 2020 8:44 pm
Forum: Projects
Topic: HIDDEN AND DANGEROUS EXTENDED
Replies: 236
Views: 3092736

Re: HIDDEN AND DANGEROUS EXTENDED

Could you tell me please how long the enemy checks the surroundings with that option enabled? It depends on the task that the human was doing before. Walk CP will not be deleted, so he will run around the corpse for one minutes and then repeat to his route until he sees the corpse again. When guard...