I guess so. Just installed H&D deluxe and it worked fine (died in the first mission...practise needed )
I didn't manage to install 3ds Max 3.0 though, setup doesn't work in 64bit environment. I have to figure something out...maybe WMWare and virtual windows 98 (or XP) or something.
Search found 81 matches
- Thu Sep 30, 2010 11:43 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Anyone needs/wants new landscapes?
- Replies: 26
- Views: 28831
- Thu Sep 30, 2010 10:33 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Anyone needs/wants new landscapes?
- Replies: 26
- Views: 28831
Re: Anyone needs/wants new landscapes?
So, after seeing what you posted about re-generating the old missions, I might consider doing some new landscapes to support the new-old missions.
I just wonder if these stuff still work on Windows 7 64bit.
I just wonder if these stuff still work on Windows 7 64bit.
- Thu Sep 30, 2010 10:26 am
- Forum: Projects
- Topic: Project: Deluxe restored
- Replies: 44
- Views: 52427
Re: Project: Deluxe restored
Wow...so there's something new now?
- Thu Sep 30, 2010 10:20 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: If you could fix anything about the Insanity 2 engine what would it be?
- Replies: 7
- Views: 8928
Re: If you could fix anything about the Insanity 2 engine what would it be?
These are mainly focused on editing... - Ability to add more stuff to the map and still make the collision (on my last attempt that limit was the thing that drove me finally to stop the editing) - Importer/exporter plugins to newer versions of 3d modeling software. that's the 2 main thingies that co...
- Sun Jul 25, 2010 9:19 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: object to 3ds?
- Replies: 3
- Views: 7021
Re: object to 3ds?
And unless they make a deluxe version, we're not going to see such things.
- Wed Mar 17, 2010 8:02 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Anyone needs/wants new landscapes?
- Replies: 26
- Views: 28831
Anyone needs/wants new landscapes?
I was just wondering that does anyone play deluxe anymore? My passion for creating something new is growing a bit again and I might actually start doing them again. But it would be pointless (except the satisfaction of doing them) if nobody would play or want to create new missions around it. What d...
- Wed Mar 17, 2010 7:40 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Terrain modelling tutorial
- Replies: 6
- Views: 9362
Re: Terrain modelling tutorial
kinda late reply but I don't think the information is old. This is how I'm doing it 1. Draw a rough plan on paper. It should contain roughly the form of the terrain and the special places you want to implement. 2. Draw a more detailed picture from each special place. Houses, mountains, harbours etc....
- Wed Aug 05, 2009 9:34 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Terrain modelling tutorial
- Replies: 6
- Views: 9362
Re: Terrain modelling tutorial
and the funny thing is that you've replied to this today...and today was the day when I thought of "hey, I could go to the Jason's H&D editing forums again and have a look"
- Wed Aug 05, 2009 9:28 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Terrain modelling tutorial
- Replies: 6
- Views: 9362
Re: Terrain modelling tutorial
I know
When you start making a terrain, it's better to reserve at least 4 hours. 1-2 goes to thinking and playing around then the rest of the time is where you actually accomplish something. And that is why I haven't done any modelling for 4.5 years
When you start making a terrain, it's better to reserve at least 4 hours. 1-2 goes to thinking and playing around then the rest of the time is where you actually accomplish something. And that is why I haven't done any modelling for 4.5 years
- Wed Aug 05, 2009 9:17 am
- Forum: General Discussion
- Topic: I want H&D3 announced in 2009
- Replies: 13
- Views: 14756
Re: I want H&D3 announced in 2009
It would definately need an editor. I didn't like H&D2 as much as H&D Deluxe because of the editor. And if there will be an editor, it should not be as limited as it was in H&D Deluxe, I ran into the max objects limit and then lost my interest. And the reason for that wasn't that I filled the place ...
- Fri Apr 03, 2009 12:08 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: Terrain modelling tutorial
- Replies: 6
- Views: 9362
Re: Terrain modelling tutorial
It sounds to me that you're actually starting to do some modelling again :)
- Fri Apr 03, 2009 11:58 am
- Forum: General Discussion
- Topic: Almost the end of year 2008
- Replies: 12
- Views: 14048
Re: Almost the end of year 2008
not that he's come back to say hi again Yeah, a few months passed again. About that addon of mine. I could have (or some of you that had it on test) released the M1, but M2 and M3 was not finished so when nobody wanted to continue them it was left there. M2 became very large and I ran to the proble...
- Tue Dec 30, 2008 1:51 pm
- Forum: General Discussion
- Topic: Almost the end of year 2008
- Replies: 12
- Views: 14048
Almost the end of year 2008
And what would be a better way to end it like finding your way to a place you once visited VERY often. Some of you might remember me, some don't. Anyways I used to be quite active editing HDD, especially with 3D Studio. Well life and family came and I haven't done any 3D stuff in ages (sigh). Anyway...
- Fri Aug 25, 2006 7:11 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: 3ds max 3.0 or 3.1........
- Replies: 8
- Views: 11769
Re: 3ds max 3.0 or 3.1........
Are you saying that you've managed to get the deluxe plugins to work with the newest versions of 3D Studio...and on top of that...Maya?
- Fri Aug 25, 2006 7:02 pm
- Forum: Hidden & Dangerous Deluxe
- Topic: Connection issues
- Replies: 9
- Views: 10004
Re: Connection issues
And also a software called GIT (Gamer's Internet Tunnel) is a helpfull tool. That's how I've managed to play H&D Deluxe.