Search found 61 matches

by Dwin
Sun Dec 12, 2004 1:42 pm
Forum: Projects
Topic: Hilltop 815 and a few new models
Replies: 10
Views: 15020

Hilltop 815 and a few new models

Ooh, I need that tank...
by Dwin
Sun Dec 12, 2004 1:41 pm
Forum: General Discussion
Topic: FFF view models into HDD?
Replies: 2
Views: 4855

FFF view models into HDD?

Could you be more specific?
by Dwin
Fri Dec 10, 2004 9:48 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Okay, I just tested my group 2s againts my group 0s. Now, normally, my group 1s and group 0s would fire on each other at the same time and continue to shoot until any visible enemies are dead. Just to make it easier to understand, my group 1/2s are Russians, and my group 0s are Germans. So, when I c...
by Dwin
Fri Dec 10, 2004 9:34 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

My enemy group 0s and my enemy group 2s have the same view distance. I simply changed a few of my group 1s to group 2s, without changing any other properties. Another thing I noticed, is that group 0 doesnt seem to consider group 2 as a priority target. That is, when the battle is over, the survivin...
by Dwin
Thu Dec 09, 2004 9:18 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

You cant command enemy group 1. You can command enemy group 2, but they dont fire at enemies unless fired upon. Enemy groups 3-9 seem to fire on those who are not part of their enemy group, and they do not respond to commands. As for the shadows, yes, I tried reconstructing the light map but the sha...
by Dwin
Wed Dec 08, 2004 11:23 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Another problem...I think. Enemy group 2 wont shoot enemies unless they are hurt. Is it supposed to be like this? Is there an enemy group number that will respond to your voice commands, and shoot at enemies on sight? Edit: Oh another one! :lol: I've removed some models, but the shadow from them is ...
by Dwin
Tue Dec 07, 2004 10:50 pm
Forum: General Discussion
Topic: FFF view models into HDD?
Replies: 2
Views: 4855

FFF view models into HDD?

Has anyone managed to get FFF view weapon models into HDD?
by Dwin
Sat Dec 04, 2004 5:50 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

There's a Panzer there?

I couldve just copied the properties then...
by Dwin
Sat Dec 04, 2004 5:25 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Ah, it works! Thank you!

Where did you find this out?
by Dwin
Sat Dec 04, 2004 4:24 am
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Okay, I just changed the model from a panzer to a panther. The tracks move now, but they move in the wrong direction! Could this be a problem with the model?
by Dwin
Fri Dec 03, 2004 10:33 pm
Forum: Projects
Topic: Hilltop 815 and a few new models
Replies: 10
Views: 15020

Hilltop 815 and a few new models

Looks good.
by Dwin
Fri Dec 03, 2004 7:06 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Yea, there was "pasy" in one of the options when I looked at the properties. I deleted it, but even when it was there, the tracks didnt move. I tried playing around with the angles but it didnt seem to help.
by Dwin
Fri Dec 03, 2004 1:31 am
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Well, here are some pics to show you. http://members.lycos.co.uk/dwinfa/insanity2_help.JPG My addon.txt. http://members.lycos.co.uk/dwinfa/insanity2_help2.JPG First objective dummy. http://members.lycos.co.uk/dwinfa/insanity2_help3.JPG Second objective dummy. Another problem while I'm at it...I have...
by Dwin
Thu Dec 02, 2004 9:17 pm
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

Okay, so, how do I delete volumes? I cant even select them.

And I do have a text file named addon.txt with the objectives specified.
by Dwin
Thu Dec 02, 2004 3:20 am
Forum: Insanity 2 / 3d Studio Max
Topic: Some questions
Replies: 38
Views: 41556

Some questions

I'm having a problem. First, when I bring up my objectives in game (in the editor), it tells me "error; test #150000 not defined" The second isnt a problem. I'm wondering how I make those "one-way" volumes, like in the last Ardennes mission for example. You know, they wont block you when you move th...