They probably meant the MGs that the Luftwaffe bombers had.
https://en.wikipedia.org/wiki/MG_30
https://en.wikipedia.org/wiki/MG_15
In fact, that is what the Hydroplane in Greece 4 has.
Search found 1116 matches
- Sat Oct 21, 2017 5:16 am
- Forum: Projects
- Topic: H&D Deluxe, the ultimate mod: Guns
- Replies: 614
- Views: 1060035
- Fri Oct 20, 2017 12:05 pm
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Enjoy your laughs. Rub it in. You surely doesn't have a basic sense of humour. As i expected, your "apologize" was just a trick to fool me, lol. For future don't waste your keyboard and fingers to write such things... I said that in playful sarcasm. There aren't enough options of these "smilies" to...
- Fri Oct 20, 2017 12:04 pm
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
But it's late for me, and I have a staff meeting tomorrow, so I will have to test later. thup01 OK, no problem. See you later. Oooh ooh, one more thing, is there any way to delay the infantry reinforcements of Danube 3, and add a halftrack driving down each road? The instructor says, "you must hurr...
- Fri Oct 20, 2017 11:56 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Oh boy, I am going to have lug around a shitload of dynamite to make up for that. I am a pyromaniac/demolitionist at heart; I love blowing stuff up. My family thinks I am time-waster by destroying non-objective stuff, but I think of myself as realistic. Would you honestly leave that intact equipmen...
- Fri Oct 20, 2017 11:48 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Oh boy, I am going to have lug around a shitload of dynamite to make up for that. I am a pyromaniac/demolitionist at heart; I love blowing stuff up. My family thinks I am time-waster by destroying non-objective stuff, but I think of myself as realistic. Would you honestly leave that intact equipment...
- Fri Oct 20, 2017 11:39 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
- Fri Oct 20, 2017 11:29 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
The explosions power set for the Norway 1 mission is 20000 by default. Thankfully, they are so weak that I can use a guard-tower as a shelter. ;) They are not weak, but you are far enough to not get injured or kiled.. By kneeling, or laying down, I am safe, as no explosion, regardless of power, is ...
- Fri Oct 20, 2017 11:21 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
- Fri Oct 20, 2017 11:11 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
15,000! Wow.
No wonder they seem so effective.
Now if only the RAF bombed during the day, (like the USAF), instead of at night, one could imagine how much destruction they would have caused with better accuracy.
No wonder they seem so effective.
Now if only the RAF bombed during the day, (like the USAF), instead of at night, one could imagine how much destruction they would have caused with better accuracy.
- Fri Oct 20, 2017 11:04 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
I know it's set, but the explosions are bigger than those done by dynamite, which is 7000 damage, so how much do these explosions put out?
- Fri Oct 20, 2017 10:59 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Anyway, so, in that case, what is the resistance value of an oil-tank? In example the large oil tanks from Italy 2 mission have resistance values set to 15 by default. Damn, that is a high resistance. I figure the same level applies to the winter version of those same tanks in Norway. I forget, how...
- Fri Oct 20, 2017 10:55 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
And a stone bridge? (From Germany 5) The big stone bridge at the river has value 6 by default. Weird, because 2 or 3 panzerfausts did nothing to it. :-? LOL, I only found out that the bridge could be destroyed in the first place because I was zigzagging with my halftrack, dodging the tiger who was ...
- Fri Oct 20, 2017 10:42 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
I remember being able to destroy the antenna in the classical game with a bazooka, or two panzerfausts, but not in Deluxe. Anyway, so, in that case, what is the resistance value of an oil-tank? And a stone bridge? (From Germany 5) Bazooka rounds have no effect on either, but dynamite, (and barrels),...
- Fri Oct 20, 2017 10:24 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Norway 2 for example, the antenna takes not one, but two dynamites to destroy. Yes, i know that. I tried to fix this many times before, but i failed. This is how the H&D Deluxe developers made it in game. I'm not saying that requiring two charges is a bad thing, I was just wondering if it can someh...
- Fri Oct 20, 2017 10:21 am
- Forum: Projects
- Topic: H&D Deluxe; the ultimate mod; Mission overhauls
- Replies: 1821
- Views: 5134485
Re: H&D Deluxe; the ultimate mod; Mission overhauls
Just played Italy 3, armored railcars are bullet proof, good job! thup01 I do like your idea of making grenades unable to destroy stuff, but is it possible to enable "stack damage", so that it's possible to destroy something after multiple grenades? Norway 2 for example, the antenna takes not one, b...