Search found 1116 matches

by Myron
Sat Oct 07, 2017 10:06 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I see no reason for changing the model of the counter-intelligence officer driver in the Poland1 mission. See picture below. I didn't mean "change the officer", I mean adding an SS man with swastika armband* to ride on the other seat, with the officer. The officer is carrying a spare officer unifor...
by Myron
Sat Oct 07, 2017 9:58 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Prague 2 review. Total disaster. Almost all the Russians are scripted to run straight into MG fire. Is there anyway to make the Russians wait for a signal* to attack, or delay their attack by two minutes**? The Russians need MG-mounted vehicles, like Jeeps, or stolen halftracks, or motorcycles to he...
by Myron
Sat Oct 07, 2017 9:49 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

In one of the flooded rooms you could find a kind of small hospital. I know this, because i used the Northoc map in one of my add-ons called "The Sea Wolves". When i "equalized" the ship i was able to see previously flooded ship's compartments. Well, the second steering wheel is maybe a kind of "ba...
by Myron
Sat Oct 07, 2017 9:47 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Prague 1 review. Are fewer Russians attacking from the bridge? If not, then where do they go? They seem to vanish. :-? :?: Do the three civilians not counterattack anymore if you save their lives? :-? :?: You should place a Panther or Pz-IV at the escape point, to give my family the old "nasty surpr...
by Myron
Sat Oct 07, 2017 9:29 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

North Ocean review,
No Change, though I am curious as to what is inside the submerged rooms of the ship.
Too bad we can't take the duck.
Too bad we can't make the ship sink faster with all that explosive stuff onboard.
What do you think that 2nd steering wheel is for?
by Myron
Fri Oct 06, 2017 10:06 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

No, I haven't even passed North Ocean, I was going to see if you were going to change anything. :| If not, I shall play it. And then analyze your changes to Prague 1, see if they are any good. :twisted: To be honest, i will not change anything in the stock Northoc mission - it is good as it is. Wel...
by Myron
Fri Oct 06, 2017 10:00 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

No, I haven't even passed North Ocean, I was going to see if you were going to change anything. :|

If not, I shall play it. And then analyze your changes to Prague 1, see if they are any good. :twisted:
by Myron
Fri Oct 06, 2017 9:57 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Hmm, wasn't it the Prague uprising, or was it the Polish uprising, where the Red Army decided to sit back and actually allow the Germans to crush the uprising? This actually happened in the Polish uprising in Warsaw in Autumn 1944. Ah ok. Thank you for the correction. The mission intro, under the m...
by Myron
Fri Oct 06, 2017 9:52 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

OK, enough chit-chat. Let's proceed to the serious business - did you played my modified Norway 4 and 5 missions? Norway 4, Nice body swap, now the officer looks high ranking. I don't remember, was that silver-colored filing cabinet always in his office? Norway 5, For a second there, I thought you ...
by Myron
Fri Oct 06, 2017 9:47 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Historically, the Prague insurgents received help from Red Army to get rid off Germans in the city. I wanted to depict that. In my opinion, there is already a lot of confusion in the mission, no need to improve this, lol. Hmm, wasn't it the Prague uprising, or was it the Polish uprising, where the ...
by Myron
Fri Oct 06, 2017 9:38 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

If only there was a way to make it daytime like the Intro shows. This should be possible, since i did that in one of my add-ons, which uses the stock H&D Deluxe map (in example in "The Great Escape" i changed the day into night for the mission purposes. The map is taken from stock Germany4 mission)...
by Myron
Fri Oct 06, 2017 9:35 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Does Prague 1 have a bunch of partisans attacking the cannon? Or a bunch of Russians attacking from the bridge? A small band of partisans should be holding the front of the restaurant. (Green sign, where you can flank the tiger) Either partisans or unarmed civilians should make a run for the shelte...
by Myron
Fri Oct 06, 2017 9:26 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Fri Oct 06, 2017 12:30 pm
I suggest to leave the stock Northoc mission (5th H&D Deluxe campaign) as it is by default - unless significant bug will be found.
If only there was a way to make it daytime like the Intro shows.
by Myron
Fri Oct 06, 2017 9:00 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

OK, i edited the Prague1 mission. thup01 I updated weapons ID of some enemies, to match the newest data.dta archive. I changed all stationary machine-guns to fire in single mode, instead of 3 bullets at a time. I made a possibility to shoot through metal fences - i think that this is more realistic...
by Myron
Fri Oct 06, 2017 8:51 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5123936

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Fri Oct 06, 2017 12:30 pm
I suggest to leave the stock Northoc mission (5th H&D Deluxe campaign) as it is by default - unless significant bug will be found.
Yeah, I could not think of a single thing to do with it.