Search found 1116 matches

by Myron
Wed Oct 25, 2017 10:37 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Officer: A gift? At MY age?!
by Myron
Wed Oct 25, 2017 10:23 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

You speak German? Nice.

What do those lines mean? Or should I ask Google?
by Myron
Wed Oct 25, 2017 10:14 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

(Sigh) If only they would remake this game; there could be a cutscene where we pose as a delivery truck, bringing in a last-minute shipment for the submarine. P.S. We would act as a Agent 47 (hitman) with his disguises, lol. Yeah, that "disguise bar" in H&D2 was stupid. EDIT: Santa Clause? https://...
by Myron
Wed Oct 25, 2017 10:05 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Nice job with the guards.

(Sigh)
If only they would remake this game; there could be a cutscene where we pose as a delivery truck, bringing in a last-minute shipment for the submarine.
by Myron
Tue Oct 24, 2017 12:38 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Hmm, ok.
So, the two whites that spawn with the two gray bodyguards, are they supposed to go somewhere?
Because they vanished, and I thought they went to the officer's room.

P.S. I must turn in now. sleep01
by Myron
Tue Oct 24, 2017 12:17 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Tue Oct 24, 2017 12:13 pm
Strange, maybe you did something to draw their attention, so they go to the officer's room to check.
They apparently are the ones who spawn with their weapons holstered in the same room the two gray bodyguards come from.
So all bodyguards, regardless of color, sleep in the same room together.
by Myron
Tue Oct 24, 2017 12:14 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

So, what about the newest version of data.dta that i uploaded here? Everything is working correctly? I am pleased that grenades can once again blow up civilian cars and railway tankers. Locomotives are a bit heavy, so guess they should remain immune to grenades. I hope, that they cannot blow tanks,...
by Myron
Tue Oct 24, 2017 12:12 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

They point their guns at the door at all times.
They NEVER lower their gun, nor check me out.

They do detect me if I stay in front of their sight for too long, and can confuse their officer for me and shoot him instead, if I pull a fox trick on them.
by Myron
Tue Oct 24, 2017 12:07 pm
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Tue Oct 24, 2017 11:36 am
So, what about the newest version of data.dta that i uploaded here?

Everything is working correctly?
I am pleased that grenades can once again blow up civilian cars and railway tankers.

Locomotives are a bit heavy, so guess they should remain immune to grenades.
by Myron
Tue Oct 24, 2017 11:58 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

As for Poland 1, the hostage is still dressed his purple Luftwaffe uniform, and one wonders why no other pilots are found there. Well, i once made an add-on based on the Poland 1 mission map called "The aces of the skies", where i actually added Luftwaffe pilots in the room attached to the "control...
by Myron
Tue Oct 24, 2017 10:08 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Tue Oct 24, 2017 10:06 am
Myron wrote:
Tue Oct 24, 2017 9:11 am
Also, in Prague 2, shouldn't there be a pilot or two among the men defending the tower?
As i wrote earlier, i finished the Prague 2 mission (see page 30 of this thread).
I guess, they must have all died, or deserted, given the one intact Bf109 in the hangar.
by Myron
Tue Oct 24, 2017 9:11 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Ah man, so the "lost pilots" in the Danube 1 will have to be blue SAS men, likely found and possibly executed. As for Poland 1, the hostage is still dressed his purple Luftwaffe uniform, and one wonders why no other pilots are found there. Also, in Prague 2, shouldn't there be a pilot or two among t...
by Myron
Tue Oct 24, 2017 9:00 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

p.jakub88 wrote:
Tue Oct 24, 2017 8:54 am
LOL. Now i remember. I opened the Danube 1 cutscene in HDD Editor. Indeed the Lancaster bomber has 2 pilots inside. However, their models seem to be integrated with the bomber. In addition, the bomber is only a visual not a usable model.
What about the men in Catalina in the North Ocean intro?
by Myron
Tue Oct 24, 2017 8:52 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

I did notice that in Danube 5, that a blue SAS commando is in the front gunner seat. Yes, indeed i checked that in HDD editor. However, RAF pilots used different uniforms. As for H&D Deluxe cutscenes i don't remember how to access them in HDD editor, lol. Gasp! You forgot... I have no hope... https...
by Myron
Tue Oct 24, 2017 8:48 am
Forum: Projects
Topic: H&D Deluxe; the ultimate mod; Mission overhauls
Replies: 1821
Views: 5135530

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Well, as far as i know infantry could trigger a AT mine explosion. However, check that in my updated Greece 2 mission, because i am not so sure. No, I am talking about the black anti-tank mines from the campaign inventory selection; in the classical H&D, they could be set off by infantry, and I was...