Search found 1116 matches

by Myron
Thu Sep 21, 2017 1:38 am
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Look at the two again, from the back this time.
by Myron
Wed Sep 20, 2017 7:53 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Start the first mission of the Ardennes, snipe the gunner, and inspect the vehicle.

In DB/FFF, that halftrack had 0.1 fuel left, and in Deluxe, none at all. :(

And then play the Road to Peenemunde again.
by Myron
Wed Sep 20, 2017 7:44 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

The halftrack in that particular mission is different than the one used in the vanilla game. It looks more realistic; why not replace the one in the labor camp with it? That reminds me; in the Road to Peenemunde, there are two half-tracks, the one you spawn with, and one in the camp. Did you notice ...
by Myron
Wed Sep 20, 2017 7:35 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

What about the halftrack used in the first Battle of the Bulge mission, the Devil's Bridge?
by Myron
Wed Sep 20, 2017 7:04 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Wait, so you can't use the DB/FFF gun-sight models?

"I found it only disturbing during gameplay."
What do you mean?

So, the soldiers for the campaign selection in DB/FFF, you can't add them to Deluxe?
by Myron
Wed Sep 20, 2017 5:12 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Go back to the very first post of this thread to see the basics, and then I can show you possible changes to the missions.
by Myron
Wed Sep 20, 2017 4:09 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Together, we can create a new mod. A new mod that starts from the game, not from another mod.

You work the editor, and I do all the planning, organizing, and if you get a Steam account, I can provide you compensation.

Are you interested?
by Myron
Wed Sep 20, 2017 4:02 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

And many more little changes.
I can't make it because Editor simply falls apart in my hands. And I know nothing.
by Myron
Wed Sep 20, 2017 4:01 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Indeed. :)
But there are a few other nations, like Switzerland and Israel, where people do have gun rights.

A brand new data file, not a change from the one you have.
For example, the one I desperately want for me and my family has no changes to the uniforms, all gun-sights are DB/FFF style.
by Myron
Wed Sep 20, 2017 3:39 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

See? So from the perspective, it's from the shoulder, not the hip.

I took mu 8mm Mauser to the range the other day; I have for gotten how hard it kicks! :)

Aw Man, with Steam, I could make a proposition; you make a new data file, and I pay you back with a gift via Steam. Any game of your choice.
by Myron
Wed Sep 20, 2017 3:27 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

All you have to do is press F4, and you have crosshairs, so it's not like "shooting from the hip."

Also, it's not really shooting from the hip, but from the shoulder; you just aren't looking down the sights. Have you never fired a weapon?

P.S. Do you have a Steam account?
by Myron
Wed Sep 20, 2017 3:18 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

And to the "iron sights", can you show snapshots what the iron sights of the M1 carbine, Thompson, and Spagin look like in Hidden and Dangerous? Well, You are actually "shooting from the hip" using these weapons in H&D Deluxe as far as i know. Those weapons have no iron sights in H&D Deluxe. They n...
by Myron
Wed Sep 20, 2017 3:07 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

And to the "iron sights", can you show snapshots what the iron sights of the M1 carbine, Thompson, and Spagin look like in Hidden and Dangerous?
by Myron
Wed Sep 20, 2017 2:45 pm
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Why not give us ALL the grenades, both the green potato masher AND the tan one, along with that gray one that looks like a top? I'd also like to see the black British grenade that DB/FFF had. About the grenades: adding them into the inventory list is possible, however adding their descriptions coul...
by Myron
Wed Sep 20, 2017 2:29 am
Forum: Projects
Topic: H&D Deluxe, The ultimate mod; Discussion
Replies: 116
Views: 855790

Re: H&D Deluxe, The ultimate mod; Discussion

Given that the M1 Carbine, Thompson, Spagin, and other DB/FFF-only weapons are "Medal of Honor" style, why not make the rest of the weapons that way? Why not give us ALL the grenades, both the green potato masher AND the tan one, along with that gray one that looks like a top? I'd also like to see t...