Search found 83 matches
- Fri Nov 03, 2006 4:16 pm
- Forum: General Discussion
- Topic: 2 new coop spotted
- Replies: 470
- Views: 433484
Re: 2 new coop spotted
You must destroy all the vehicles that were in there except your sas jeep , have fun , some maps coming in soon...
- Mon Oct 23, 2006 6:19 pm
- Forum: H&D2 Modding
- Topic: Newbie
- Replies: 4
- Views: 7603
Re: Newbie
You must add all definitions with hex , otherwise you´ll ruin the actors.bin , don´t forget that dc ed was designed for mafia and not hd2 , the models are added normally , but defs must be always placed in with hexer
- Fri Aug 11, 2006 8:22 pm
- Forum: H&D2 Modding
- Topic: Removing the ingame map
- Replies: 5
- Views: 8484
Re: Removing the ingame map
This will work , but you must have had only one spawn , so you don´t have to select it , then it will work , but if there willl be more than 1 spawn zone , it´s not possible
- Fri Aug 11, 2006 8:16 pm
- Forum: H&D2 Modding
- Topic: About getting German Guns and items on the allied team
- Replies: 16
- Views: 21975
Re: About getting German Guns and items on the allied team
Sorry , but This may not be possible , you can give british and american weapons to enemies in coops , but you´ll never have german weapons on the allies side , would have to rewrite the hd2 exe and mod the tables a bit
- Mon Jul 17, 2006 12:12 am
- Forum: H&D2 Modding
- Topic: The makeing of a coop
- Replies: 9
- Views: 11194
The makeing of a coop
there are many details you must know and learn to be able to give the enemies the uniforms and weapons you want and other things like that...., but if you´ll need any help , just ask
- Mon Jul 17, 2006 12:10 am
- Forum: H&D2 Modding
- Topic: The makeing of a coop
- Replies: 9
- Views: 11194
The makeing of a coop
ok look , the objectives won´t appear inside if you do not modify the scripts.... the first thing you have to do is to make sure that you have a dummy or an object in the scene2.bin called something like objectives... If it´s not there get it from another map then you will need the hex editor , you...
- Mon Nov 07, 2005 7:50 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
Thanks very much guys for your help. Now I can complete my first campaing. 8) :D :D Yea , and the ones that would have a problem with oppening the addon in the game, then you must make shure, that your using an older version of winrar , not 3.5 but 3.1 or older.
Thanks Zdenda
Thanks Zdenda
- Sat Nov 05, 2005 9:52 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
whats Pm?You mean the time?(22:55)
- Sat Nov 05, 2005 9:12 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
dont worry , just when you will have time , it will be ok , because I would know how to do it correctly , now whats your email adress? 8)
- Sat Nov 05, 2005 5:34 pm
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
If I would send you the scene, would you have time to look , whats up with it?
- Sat Nov 05, 2005 11:30 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
Ok , so I downloaded yugoslavia , but the only difference is , that the vehicles and some soldiers are in the same positions in the game , I changed the map completely.Mean new vehicles , Ive got on it about 60 enemy soldiers , some guard towers,.....Yea , and one thing , how do you activate the lad...
- Sat Nov 05, 2005 1:52 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
Yea , and for the files I put Debug>Resource dump , and it dumped me all the files used at the map . I have put them into the directories (---.mod) Will this be ok? :?
- Sat Nov 05, 2005 1:49 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
Germany2 (Steiner?s villa),I changed id to day time and set a nice weather ,deleted all detectors , enemies and changed some sounds. Now I set up the detectors and enemies for the mission again , and changed objectives , but it writes me text error , so i am trying to get rid of it , and so on , and...
- Sat Nov 05, 2005 1:09 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
Do I have to put all the models\sounds\lights\etc... into the mission folder into the models\maps\sounds.mod directories?
- Sat Nov 05, 2005 1:07 am
- Forum: Insanity 2 / 3d Studio Max
- Topic: Create a mission
- Replies: 40
- Views: 41840
create a mission
yes , I downloaded the ss enemy soldiers and some are on the scene , so I have to put them into the models.mod folder? and the pictures also into the maps.mod folder?