Search found 316 matches

by Oldih
Sun Jul 23, 2006 4:44 pm
Forum: General Discussion
Topic: Airsoft, ww2
Replies: 56
Views: 61137

Re: Airsoft, ww2

Nice pics there chap. Actually, one guy I know who was some Fallschirmjaeger- related gear and K98k as airsoft gun. I remember when he showed a few pics of him long time ago and I first asked that was the photo recolored WWII picture at first  :roll: Anyway, another guy I know actually owns MG42 air...
by Oldih
Sun Jul 23, 2006 6:21 am
Forum: General Discussion
Topic: Airsoft, ww2
Replies: 56
Views: 61137

Re: Airsoft, ww2

ANYWAY, the point of this topic is really: Anyone here that plays airsoft from time to time? :) I do, but I have rather modern "gear" rather than WWII related, since WWII airsoft guns and authentic eguipment may sometimes have quite high prices, like MG42 as airsoft gun.... you literally need to pa...
by Oldih
Thu Jul 13, 2006 12:34 pm
Forum: Mission Strategies
Topic: Sea Wolf mission- mines planted but 2nd objective not completed
Replies: 2
Views: 5317

Re: Sea Wolf mission- mines planted but 2nd objective not completed

As you are playing older version, it could be one of those weird bugs in H&D2 F.E. objectives not appearing or "missing".

In most cases, restarting mission is the easiest option.
by Oldih
Wed Jul 05, 2006 10:09 am
Forum: Mission Strategies
Topic: AFRICA 2: SNAKEBITE STUCK!!
Replies: 16
Views: 18457

Re: AFRICA 2: SNAKEBITE STUCK!!

I do not remember the map so well since because of techincal problems I haven´t played H&D2 for a while. I believe that there is only but one choice, restart the mission since H&D2 does have some strange bugs around. One reason why I don´t play carnage usually is that it is annoying to restart missi...
by Oldih
Wed Jul 05, 2006 9:02 am
Forum: Mission Strategies
Topic: AFRICA 2: SNAKEBITE STUCK!!
Replies: 16
Views: 18457

Re: AFRICA 2: SNAKEBITE STUCK!!

Have you checked that canyon far right nearby that soon after that AA truck in (almost) middle of the map?
by Oldih
Mon Jun 26, 2006 8:07 pm
Forum: Mission Strategies
Topic: spaghetti airport
Replies: 4
Views: 8541

Re: spaghetti airport

Well first of all, only thing to do if this bug encounters is to simply restart the entire mission from strach.

Second, why on earth you need to make 3-4 topics about same thing to 3-4 diffrent sections?  :shock: :shock:  no_03
by Oldih
Tue Jun 20, 2006 3:24 pm
Forum: General Discussion
Topic: new weapons?
Replies: 12
Views: 12851

Re: new weapons?

also its not fair how the bots can shoot zb's and other heavy guns standing.
I believe this is game engine problem\some AI code issue.

Usually they hit the dirt quite soon after they fire while crouching but not always.
by Oldih
Thu Jun 15, 2006 11:59 am
Forum: Site Feedback
Topic: The New Forum
Replies: 12
Views: 18275

Re: The New Forum

why it displays 'logged' I'm not sure maybe it's to scare people.
When there reads "logged" they know that big badass Jason is coming and..... sorry, I didn´t remember I am not allowed to talk about it :mrgreen:
by Oldih
Thu Jun 15, 2006 11:56 am
Forum: General Discussion
Topic: Infinite saves?
Replies: 6
Views: 10626

Re: Infinite saves?

I just beat H&D2 and SS on hard, allows 3 saves but very hard is going to be so frustrating with no saves. Well I am currently in C4M2 on very hard in H&D2 so it is not mission impossible, you just need to improvise alot  :cool: Anyway, the infinite save thing just takes some "fun" out of it, since...
by Oldih
Thu Jun 15, 2006 11:53 am
Forum: General Discussion
Topic: new weapons?
Replies: 12
Views: 12851

Re: new weapons?

What I dont think existed was the silenced P08...
Well Germans made a device that allowed you to fire behind corners, worked only with MP44 though.
by Oldih
Tue Jun 13, 2006 11:29 am
Forum: Site Feedback
Topic: The New Forum
Replies: 12
Views: 18275

Re: The New Forum

Well atleast it is working but these ?- marks everywhere are quite funny and I liked more the old skin\theme of the forums, rather than this ultra-bright  :grin:
by Oldih
Sun Jun 11, 2006 8:59 pm
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 35818

Re: Hidden & Dangerous: Source

Quake 3 is a "dead" engine IMO, compared to what is out there today.
True, but still you never know what you can dig out from the old code  :cool:
by Oldih
Wed May 24, 2006 9:47 pm
Forum: Mission Strategies
Topic: Operation Snowball - using explosives & question re Pat
Replies: 3
Views: 6802

Operation Snowball - using explosives & question re Pat

My God - this is dumbing down - very unrealistic - you can't do diverisonary tactics now by making a big noise - shame on you H+D2 !!!! Yup it is very big shame as it prevents some funny ideas that worked in H&D1, like creating noisy distraction to firing squad ;) But I believe it was made like tha...
by Oldih
Wed May 24, 2006 3:30 pm
Forum: Mission Strategies
Topic: Operation Snowball - using explosives & question re Pat
Replies: 3
Views: 6802

Operation Snowball - using explosives & question re Pat

Unfortunately, in Hidden and Dangerous II, you cannot manually set up explosives to blow them up like in Hidden and Dangerous I. I believe it was made so it would not confuse the masses, as I recall that there was lots of whining going on about that in H&D1 setting up TNT in correct place was "impos...
by Oldih
Wed May 17, 2006 8:48 am
Forum: Mission Strategies
Topic: Sabre Squadron C3M2 Ponte Grande
Replies: 11
Views: 15659

Sabre Squadron C3M2 Ponte Grande

I presume you know how to give normal voice commands for your men, so same way you give order to these extra NPC`s. Press the corresponding numpad key (F.E. my 5th guy, then I would press numpad 5), then press the button which opens "Action" submenu, and then point yourself towards the tnt and then ...